Search found 2 matches

by YellowShadow
Sat Feb 28, 2009 11:43 am
Forum: Randomness
Topic: Compiling for 2 Operating Systems
Replies: 3
Views: 1583

Re: Compiling for 2 Operating Systems

I don't know about Linux, but for Windows and Mac OS X we just use the same source code with a number of #ifdefs to make small changes. It is tricky to keep the project files in sync, but we have a policy of trying the mac build right after committing a change to the windows build, and vice versa, ...
by YellowShadow
Thu Feb 26, 2009 7:19 pm
Forum: Randomness
Topic: Compiling for 2 Operating Systems
Replies: 3
Views: 1583

Compiling for 2 Operating Systems

Hey guys! I have some code which I would like to get compiled and running on Linux (Mac OS X soon!) but I'm having some problems. I'm using Visual Studio to compile my code on Windows. Previously I would just use G++ and compile that one main.cpp file. But now since the game's code has grown, I don'...