Good one Timbles. That looks a bit likeTimbles wrote:I bet he's teasing his new-fangled fancy shmancy Lugaru campaign.RylanLego wrote:Great job akazi! Just out of curiosity what map is that?
Bastard.
Search found 302 matches
- Wed Jun 17, 2015 4:35 am
- Forum: Modding
- Topic: Custom movement/stance animations for DogHammer
- Replies: 11
- Views: 1551
Re: Custom movement/stance animations for DogHammer
- Wed Jun 17, 2015 4:22 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Lugaru Minimap
- Replies: 9
- Views: 1345
Re: Lugaru Minimap
Agreed on having it as an option.
Considering that hud are definitely avoided in OG as of now (e.g. healthbars), I'd rather not having it as it would seem to contrast with the game style, but I can see how some people would prefer having it on.
Considering that hud are definitely avoided in OG as of now (e.g. healthbars), I'd rather not having it as it would seem to contrast with the game style, but I can see how some people would prefer having it on.
- Fri Jun 12, 2015 5:35 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen & Aubrey Serr
My only question is to know if the NPCs will ever chase you "parkouring" like if you escape to a higher platform they will climb and wall-jump to kill you. ???????????????? or killing from and edge ???????????????? cheers I never seen them walljumping, but I guess they can climb. Have to ...
- Tue Jun 09, 2015 3:32 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Rumors and confirmed stuff
- Replies: 41
- Views: 16879
Re: Rumors and confirmed stuff
Fantastic!rodeje25 wrote:Bump because it's been updated (it will be updated after every OGweekly)
Thank you very much
- Sun Jun 07, 2015 8:26 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Rumors and confirmed stuff
- Replies: 41
- Views: 16879
Re: Rumors and confirmed stuff
Thanks for posting all of this, it's extremely well received
- Fri Jun 05, 2015 2:49 pm
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 5619381
Re: randomness
Gone with the Blastwave, a webcomic I enjoyed a lot. Short, with a grim sense of humour, in a post-apocaliptic world. Give it a shot if you are free for 30 minutes. http://www.blastwave-comic.com/images/wallpaper/spoon1600.jpg http://www.blastwave-comic.com/index.php?p=comic&nro=1 (Sorry for the...
- Thu Jun 04, 2015 6:07 am
- Forum: Modding
- Topic: [Weapon] Grenade
- Replies: 7
- Views: 2480
Re: [Weapon] Grenade
First breakable objects, then aim mod and now this... Gyrth, your work is amazing.
- Sun May 24, 2015 9:50 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen & Aubrey Serr
If you throw a weapon and block on the right moment you block it if you're holding a weapon. If you're unarmed you catch the weapon. So there is no way that throwing weapons is OP. We (me and my friend) know that. We tried and tried again to do that, but the throw only during a reversal is unblocka...
- Fri May 22, 2015 5:35 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen & Aubrey Serr
This may be unrelated to the thread but I have a broken game mechanics to report and don't know where to communicate it to the devs. Playing vs with a friend we noticed that: If P1 (player one) is holding a weapon and gets reversed by P2, P1 can throw the said weapon always connecting the throw and ...
- Mon May 18, 2015 3:56 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen & Aubrey Serr
Thank you, Silverfish and developers to keep OGW Q&A going.
It's amazing for the fanbase to keep in contact and have an instant feedback of the progression of the game.
Thank you for your effort
It's amazing for the fanbase to keep in contact and have an instant feedback of the progression of the game.
Thank you for your effort
- Mon May 11, 2015 1:25 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen & Aubrey Serr
It's perfectly fine, thanks for doing all of this
- Fri May 08, 2015 5:40 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Multiplayer over internet?
- Replies: 3
- Views: 920
Re: Multiplayer over internet?
I honestly wouldn't recommend your friend to buy it then. At least not for the mp. I mean, not to be a downer, but community projects are not assured to become reality. Besides, even if it became a mod, it might stop to get updated, getting locked on a n°x alpha or beta. In my personal opinion the p...
- Wed May 06, 2015 10:56 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 366694
Re: OGW Q&A with David Rosen
Three months have passed since the last alpha, could you please give us an overview of what to expect for the next one? Also, one thing about the loading screen: would you be willing to follow the example of Bloodborne and put lore facts along with your logo? P.s. Sorry to monopolize this thread, bu...
- Wed Apr 29, 2015 3:55 pm
- Forum: Modding
- Topic: Map Project, Seeking Collaborator
- Replies: 8
- Views: 1294
Re: Map Project, Seeking Collaborator
I can't help you, but I am curious: does it usually take that long to make a map? Or is it because you would like to put out something particularly elaborated? When are you going to buy the game? Akazi gifted me an extra key he had a while ago :mrgreen: That guy is great! (I can't help Sushin for l...
- Wed Apr 29, 2015 10:06 am
- Forum: Modding
- Topic: Map Project, Seeking Collaborator
- Replies: 8
- Views: 1294
Re: Map Project, Seeking Collaborator
I can't help you, but I am curious: does it usually take that long to make a map? Or is it because you would like to put out something particularly elaborated?