Search found 307 matches

by Johannes
Sun Mar 21, 2010 4:15 am
Forum: Randomness
Topic: Forum Game: Beat the Previous Image
Replies: 1323
Views: 524067

Re: Forum Game: Beat the Previous Image

by Johannes
Sun Mar 21, 2010 4:07 am
Forum: Lugaru
Topic: Lugaru Model Redesign
Replies: 76
Views: 65478

Re: Lugaru Model Redesign

Stromboli wrote:Wait, how are you working with the skeleton? Is the armature in blender or what?
The skeleton is the default bunny skeleton from Lugaru, imported from the file found at Data/Skeleton/Basic Figure (no file ending, just a text file)

For more info on how to do this see this thread.
by Johannes
Sat Mar 20, 2010 3:32 pm
Forum: Lugaru
Topic: Lugaru Model Redesign
Replies: 76
Views: 65478

Re: Lugaru Model Redesign

This is not a full update, just a quick one so you guys know i'm still working on this. Basically before I model much further i'm attempting to rig the model you've seen in my previous post, so that it works with the default skeleton. As you can see, the default skeleton doesn't match up perfectly w...
by Johannes
Fri Mar 19, 2010 2:55 pm
Forum: Wolfire
Topic: OG featured in RPS!
Replies: 5
Views: 1896

Re: OG featured in RPS!

Awesome interview =)
by Johannes
Fri Mar 19, 2010 2:19 pm
Forum: Lugaru
Topic: Lugaru lag!
Replies: 11
Views: 6173

Re: Lugaru lag!

well can you make a demo where you can use D3D???? or make D3D and open gl for overgrowth? - Lugaru is a 5 year old game, so wolfire will not go back to change it. There is no point in wasting development time on 'fixing' an old, outdated game that should be running fast, if not screaming fast on a...
by Johannes
Fri Mar 19, 2010 1:54 pm
Forum: Lugaru
Topic: Lugaru lag!
Replies: 11
Views: 6173

Re: Lugaru lag!

sweet101 wrote:is there any way that i can make the game use directx or direct3d??
Nope.
by Johannes
Fri Mar 19, 2010 1:47 am
Forum: Lugaru
Topic: Lugaru lag!
Replies: 11
Views: 6173

Re: Lugaru lag!

With such a vague topic all I can say is perhaps update your open GL drivers... Are other games running slow as well? Please be more specific =) How does the lag manifest itself? Is it a slow framerate? What is the framerate specifically? (you can see this when you have debug mode on which you can d...
by Johannes
Sun Mar 14, 2010 6:55 pm
Forum: Randomness
Topic: Forum Game: Beat the Previous Image
Replies: 1323
Views: 524067

Re: Forum Game: Beat the Previous Image

here kitty kitty kitty
Image
by Johannes
Sun Mar 14, 2010 4:13 pm
Forum: Randomness
Topic: Steam on the Mac
Replies: 39
Views: 14465

Re: Steam on the Mac

WolfArmored_ wrote:dont have a mac, but okey
Then why did you... no, must remember not to feed the trolls *sigh*
by Johannes
Sun Mar 14, 2010 4:20 am
Forum: Randomness
Topic: The soda Machine Game
Replies: 1069
Views: 306742

Re: The soda Machine Game

Receive: Hazel Roo
Insert: David Rosen
by Johannes
Thu Mar 11, 2010 5:08 pm
Forum: Randomness
Topic: Forum Game: Beat the Previous Image
Replies: 1323
Views: 524067

Re: Forum Game: Beat the Previous Image

Image
Bah, the original Bugdom was way better than Ottomatic.
Why pangea hasn't brought it to the iphone yet is beyond me.
by Johannes
Thu Mar 11, 2010 5:04 pm
Forum: Randomness
Topic: 1,000 Posts
Replies: 74
Views: 25864

Re: 1,000 Posts

Really, with all your spam I'm surprised it took you this long =P
'grats anyways.
by Johannes
Tue Mar 09, 2010 2:13 pm
Forum: Randomness
Topic: Happy Birthday Renegade_Turner
Replies: 106
Views: 29229

Re: Happy Birthday Renegade_Turner

Happy belated birthday Ren
by Johannes
Tue Mar 09, 2010 1:27 pm
Forum: Randomness
Topic: Steam on the Mac
Replies: 39
Views: 14465

Re: Steam on the Mac

Yeah, they seem pretty clear on wanting to allow you to only have to buy a game once, and then have access on both mac and pc. It wouldn't be very popular if they made you buy games again that you already owned but are just running through bootcamp. As a random side note, this seems like an awesome ...
by Johannes
Mon Mar 08, 2010 6:16 pm
Forum: Randomness
Topic: Steam on the Mac
Replies: 39
Views: 14465

Re: Steam on the Mac

Completely unexpectedly, today Valve officially announced that they would release the steam client as well as the source engine, including Valve's lineup of source-based games for Mac in April. [ link ]

=edit= Damn you Odin!