Search found 86 matches

by halzoid
Sat Dec 28, 2013 9:38 pm
Forum: Wolfire
Topic: Overgrowth: Xbox 360 Controller Help!
Replies: 10
Views: 11076

Re: Overgrowth: Xbox 360 Controller Help!

The easiest way I can think is that you use the SUM launcher to edit the settings

Of course you would have to pay for the game to get this
by halzoid
Thu Dec 19, 2013 6:34 pm
Forum: Wolfire
Topic: Overgrowth combat problems
Replies: 4
Views: 1594

Re: Overgrowth combat problems

Trust me when I say this:




BUY OVERGROWTH, ITS WORTH IT!!!!!
by halzoid
Thu Dec 19, 2013 6:28 pm
Forum: Wolfire
Topic: overgrowth updateables pt.3
Replies: 1
Views: 1081

overgrowth updateables pt.3

Attack areas: when entering an area any NPC's in the area will turn hostile towards specified player/s. this would work for training arenas in custom maps or a tengu protecting its nest of eggs roaming areas: areas that selected characters/objects cannot go beyond this also helps the training arenas...
by halzoid
Wed Dec 11, 2013 1:53 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 554948

Re: Overgrowth - Random Idea Dumping Thread

Overgrowth updateables pt.1 & 2
every idea so far
Pt.3 in progress
by halzoid
Sun Nov 24, 2013 1:44 pm
Forum: Wolfire
Topic: Overgrowth: Varied Counter Attacks
Replies: 10
Views: 3540

Re: Overgrowth: Varied Counter Attacks

I would like to say that when making animations, the team could just hook up an Xbox Kinect to the PC and record the animation from themselves. This way if would save loads of time making animations and only leave minor touch ups required to edit for the shape of the character
by halzoid
Sat Nov 23, 2013 7:31 pm
Forum: Wolfire
Topic: overgrowth updateables request pt.2
Replies: 0
Views: 2367

overgrowth updateables request pt.2

Hi, im back, with some more ideas for overgrowth. Varied counter attacks: some more moves would be pretty good instead of the usual judo flip (and yes that is a counter attack for everyone who says it isn't) Extra story lines: after the death of the alpha wolf turner returned to the cave place where...
by halzoid
Sun Nov 17, 2013 4:18 pm
Forum: Wolfire
Topic: Overgrowth: Varied Counter Attacks
Replies: 10
Views: 3540

Re: Overgrowth: Varied Counter Attacks

Always wanted this idea in the game:D
by halzoid
Sun Nov 17, 2013 4:12 pm
Forum: Wolfire
Topic: Big Idea, but hard to make - Bow and Arrows
Replies: 65
Views: 29328

Re: Big Idea, but hard to make - Bow and Arrows

I recently asked for this in my overgrowth updateables request and I was told that it would defeat the purpose of the combat. I however don't think it would affect it, I belive it would give it an edge to the combat system. It is possible to catch a arrow or dodge one if timed correctly so its not c...
by halzoid
Sat Oct 19, 2013 3:02 am
Forum: Wolfire
Topic: Turner Minecraft Skin (HD and non-HD)
Replies: 26
Views: 9541

Re: Turner Minecraft Skin (HD and non-HD)

Now make a Steve skin in overgrowth
by halzoid
Sat Oct 19, 2013 2:55 am
Forum: Wolfire
Topic: new overgrowth updateables request
Replies: 1
Views: 1627

new overgrowth updateables request

I know it might sound like a lot but I have been playing overgrowth for a long time now and it is honestly my favorite game on PC. But after playing for a while it slowly becomes form so I've been thinking of new possibilities that I hope everyone wants Bone breaking: I don't want to sound messed up...
by halzoid
Sat Oct 19, 2013 2:49 am
Forum: Wolfire
Topic: Big Idea, but hard to make - Bow and Arrows
Replies: 65
Views: 29328

Re: Big Idea, but hard to make - Bow and Arrows

DO IT DO IT DO IT!