Search found 66 matches

by edoantonioco
Thu Nov 23, 2017 12:20 am
Forum: Modding
Topic: [MAP/CAMPAIGN]Redemption - Chapter 1
Replies: 16
Views: 4102

Re: [MAP/CAMPAIGN]Redemption - Chapter 1

fixed this map. It wasnt too exciting, but this was the editor capabilities back in 2012.
by edoantonioco
Thu Nov 23, 2017 12:10 am
Forum: Modding
Topic: [Map] Lost Ruins
Replies: 13
Views: 3192

Re: [Map] Lost Ruins

fixed this map
by edoantonioco
Thu Nov 23, 2017 12:01 am
Forum: Modding
Topic: [Map] Forsaken Outpost
Replies: 10
Views: 2710

Re: [Map] Forsaken Outpost

Fixed this map with stuff from an older alpha, those stucco objects arent on the game anymore
by edoantonioco
Wed Nov 22, 2017 3:51 pm
Forum: Modding
Topic: It's been a while
Replies: 2
Views: 1679

Re: It's been a while

I like your mods, I hope you can bring more of them to the game
by edoantonioco
Sat Nov 18, 2017 11:07 pm
Forum: Modding
Topic: Last's Blood Mod / no death mod
Replies: 625
Views: 153403

Re: Last's Blood Mod / no death mod

I (more or less) fixed the mod days ago, I felt that something was still missing somehow, but I was able to fix the tackle mod, the no-death mod and also the blood mod (this one with bugs). It even had slow motion when the rabbit attacked as the original. But it was unstable and had some weird whist...
by edoantonioco
Wed Nov 15, 2017 5:41 pm
Forum: Modding
Topic: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13
Replies: 30
Views: 11923

Re: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13

turns out there is an improved version from 2014, while the sumlauncher version was older (2013) and this new version included some characters and some other little changes. So here it is again. Sorry for posting again, but I think is worth it.

Now it also depends of aaorris weapon pack
by edoantonioco
Mon Nov 13, 2017 11:25 am
Forum: Modding
Topic: [Map] Lunny Bunny Tribute
Replies: 19
Views: 11573

Re: [Map] Lunny Bunny Tribute

Hello, I fixed this map. But now it requires the rocket, american city and landmine from the workshop, the ones from sumlauncher wont work.
by edoantonioco
Sun Nov 12, 2017 12:44 pm
Forum: Modding
Topic: [Map] Euphoria (WIP)
Replies: 6
Views: 1876

Re: [Map] Euphoria (WIP)

I fixed this map.
by edoantonioco
Sun Nov 12, 2017 12:39 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Shale Guard (File Released)
Replies: 34
Views: 9004

Re: Shale Guard (File Released)

Fixed this map, I like it a lot. That castle is very cool.
by edoantonioco
Sun Nov 12, 2017 11:45 am
Forum: Modding
Topic: The Creek
Replies: 4
Views: 1689

Re: The Creek

I fixed this one, except of course the water and the sounds that doesnt work anymore
by edoantonioco
Sun Nov 12, 2017 11:22 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Runaway (Custom Map)
Replies: 27
Views: 6775

Re: Runaway (Custom Map)

I fixed this map to work on current version of the game, had to bring plant.xml from an old alpha and fix some incorrect paths
by edoantonioco
Sun Nov 12, 2017 10:57 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Arena Pack (Re-release)
Replies: 20
Views: 6662

Re: Arena Pack (Re-release)

I fixed these maps, I had to copy a block from an old alpha since it wasnt on the files anymore.
The maps are City Duel, Desert Slayer and Citadel Arena.
by edoantonioco
Sat Nov 11, 2017 7:42 pm
Forum: Modding
Topic: Warriors Nightmare
Replies: 4
Views: 2078

Re: Warriors Nightmare

for the record, this map now works fine. Not the blood since the river fight water doesnt work anymore. And the rabbit keep dying for some reason.
by edoantonioco
Sat Nov 11, 2017 7:13 pm
Forum: Modding
Topic: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13
Replies: 30
Views: 11923

Re: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13

Hello, I fixed this map, and I like it, is huge. So if anton want to upload it to the sum or the original author want to improve it and upload it to the workshop, they can use this one. I only fixed the paths that the recent updates has moved the files to other places.