Search found 591 matches

by kehaar
Sun Feb 05, 2012 1:52 am
Forum: Randomness
Topic: randomness
Replies: 8115
Views: 1248116

Re: randomness

There is no way of changing that to be dumber, it's too damn smart. Also, I did get slightly confused when I came back here and you had merged the topics, thought I may have had an incredibly stupid moment and linked someone to "Randomness" within the very same thread. I'm glad you mentioned that. ...
by kehaar
Thu Feb 02, 2012 10:54 pm
Forum: Wolfire
Topic: increase graphics
Replies: 14
Views: 3661

Re: increase graphics

im not a pirate what is wrong with you it's generally assumed that you are a pirate when you talk about in game issues regarding overgrowth and you don't have the pre-order stamp under your name on the right like so! -------> lolz, your preorder banner be missing! Arrrr! Back to tha deep with ya!
by kehaar
Thu Feb 02, 2012 10:49 pm
Forum: Wolfire
Topic: Voice acting needs voice actors. Who's down?
Replies: 24
Views: 4872

Re: Voice acting needs voice actors. Who's down?

wow, that is a fancy piece of gear.

yeah, might be best to have some actual voice acting pros (or students) do it all in a day or two at a real studio.

Later anyone who wants to add to it could do so as a modder.
by kehaar
Thu Feb 02, 2012 10:37 pm
Forum: Randomness
Topic: Dren from Splice
Replies: 13
Views: 4224

Re: Dren from Splice

That movie set the bar very high for awesomely retarded action/sci film dialogue. And since we're collecting such lines around our house, we were muchly entertained. "I DON'T EVEN KNOW WHO YOU ARE ANYMORE!" *sob* << is great to wail to your cat when he's clawing up the couch for the 500th time. On t...
by kehaar
Wed Feb 01, 2012 1:51 am
Forum: Wolfire
Topic: Few highlights of my 1st day in Overgrowth
Replies: 2
Views: 733

Re: Few highlights of my 1st day in Overgrowth

Psycho Society wrote:Cats are weird. Good video though.
there is something odd about their animations... really stiff at the shoulders when they run... and I saw something about how David was working on fur that looked soft, but I don't remember if he was finished with it. Work in progress, to be sure. :wink:
by kehaar
Wed Feb 01, 2012 1:42 am
Forum: Wolfire
Topic: Voice acting needs voice actors. Who's down?
Replies: 24
Views: 4872

Re: Voice acting needs voice actors. Who's down?

Yeah, what's up with that, anyway? Seems like a goofy way to save on expenses: huge dev projects put millions into making the visuals, animations, gameplay and sound design seem as realistic as they can get them, then blow the effect by hiring one guy to do 30 characters instead of hiring 6 or 7 dif...
by kehaar
Mon Jan 30, 2012 12:42 am
Forum: Randomness
Topic: randomness
Replies: 8115
Views: 1248116

Re: randomness

Might as well post some Reggie Watts... http://www.youtube.com/watch?v=es3H0_IMLvo Helps that he's just an awesome singer/vocalist, I suppose. Plus the sweater. Here's a fun video he made, making fun of videos in general. http://www.youtube.com/watch?v=CJQU22Ttpwc http://www.youtube.com/watch?v=OD1w...
by kehaar
Sun Jan 29, 2012 3:08 am
Forum: Wolfire
Topic: Unique Weapon Idea and Mechanic
Replies: 17
Views: 4574

Re: Unique Weapon Idea and Mechanic

It seems like you'd just want set animations for a few different strikes or grapples or ranged throws, like you have for any other weapon or limb. Having it set up to rely on in game physics for strikes probably would result in a lot of hitting yourself, just like in real life. :lol: Where the ragdo...
by kehaar
Fri Jan 27, 2012 6:46 pm
Forum: Wolfire
Topic: Female Characters
Replies: 126
Views: 36018

Re: Female Characters

That's it in the original campaign. You always play as Turner, and the women are only victims that motivate him to fight. I think Ancestral Tales is the only one with playable female characters: Rose, Turner's niece, and Claire, a fox and granddaughter of a retired female fighting master from Turner...
by kehaar
Thu Jan 26, 2012 6:36 pm
Forum: Wolfire
Topic: Martial Arts Video References for Overgrowth
Replies: 213
Views: 48613

Re: Martial Arts Video References for Overgrowth

holy shit. what a fucked up dangerous thing to do to one of your friends. that would be the last day that dickhead would have spent in any dojo I ever went to. he would be gone forever. In other news, here is a pretty neat knife defense: http://www.youtube.com/watch?v=fIx6l7GEYZY dunno if it's flash...
by kehaar
Wed Jan 25, 2012 9:03 pm
Forum: Randomness
Topic: ACTA, it's like SOPA/PIPA, but worse and already signed
Replies: 25
Views: 3782

Re: ACTA, it's like SOPA/PIPA, but worse and already signed

humph.

just because I'm sitting at my PC with my rifle and my face wrapped in a urine soaked towel does not mean I play too much games.

it doesn't.

it's for when the gas grenade comes through the window. so there.
by kehaar
Wed Jan 25, 2012 7:30 pm
Forum: Randomness
Topic: Megaupload.com and it's founder
Replies: 19
Views: 3928

Re: Megaupload.com and it's founder

wait, what??

did I miss how long ago he was arrested, or does NZ have the fastest court system on earth?

EDIT: nope, he was arrested on Jan 19th, this year.
by kehaar
Wed Jan 25, 2012 7:24 pm
Forum: Randomness
Topic: ACTA, it's like SOPA/PIPA, but worse and already signed
Replies: 25
Views: 3782

Re: ACTA, it's like SOPA/PIPA, but worse and already signed

erm, I think you maybe play too many computer games.... :lol:

I'm thinkin' a shovel with a lawnmower motor and blade duct- taped to it!

Wooot!
by kehaar
Tue Jan 24, 2012 2:32 pm
Forum: Wolfire
Topic: Unique Weapon Idea and Mechanic
Replies: 17
Views: 4574

Re: Unique Weapon Idea and Mechanic

Fun idea! I love the non-lethal end of it for story telling, that it's a ranged weapon, but only for as far as you can throw it... Plus you could use it to bring down fleeing enemies, like it's used to hunt in real life. I guess-- with a lot of work of course-- you might also implement it in game as...
by kehaar
Tue Jan 24, 2012 2:08 pm
Forum: Wolfire
Topic: Wish Lists
Replies: 3
Views: 965

Re: Wish Lists

The weak-spot/strong spot aspect of armor could be a little odd with the auto-aim style of OG controls-- where you don't have just a specific button for a specific strike. It'd be fun to mod in some cross-hair style manual aim for knife throwing-- so you'd fail if you didn't nail 'em in th head or s...