Search found 82 matches

by Sehiro
Mon May 11, 2015 1:25 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 171783

Re: OGW Q&A with David Rosen & Aubrey Serr

It's perfectly fine, thanks for doing all of this :)
by Sehiro
Wed May 06, 2015 10:56 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 171783

Re: OGW Q&A with David Rosen

Three months have passed since the last alpha, could you please give us an overview of what to expect for the next one? Also, one thing about the loading screen: would you be willing to follow the example of Bloodborne and put lore facts along with your logo? P.s. Sorry to monopolize this thread, bu...
by Sehiro
Tue Apr 28, 2015 4:22 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 171783

Re: OGW Q&A with David Rosen

There will be more animation for counters?
It is the same counter to every attack and for some it doesn't look right. Especially if both the attacker and the defender use weapons.
...Weapon counters'd be cool, parries, ripostes...
Some examples:

by Sehiro
Thu Mar 26, 2015 3:18 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 171783

Re: OGW Q&A with David Rosen

1) How do you actually determine attack priority? I know when faced with multiple targets, Turner will hit the first one who will hit him: do you just do a sphere check to see who is in range, then check who's attacking? To that question I would add: will eventually be implemented mouse direction a...
by Sehiro
Sat Mar 21, 2015 12:23 pm
Forum: Randomness
Topic: Top down games: 4vs8 directions, map segments vs open world
Replies: 6
Views: 4119

Re: Top down games: 4vs8 directions, map segments vs open wo

I can see how mouse movement could solve a lot of issues. But I have a question: by personal taste, I like using a keyboard, even if the game is not tile based. Is this common or do you prefer to move with a mouse? Or does it depend on the game? I can't think of a 4direction real time tile based gam...
by Sehiro
Fri Mar 20, 2015 5:36 am
Forum: Randomness
Topic: randomness
Replies: 8116
Views: 1381206

Re: randomness

Phoenixwarrior141 wrote:I've also figured out pixel art is easy as hell with GIMP. So I'm gonna start experimenting with that once I get a minute of my life.
Thanks for the unintentional hint. I was looking for a program to do pixel sprites.
by Sehiro
Fri Mar 20, 2015 5:33 am
Forum: Randomness
Topic: Top down games: 4vs8 directions, map segments vs open world
Replies: 6
Views: 4119

Re: Top down games: 4vs8 directions, map segments vs open wo

As always, interesting insights Endo. I can see how having different kinds of movement creates interesting tactics in case a single player has control over differently moving characters, but what if the player has control over only one character? In this case it would be the enemies to move in diffe...
by Sehiro
Thu Mar 19, 2015 3:36 am
Forum: Randomness
Topic: Top down games: 4vs8 directions, map segments vs open world
Replies: 6
Views: 4119

Top down games: 4vs8 directions, map segments vs open world

What are the differences that occur both from the player point of view that from the developer point of view for a game with different characteristics? To discuss the subject I would like to bring as examples Zelda (4 direction of movement and map segments) and Hammerwatch (8 directions of movement ...
by Sehiro
Sat Mar 14, 2015 7:19 am
Forum: Randomness
Topic: Terry Pratchett :(
Replies: 10
Views: 6665

Re: Terry Pratchett :(

‘No one is actually dead until the ripples they cause in the world die away…’ – Reaper Man
by Sehiro
Mon Dec 22, 2014 4:27 am
Forum: Randomness
Topic: Laptops: best Quality/Price?
Replies: 11
Views: 6235

Re: Laptops: best Quality/Price?

That's a good point. Buying it and getting this thought out of the way is actually what my father suggests (so I can focus on studing xD). I honestly think too it'd be good to find something now, as free time and price drops are coincident. My biggest worry is that it is an overkill for what I'll do...
by Sehiro
Sun Dec 21, 2014 12:41 pm
Forum: Randomness
Topic: Laptops: best Quality/Price?
Replies: 11
Views: 6235

Re: Laptops: best Quality/Price?

Hi guys, there is an occasion in my hometown for Christmas, it is this laptop here: http://h10025.www1.hp.com/ewfrf/wc/document?docname=c04503316&tmp_task=prodinfoCategory&cc=us&dlc=en&lc=en&product=7450938 For 600Euros, which is 733$, which is 469£. Will I ever find a better deal? P.s. There is tim...
by Sehiro
Thu Dec 18, 2014 3:13 pm
Forum: Randomness
Topic: sortingh.at - guide to making 1st game!
Replies: 3
Views: 2408

Re: sortingh.at - guide to making 1st game!

From a non-game designer point of view, this is great.
Thanks for sharing :mrgreen:
by Sehiro
Thu Dec 18, 2014 3:02 pm
Forum: Randomness
Topic: randomness
Replies: 8116
Views: 1381206

Re: randomness

Speaking of games, may I ask some suggestion in the couch coop category?
Specifically without need for controller: 2 players playing on the same keyboard.
Any good ones?
by Sehiro
Sun Nov 30, 2014 4:49 pm
Forum: Randomness
Topic: Anyone seen this weird spambot before?
Replies: 3
Views: 2340

Re: Anyone seen this weird spambot before?

Which probably makes people pay a huge ton of money for any call directed to itself.

...but hey... black magic and love
by Sehiro
Wed Nov 26, 2014 6:36 pm
Forum: Randomness
Topic: Game Editor Engines
Replies: 19
Views: 6692

Re: Game Editor Engines

You are right. I am sorry to have reacted like that.
I have not been coherent.
About the learning yes, I am a bit scared but as you said it probably will not be such a big obstacle.
Sorry again to have been an internet idiot.