Hmmm, must have missed that in the rules. Sorry! *ends here*Lotus Wolf wrote:dude, its against forum rules to bring back dead threads when there's not much to add to them. most of the people you are talking to in these old threads are gone, with no idea you're talking to them.
Search found 1456 matches
- Thu Feb 05, 2009 9:04 pm
- Forum: Lugaru
- Topic: how do you get the enemies to have weapons in debug mode?
- Replies: 30
- Views: 14912
Re: how do you get the enemies to have weapons in debug mode?
- Thu Feb 05, 2009 9:03 pm
- Forum: Randomness
- Topic: D&D
- Replies: 51
- Views: 12840
Re: D&D
Ha-ha! It's Game Master.Chainsaw man wrote:No, Gooy Mash...
- Thu Feb 05, 2009 4:11 pm
- Forum: Randomness
- Topic: SERIOUS GAME IDEA: NEED FEEDBACK
- Replies: 17
- Views: 4385
Re: SERIOUS GAME IDEA: NEED FEEDBACK
Sounds like a seriously wicked game concept.
How about the graphics? Would the atmosphere of the maps be purposely scary? (Caws den I woodn wanna pway!! WAAAAAAAAA!!!!) Just kidding
- Thu Feb 05, 2009 4:04 pm
- Forum: Randomness
- Topic: D&D
- Replies: 51
- Views: 12840
Re: D&D
D&D? I play the Star Wars RPG. I'm the GM. (No, not DM)
- Thu Feb 05, 2009 11:38 am
- Forum: Lugaru
- Topic: how do you get the enemies to have weapons in debug mode?
- Replies: 30
- Views: 14912
Re:
Oh yeah, sorry.. a good way to get yourself a weapon is to make an enemy, give it a weapon, kill him, take his weapon, and then change it to what you want. why not just give your enemy the weapon you want in the first place? EDIT: I can't delete stuff that was on a map when it was loaded Dude, that...
- Thu Feb 05, 2009 11:36 am
- Forum: Lugaru
- Topic: how do you get the enemies to have weapons in debug mode?
- Replies: 30
- Views: 14912
Re:
Yes, and you can change your weapon even without map editor on. (Debug, of course, needs to be set at 1)invertin wrote:No, x is to change the weapon you've already got.
Pressing X while unarmed does nothing.
- Thu Feb 05, 2009 11:19 am
- Forum: Lugaru
- Topic: Map Editor Problem - Super Strong Enemies
- Replies: 11
- Views: 4879
Re: Map Editor Problem - Super Strong Enemies
Same here. It's like, die already, gosh!Groveller wrote:I'm finding a lot of strangeness with these things too. It seems fairly random which attributes will be saved, and how the attributes affect each other.
- Tue Feb 03, 2009 6:19 pm
- Forum: Lugaru
- Topic: New Campaign in Progress
- Replies: 16
- Views: 6866
- Tue Feb 03, 2009 6:16 pm
- Forum: Lugaru
- Topic: New Campaign in Progress
- Replies: 16
- Views: 6866
- Tue Feb 03, 2009 12:48 pm
- Forum: Lugaru
- Topic: The [Somewhat] Official Lugaru 1.5 Collaboration Thread
- Replies: 51
- Views: 25179
Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread
My work? Okay: Untadaike's Maps.zip Please , edit these so they're better and to fit them to the campaign's story. Sigh, I don't know how to do dialogue so I can only do maps with no dialogue or do prototypes for other people to apply dialogue for. Before... Picture 6.png ...After! Picture 7.png
- Tue Feb 03, 2009 11:39 am
- Forum: Lugaru
- Topic: New Campaign in Progress
- Replies: 16
- Views: 6866
- Mon Feb 02, 2009 12:00 am
- Forum: Lugaru
- Topic: New Campaign in Progress
- Replies: 16
- Views: 6866
Re: New Campaign in Progress
Hi, I downloaded your demo and played through it. I'm not sure that I understand the in-game story cause there is a glitch or something on the 1st and 3rd levels where you can't talk to the rabbit sitting in the dojo. (I assume it's the dojo, nice map editing, by the way, for that structure). I had ...
- Sun Feb 01, 2009 11:32 am
- Forum: Lugaru
- Topic: The [Somewhat] Official Lugaru 1.5 Collaboration Thread
- Replies: 51
- Views: 25179
Re: The [Somewhat] Official Lugaru 1.5 Collaboration Thread
How many combat maps should there be in the whole campaign? I liked the false climaxes in the "sven" campaign. (Lugaru: Temple)
- Sat Jan 31, 2009 7:15 pm
- Forum: Lugaru
- Topic: 12 New Maps
- Replies: 18
- Views: 13397
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Post removed by author.
- Sat Jan 31, 2009 12:36 am
- Forum: Lugaru
- Topic: 12 New Maps
- Replies: 18
- Views: 13397
Re: 12 New Maps
If you haven't figured out how to put links on here yet, here's how; if you have, ignore this post: click on the URL button on top of the message box(where I've circled). This will make appear. Enter the http for the website you want a link to in between the bracket blocks. (For example, like this: ...