Search found 1136 matches

by Phoenixwarrior141
Tue Oct 01, 2013 9:25 pm
Forum: Randomness
Topic: Road of the Dead?
Replies: 3
Views: 2153

Re: Road of the Dead

I didn't like the first one
by Phoenixwarrior141
Tue Oct 01, 2013 9:15 pm
Forum: Randomness
Topic: Road of the Dead?
Replies: 3
Views: 2153

Road of the Dead?

Why not?

Anyway if you haven't played Road of the dead you can play it here
http://www.newgrounds.com/portal/view/624102 I assume this will work.

Enjoy!
by Phoenixwarrior141
Sun Sep 29, 2013 8:23 pm
Forum: Wolfire
Topic: Big Idea, but hard to make - Bow and Arrows
Replies: 65
Views: 31402

Re: Big Idea, but hard to make - Bow and Arrows

The bow should break after 4 or 5 uses, the players will then wait and wait until they know they will kill their target or else suffer the consequences. The player should only be able to take 2 arrows with them, it removes ANY advantage of trial and error tactics. This is not real, that bow brakes ...
by Phoenixwarrior141
Sun Sep 29, 2013 8:21 pm
Forum: Wolfire
Topic: Big Idea, but hard to make - Bow and Arrows
Replies: 65
Views: 31402

Re: Big Idea, but hard to make - Bow and Arrows

My problem with this NPCs 1: The new update has them catching knives I DOUBT an arrow would make a difference 2: They would NOT even try to dodge them it's and issue The tactical factor is solved by: Don't make them instant kills have the huddle in pain the take the arrow out and the THROW the arro...
by Phoenixwarrior141
Fri Sep 27, 2013 5:18 pm
Forum: Wolfire
Topic: Black Shades: Security detail mod
Replies: 0
Views: 1908

Black Shades: Security detail mod

I want to make a mod for Black Shades that would 1: Add the ability to recruit friendly bodyguards to assist you in your defense of the VIP agents also "type" call outs in a "chat" Example "Target spotted" 2: New Modes like Sandbox, Counter assassination (defend your VIP while killing the other team...
by Phoenixwarrior141
Fri Sep 27, 2013 9:40 am
Forum: Wolfire
Topic: Turner Minecraft Skin (HD and non-HD)
Replies: 26
Views: 10127

Re: Turner Minecraft Skin (HD and non-HD)

PrimitiveBeast wrote:
akazi wrote:
PrimitiveBeast wrote:I have an idea, why don't you just play Overgrowth!
But..it's Minecraft. :cry:
Pfft. Minecraft is for N00Bz
So is Overgrowth at it's current state

Get over it fanboy
by Phoenixwarrior141
Thu Sep 26, 2013 11:32 pm
Forum: Wolfire
Topic: Overgrowth Finished?
Replies: 18
Views: 8273

Re: Overgrowth Finished?

In my opinion Overgrowth seems done, other than being unstable and unfinished, I looked beside those and saw a solid, finished game. With a liiiiittttllleeee more polishing this game is finished
then after allllllll the features Wolfire wants are in BOOM! Overgrowth is finished.
by Phoenixwarrior141
Thu Sep 26, 2013 11:19 pm
Forum: Wolfire
Topic: Big Idea, but hard to make - Bow and Arrows
Replies: 65
Views: 31402

Re: Big Idea, but hard to make - Bow and Arrows

My problem with this NPCs 1: The new update has them catching knives I DOUBT an arrow would make a difference 2: They would NOT even try to dodge them it's and issue The tactical factor is solved by: Don't make them instant kills have the huddle in pain the take the arrow out and the THROW the arrow...
by Phoenixwarrior141
Sun Aug 04, 2013 2:44 am
Forum: Receiver
Topic: Mod idea, assistance anyone?
Replies: 4
Views: 2386

Re: Mod idea, assistance anyone?

AmorphousGamer wrote:
Phoenixwarrior141 wrote:the M16 (Glock 17 basically)the AK47 (Glock 17 again)
. . . Are you implying that M16s and AK47s are even somewhat similar to a Glock 17?
Well there isn't any other gun to base it off and the glock has enough similarities to any rapid fire gun so it's all I can work with.
by Phoenixwarrior141
Sat Aug 03, 2013 9:41 pm
Forum: Receiver
Topic: Mod idea, assistance anyone?
Replies: 4
Views: 2386

Mod idea, assistance anyone?

This mod idea is a simple one. It simply adds Automaton soldiers that wield one of the 3 new weapons the M16, Famas (most common in the automaton ranks Full auto only) and the AK47 these weapons must be found on the map or scavenged off dead soldiers. The soldiers walk around, spawn In large rooms a...
by Phoenixwarrior141
Sat Aug 03, 2013 9:13 pm
Forum: Receiver
Topic: Receiver Stories - share them here
Replies: 54
Views: 23342

Re: Receiver Stories - share them here

I spawned in Grabbed a tape and followed it's instruction meticulously 1) Check my magazine I loaded 4 bullets into the revolver 2)Cock the hammer 3)Check my bullet count Those 5 seconds would bridge life and death in 5 mins I entered the building *Open warehouse. Not good.* I scan the skies and gro...