Search found 1577 matches
- Sat Nov 22, 2008 2:00 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Inventory System In OG
- Replies: 140
- Views: 118570
Re: Inventory System In OG
I never said I minded discussion. I just think the long, sarcastic posts are annoying. Sorry if it was worded poorly. But anyway, I'm being hypocritical now. Oh well, it's in my American blood. I do enjoy more calm discussion because it's not as annoying to read and more people join in, but, well I...
- Wed Nov 19, 2008 9:07 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Inventory System In OG
- Replies: 140
- Views: 118570
Re: Inventory System In OG
I am thinking, a simple slot system. Rather than pressing E to equip a weapon from the holster spot, you can have several different holsters on the body, and have a corresponding number to equip a weapon from that holster. Say: Slot1 could be a holster on the leg for small knives Slot2 could be a h...
- Tue Nov 18, 2008 10:44 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Authentication issues
- Replies: 4
- Views: 1051
Re: Authentication issues
is it saying something like authorization failed or just plain error. It took me a while to get the syntax right, other people found out that the e=mail address was very case sensitive and you have to put it in exactly as how you write it when you first signed up.
- Sun Nov 16, 2008 4:34 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Chat Mockup
- Replies: 24
- Views: 3978
Re: Overgrowth Chat Mockup
In Avara, If people are typing and it's showing up on the screen already, do you hit enter when you're done or do you just leave it? Or when you hit enter does the text get placed at the bottom of the screen or does it stay where it's at? Do people talk line by line or do conversations just flow acr...
- Sun Nov 16, 2008 4:23 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Inventory System In OG
- Replies: 140
- Views: 118570
Re: Inventory System In OG
I think there should be some form of inventory management with things like backpacks and waist bags that could store little things like food, water, extra throwing knives, perhaps small valuables or looted items you could barter with or give to people. It could be used when equipping clothing also s...
- Thu Nov 06, 2008 10:29 pm
- Forum: Wolfire
- Topic: Woah, woah, woah, i have the kewliest idea.
- Replies: 20
- Views: 15256
Re: Woah, woah, woah, i have the kewliest idea.
I don't see how Wii's wiggle controls could possibly make Lugaru a funner game. In my opinion a motion sensor cannot add very much to the game, and even with blackshades, wii does fps games very poorly. It's too difficult to aim, it has a ton of lag and inaccuracies around the aimer making shooting ...
- Sat Nov 01, 2008 12:59 pm
- Forum: Wolfire
- Topic: appology about IRC
- Replies: 30
- Views: 21538
Re: appology about IRC
If Jesus called people fags and made fun of gays, yes.BunnyWithStick wrote:Wow. So, Coli's the internet jesus now?
- Tue Oct 28, 2008 8:23 pm
- Forum: Wolfire
- Topic: Overgrowth Interview Includes Fan's Questions On Gameplay!!!
- Replies: 11
- Views: 10022
Re: Overgrowth Interview Includes Fan's Questions On Gameplay!!!
I'm sure it's legit glabbit. Jeff is aware of the contents of this interview and he probably gave them this rumor.
- Tue Oct 28, 2008 8:09 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Secret Preorder Forum!
- Replies: 336
- Views: 56548
Re: Secret Preorder Forum!
Yeah like Halo's multiplayer forge level editor or, gary's mod multiplayer.
- Mon Oct 27, 2008 9:52 pm
- Forum: Wolfire
- Topic: Overgrowth.....on steam?
- Replies: 34
- Views: 26055
Re: Overgrowth.....on steam?
Steam is merely just another medium for spreading your game out to the masses. Steam doesn't buy your copyright from you, they just help sell it. Wolfire can still sell Overgrowth here for 100% profits. But Indie developers who do get their game on Steam definitely get a lot of bank.
- Mon Oct 27, 2008 3:47 am
- Forum: Wolfire
- Topic: Ask the Overgrowth team your questions on Overgrowth
- Replies: 30
- Views: 25111
Re: Ask the Overgrowth team your questions on Overgrowth
i want to, but i can't argue with that logic... but it would make it easier on the modders. and rudel might not be motivated to make another converter this time, then where would i be? out in the snow, knee deep in ninja rabbits, using weapons i didn't make. :lol: You'll be using developer tools to...
- Sun Oct 26, 2008 6:22 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Multiplayer?
- Replies: 31
- Views: 4653
Re: Multiplayer?
lolmarmorek wrote:Mods + multiplayer + water = more longevityVrav wrote:Mods + multiplayer = longevity.
I like how water = more longevity rather than open ended gameplay or an awesome combat system.
- Mon Oct 20, 2008 4:21 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Water In Lugaru 2
- Replies: 186
- Views: 39256
Re: Water In Lugaru 2
I have to say, I almost see 3 as a step backwards. It would break combat, and whilst underwater fighting may sound cool, it sounds to me like it would play lame. All for two, because it actually adds to the gameplay, which should always be a developer's number one concern. That's what set Lugaru ap...
- Mon Oct 20, 2008 1:46 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth songs in Lugaru
- Replies: 14
- Views: 3468
Re: Overgrowth songs in Lugaru
Does overgrowth have a theme song yet? Or something with a catchy chorus that's easy to identify and remember, kinda like Zelda's Ocarina of Time or Final Fantasy's title song?
- Sun Oct 19, 2008 9:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Water In Lugaru 2
- Replies: 186
- Views: 39256
Re: Water In Lugaru 2
Level 3 full fledged water support is definitely a step forward, it would just take a lot longer to implement.