Search found 65 matches

by marmorek
Mon Nov 27, 2006 11:17 pm
Forum: Lugaru
Topic: What's your favorite level in challenge or campaign
Replies: 8
Views: 3695

Raidercamp for campaign (stealth kills for the win!) and probably Level 6 for challenge.
by marmorek
Mon Nov 13, 2006 12:37 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

NickD wrote:OMG!! Think about it! Multiple people working on a multiplayer place at once! One big construction team and a person telling people to build stuff here and there! :D I WANT!
Or imagine being able to place objects during a multiplayer fight. Mr. Rabbit is about to run into a stone wall ...
by marmorek
Fri Nov 10, 2006 9:15 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

Debug online would be fun for two minutes, then some jerk would become invincible and win all the games. Slo-mo wouldn't work online either, unless David invents something to slow down time for everyone in the game when it happens. But, thanks for the ideas. :P I was thinking that the game host wou...
by marmorek
Fri Nov 10, 2006 6:53 pm
Forum: Lugaru
Topic: What music do you like to listen to when playing Lugaru?
Replies: 8
Views: 5061

What music do you like to listen to when playing Lugaru?

In my opinion Lugaru's default music (and even the music that was prevoewed for Lugaru 2) isn't the greatest for fighting. Here are some of my favourite bands and songs to listen to when playing (tracks in bold are especially good): Rage Against The Machine - Calm Like A Bomb, Killing in the Name , ...
by marmorek
Fri Nov 10, 2006 6:26 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

Oh, and combos are no good. I'm talking about combos like in Lugaru 1 (extra bonus for multiple hits), not like in other fighting games (specific key combinations). As for the AI not having the ability, you could occaisionally have them throw a couple of insanely fast and accurate attacks that woul...
by marmorek
Fri Nov 10, 2006 3:38 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

If you held down the mouse button (or left mouse button) while running Turner could sprint and it would increase the turn radius (if that's the correct term) greatly, but would also make more sense to have to do before the rabbit-kick. Also you could shoulder-check an enemy by just running into him...
by marmorek
Sat Oct 28, 2006 9:00 pm
Forum: Wolfire
Topic: Renown-The good and the bad
Replies: 14
Views: 8778

I think this is a grest idea, but you should not be able to know what your exact fame/reputation/mystery levels are. Just like with your health you have to guess and/or figure it out yourself.
by marmorek
Fri Oct 13, 2006 6:39 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

Sage wrote:Garotting wire is chokey-wire basically. They probably won't have an actual wire in that time period, so they could probably use some stick or cord of rope?
If they can have metal weapons, they can have wire.
by marmorek
Wed Oct 11, 2006 7:32 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

NickD wrote:Are there going to be nunchucks (or however you spell it) in L2?
The proper term for the weapon is Nunchaku. (Hey, it rhymes with Lugaru)
by marmorek
Sun Sep 17, 2006 9:50 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

Renegade_Turner wrote:OR we could make a game called Grand Theft Auto : San Andreas! :D
That's what I forgot - cars!
by marmorek
Sun Sep 17, 2006 12:52 am
Forum: Randomness
Topic: Random Screenshots
Replies: 18
Views: 8017

TomyLobo wrote:what game is that?
That game is World of Warcraft, an MMORPG from Blizzard. I have a friend who loves it.
by marmorek
Sun Sep 17, 2006 12:44 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

I was just thinking of the general idea to be able to change your combat style. What the sliders actually did could be changed. Some other random ideas: - Every rabbit/wolf for himself levels (too much cooperation between enemies, especially between rabbits and wolves) - AI allies - A huge 10 vs. 10...
by marmorek
Wed Sep 13, 2006 6:36 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

What could be done would be to create your own styles with the sliders and then assign them to certain keys. You could change styles in the middle of a fight while still having each style be your own.
by marmorek
Mon Sep 11, 2006 6:20 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

wormguy wrote: Best suggestion ever? Quite possibly.
Thank you!

I'm amazed that so many people liked the idea.
by marmorek
Sun Sep 10, 2006 2:14 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 576286

Something I would like to see would be the ability to adjust Turner's combat style. This would make each player fight a bit differently and would be very cool in multiplayer. Under the options menu you could have a few different sliders like these: Style: Offensive ----------||---------- Defensive A...