Search found 47 matches

by atomtengeralattjaro
Sun Mar 24, 2013 2:22 pm
Forum: Wolfire
Topic: Wolfire Meetup at GDC2013 [updated March 29]
Replies: 20
Views: 10350

Re: Wolfire Meetup at GDC2013 [updated March 23]

I'd go if I didn't live on the other side of the world...
but meh, i'd suck at the competition anyways :P
by atomtengeralattjaro
Sun Mar 24, 2013 1:41 pm
Forum: Wolfire
Topic: LLC suggestions (too early?)
Replies: 10
Views: 2905

Re: LLC suggestions (too early?)

Please, no reticle. "Just a small dot" is the worst, anyway. A small dot aids your aiming way too much. If the problem is that you can't see your gun in the dark, well, you can always know where the middle of your screen is, can't you? that's where you're aiming. But making the gun visible while in ...
by atomtengeralattjaro
Sat Mar 23, 2013 5:32 am
Forum: Randomness
Topic: Errm..your favourite music?
Replies: 659
Views: 148318

Re: Errm..your favourite music?

you're right, these few aren't unknown. i only used the h word because i've endured so many awkward conversations about music, where I felt like I'm the weirdo because someone couldn't guess the bands I listen to based on me being a long haired guy. Speaking of cliché post-rock, I do listen to a lot...
by atomtengeralattjaro
Thu Mar 21, 2013 5:07 pm
Forum: Randomness
Topic: Errm..your favourite music?
Replies: 659
Views: 148318

Re: Errm..your favourite music?

i'm usually a pretty bad hipster when it comes to music, so I reluctantly clicked this thread, not expecting much, but this last page pleasantly surprised me with Russian Circles (oh I love Enter! it's one of the few CDs I actually bought), Tool, Aphex Twin, Meshuggah.. pretty damn good! :) I listen...
by atomtengeralattjaro
Thu Mar 21, 2013 4:21 pm
Forum: Randomness
Topic: The Gallery: Six Elements
Replies: 0
Views: 1685

The Gallery: Six Elements

The Gallery: Six Elements is going to be an epic adventure game with some pretty interesting elements. It's a work in progress, and you can help make it happen: http://www.kickstarter.com/projects/494598080/the-gallery-six-elements you can also vote for it on Steam Greenlight: http://steamcommunity...
by atomtengeralattjaro
Thu Mar 21, 2013 4:13 pm
Forum: Randomness
Topic: ALL THE RPG'S
Replies: 21
Views: 3640

Re: ALL THE RPG'S

@OP:
I seem to recall that I've heard about the new Torment game before, but I forgot about it, and now you reminded me again, so I read all about it and backed their kickstarter campaign. I'm awfully hyped about this!
by atomtengeralattjaro
Sat Mar 16, 2013 12:34 pm
Forum: Receiver
Topic: 1911 thumb safety - dead giveaway
Replies: 33
Views: 14476

Re: 1911 thumb safety - dead giveaway

I think there should be a key you can hold and then when you move your mouse it allows you to visually inspect your weapon on all sides. I treat my firearms the same way if the safety is on or not, so I would expect this game to do the same. At least allow me to decide how I want to hold the gun wh...
by atomtengeralattjaro
Sat Mar 16, 2013 12:07 pm
Forum: Receiver
Topic: Weird gun shaking glitch
Replies: 3
Views: 2858

Re: Weird gun shaking glitch

that was good, dunno why he edited it out :lol:

the bug is really strange indeed. On the other hand, why would you play Receiver while talking on Skype? that doesn't seem like a common combo.
by atomtengeralattjaro
Thu Mar 14, 2013 11:26 am
Forum: Receiver
Topic: Receiver Inspired Ideas
Replies: 16
Views: 7535

Re: Receiver Inspired Ideas

i wouldn't be so harsh but I don't like this TKN either. If you want players to be conscious about the safety, way better solutions could be added. For example, while having a loaded gun in hand, small falls (like jumping down a few steps on the stairs) could have a low probability to cause you to a...
by atomtengeralattjaro
Thu Mar 14, 2013 7:40 am
Forum: Receiver
Topic: I accidentally Receiver.
Replies: 6
Views: 4346

Re: I accidentally Receiver.

damn, you deserve a zap in the head from a killdrone :P
by atomtengeralattjaro
Thu Feb 14, 2013 9:53 am
Forum: Wolfire
Topic: ideas for combat
Replies: 4
Views: 1512

Re: ideas for combat

press Q to throw the weapon.
the wiki wrote:Press Q - If close to an enemy, the weapon will be thrown. The larger the weapon, the worse accuracy you will have. Knives work best.
by atomtengeralattjaro
Sun Feb 10, 2013 4:14 pm
Forum: Receiver
Topic: Spawning Stories
Replies: 5
Views: 3059

Re: Spawning Stories

so this thread is kinda old, I have a feeling the spawning-in-danger thingy is now fixed (there never seems to be a killdrone in the room I spawn in), but tapes are very random still.. sometimes I find most of them pretty quickly, sometimes one in 20 mins..
by atomtengeralattjaro
Sun Feb 10, 2013 4:10 pm
Forum: Receiver
Topic: General questions
Replies: 8
Views: 3784

Re: General questions

Murph wrote:What contest was it entered in
7-day FPS
https://twitter.com/7dfps
Timbles wrote:
baldwinkids6 wrote:And it was 9 days they said so
I thought it was 8.
Numbers! Numbers!
by atomtengeralattjaro
Sun Feb 10, 2013 4:06 pm
Forum: Receiver
Topic: Quick question; How do I reload individual bullets?
Replies: 6
Views: 3779

Re: Quick question; How do I reload individual bullets?

(or hold down G before starting to eject the rounds and hold it, so you'll instantly pick the good ones up and only drop the empty casings.) While we're on the subject of the revolver, I've never held a real one in my hands, is it normally impossible to get single bullets out of the cylinder, withou...
by atomtengeralattjaro
Sun Feb 10, 2013 9:43 am
Forum: Receiver
Topic: Oculus Rift support for receiver?
Replies: 28
Views: 22311

Re: Oculus Rift support for receiver?

We are already receiving the message in a fictional context. But I agree, too much immersion would freak the hell out of me.