Search found 44 matches

by Synapse
Sun Sep 23, 2012 3:18 pm
Forum: Wolfire
Topic: Lore, Myths and Backgrounds.
Replies: 9
Views: 2912

Re: Lore, Myths and Backgrounds.

The word overgrowth refers to the "overgrowing" of vegetation and or certain mutations that involve the overgrowth of an appendage or internal organ. Of course it could be viewed in a more abstract sense, in which case the theory of it refering to overpopulation becomes more plausible. However part ...
by Synapse
Tue Sep 18, 2012 5:54 pm
Forum: Randomness
Topic: The PewDiePie Plan [HiB6]
Replies: 10
Views: 3368

Re: The PewDiePie Plan [HiB6]

Wait... who's gonna drop the napalm? The 26th isn't at the right angle to drop it.
:/
by Synapse
Fri Sep 14, 2012 4:31 pm
Forum: Wolfire
Topic: Lore, Myths and Backgrounds.
Replies: 9
Views: 2912

Re: Lore, Myths and Backgrounds.

I too am very interested in the lore of the Overgrowth universe, I have got a bit of info but it's probably all stuff you've seen before. 1.Rats that abide in the desert live in large nest-like structures that usually only hold 5 or so rats, due to their being a people that enjoys hoarding junk. Mos...
by Synapse
Tue Sep 11, 2012 5:32 pm
Forum: Randomness
Topic: What country do you currently exist in?
Replies: 17
Views: 4365

Re: What country do you currently exist in?

Amerikuh!!!!11one
by Synapse
Thu Sep 06, 2012 5:20 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 76927

Re: Possible Additions for Next Receiver Build

I always thought it would be cool if you could find a screwdriver then unscrew a live turret from it's base(from behind of course, holding it's gun to keep it from turning) then fire it by putting your finger in front of the camera. It would also work as a light because of those blue LEDs on the gun...
by Synapse
Thu Sep 06, 2012 4:53 pm
Forum: Randomness
Topic: GREAT IDEAS FOR THE GAME.
Replies: 533
Views: 105290

Re: GR8 IDEAS FOR TEH GAEM.

Dey shd mak it soo u cen b oline anf do kwests an git mnny and by stf!!!1 lik a mmo!!!1! It Ned rpg elimintz 2!!!!!!!!!!!one

(Auto correct tried in vain to make me spell everything right, but.... yeah.)
by Synapse
Sun Sep 02, 2012 7:49 pm
Forum: Randomness
Topic: TORIBASH!!!
Replies: 14
Views: 11040

Re: TORIBASH!!!

As others have said the community is absolutly despicable. But the game, being in beta, shows a lot of promise.
by Synapse
Sun Jul 15, 2012 1:33 pm
Forum: Wolfire
Topic: Ear Dismemberment
Replies: 3
Views: 2171

Ear Dismemberment

I thought of an idea while watching one of the old art asset overviews, ( http://www.youtube.com/watch?v=XGj1ivH33Ak ) It would be intereresting to be able to cut the ears off of enemy rabbits, it could be a sort of humiliation tactic. It could be like the medium between killing them and knocking th...
by Synapse
Sat Jul 14, 2012 1:37 pm
Forum: Wolfire
Topic: Overgrowth Multiplayer discussion
Replies: 139
Views: 77077

Re: Overgrowth Multiplayer discussion

Though some online modes would be nice, I would be fine with just LAN and some local multiplayer.
by Synapse
Mon Jul 09, 2012 4:36 pm
Forum: Wolfire
Topic: Suggestion: Film Editing Tools
Replies: 7
Views: 1365

Re: Suggestion: Film Editing Tools

I think a film feature will be added later in development after they get the core gameplay and UI done. But that's just logical speculation, I don't know for sure.
by Synapse
Mon Jul 09, 2012 4:32 pm
Forum: Wolfire
Topic: What is the gameplay of OG like?
Replies: 8
Views: 2011

Re: What is the gameplay of OG like?

Nice post, very clear and understandable explaination.
But to counter an attack you just have to hold down the block key.
by Synapse
Sun Jul 08, 2012 4:41 pm
Forum: Wolfire
Topic: Overgrowth Multiplayer discussion
Replies: 139
Views: 77077

Re: Overgrowth Multiplayer discussion

Tutorials are pretty easy to implement, you could go the old fassion way and just throw a wall of text at the player or you could have a Lugaru style training room. But for online game modes you don't really need a tutorial, just a discription of the rules and goals.
by Synapse
Sun Jul 08, 2012 4:29 pm
Forum: Wolfire
Topic: Bears in overgrowth
Replies: 15
Views: 3590

Re: Bears in overgrowth

Ewad3 wrote:the tiger (wich was shown to be included).


Wait, tigers? You sure? All I've seen so far is rabbits, wolves, dogs, rats, and cats.
(Oops I forgot Whaleman, hope he's not pissed.)
by Synapse
Fri Jul 06, 2012 6:02 pm
Forum: Wolfire
Topic: Overgrowth Multiplayer discussion
Replies: 139
Views: 77077

Re: Overgrowth Multiplayer discussion

If the location of the encampment has such a big effect, how would you make the game so that new players won't choose bad locations? Suggested sites would tell the enemies where to look. The teams would probably end up going to one of the few "optimal" places. New players making mistakes isn't real...
by Synapse
Fri Jul 06, 2012 3:48 pm
Forum: Wolfire
Topic: Overgrowth Multiplayer discussion
Replies: 139
Views: 77077

Re: Overgrowth Multiplayer discussion

I thought of an interesting concept for a slow-burning game mode a few days back, I didn't really think much of it till I mocked up a rough concept in the games editor and saw that it had quite a bit of potential: Each team would have a mobile camp site that one of the players could set up anywhere ...