Search found 395 matches

by Silverfish
Fri May 13, 2016 6:14 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: Overgrowth Weekly

Here is the latest Overgrowth Weekly:
by Silverfish
Tue May 03, 2016 5:11 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: Overgrowth Weekly

Here is the latest Overgrowth Weekly:


Going back to a focus on community for this one.
by Silverfish
Mon Apr 04, 2016 4:48 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

What do you mean what happened to them, Furrnox? Aubrey isn't working on Overgrowth since a while back and David is still programming on the game.
by Silverfish
Mon Apr 04, 2016 4:43 am
Forum: Wolfire
Topic: 2 bugs in the overgrowth alpha 220 releas
Replies: 1
Views: 1863

Re: 2 bugs in the overgrowth alpha 220 releas

1. can you give an example where this happens? 2. I can't verify that this doesn't work, seems to work for me. You should send a bug report to [email protected].com explaining this issue in as much detail as you think is necessary so that our programmers can take a look. Include your logfile file located...
by Silverfish
Thu Mar 24, 2016 4:46 am
Forum: Lugaru
Topic: Easter Weapons+Clothes
Replies: 22
Views: 12063

Re: Easter Weapons+Clothes

Good catch Timbles. Banned the bot and removed all links.
by Silverfish
Tue Mar 01, 2016 3:57 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

rodeje25 wrote:How is it close to release? It's still in alpha.
wake didn't write that it was close to release, he wrote that the release was feeling closer than ever.
by Silverfish
Tue Feb 23, 2016 7:47 am
Forum: Receiver
Topic: [i tried] receiver in unity 5
Replies: 90
Views: 44993

Re: [i tried] receiver in unity 5

Really cool work, 3draven!
by Silverfish
Sun Feb 07, 2016 11:46 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Todays OGW is canceled.
by Silverfish
Fri Feb 05, 2016 8:09 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

When we started with the Q&A and developer update sections on OGW, there had not been an update for the game for a long time, and OGW helped with that issue. Now there are more alpha updates, so the developer update section feels redundant. I also feel like the Q&A section isn't the best thing we co...
by Silverfish
Tue Jan 26, 2016 3:31 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Here is the recording for OGW 107:
by Silverfish
Mon Jan 11, 2016 2:40 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Here is the recording for OGW 106:
by Silverfish
Tue Dec 29, 2015 11:59 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Here is the recording for OGW 105.
by Silverfish
Tue Dec 01, 2015 6:08 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Here is the recording for OGW 104.


Thanks for all the questions, keep them coming!
by Silverfish
Mon Nov 16, 2015 6:31 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 149628

Re: OGW Q&A with the developers

Here is the recording for OGW 103.
by Silverfish
Wed Nov 04, 2015 2:18 pm
Forum: Randomness
Topic: Post Your Screenshots!
Replies: 82
Views: 29172

Re: Post Your Screenshots!

hold tab > click right mouse button > navigate cursor over the suspect > click left > dropdown menu appears > choose block communication. User is now blocked Having to do that for all 19 other people on a casual server and keep doing it for every new person coming in is tedious. Once some person st...