Search found 227 matches
- Tue Mar 01, 2016 8:41 pm
- Forum: Modding
- Topic: [OGMP] Overgrowth Multiplayer Mod
- Replies: 157
- Views: 528025
Re: [OGMP] Overgrowth Multiplayer Mod
I have downloaded the mod and from the videos it looks great. But when I launch Overgrowth and try to load just ANY level, the game crashes. It says something about compiling and ogmp and some other stuff. In order for me to just even play Overgrowth, I have to uninstall the ogmp mod. Is this a bug...
- Tue Feb 23, 2016 5:09 pm
- Forum: Modding
- Topic: [OGMP] Overgrowth Multiplayer Mod
- Replies: 157
- Views: 528025
Re: [OGMP] Overgrowth Multiplayer Mod
This is an absolutely great mod. Do you have a donation page? I'm sure I and other players would like to pitch forward some coin for future development and as a way to say Thank You. ;) Hehe. Well I don't know about Surak, but I think SUMLauncher has been around a lot longer and needs the support m...
- Fri Feb 19, 2016 1:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Missing Code.
- Replies: 5
- Views: 1035
Re: Missing Code.
I think you're probably better off re-downloading. It's a lot faster than to replace files or even replacing lines of code.
- Mon Feb 15, 2016 3:20 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Missing Code.
- Replies: 5
- Views: 1035
Re: Missing Code.
Hey man, I'm willing to help you, but I need the specific error messages you get. So take a screenshot or type out the error message in here.
- Sun Feb 14, 2016 7:08 pm
- Forum: Modding
- Topic: [OGMP] Overgrowth Multiplayer Mod
- Replies: 157
- Views: 528025
Re: [OGMP] Overgrowth Multiplayer Mod
Just fixed some stuff for a217, you can try it here: https://github.com/ogmp/ogmp_client/tree/a217halzoid wrote:a217 is not compatible with OGMP currently.
Needs testing before it's released in the main branch.
- Sun Feb 14, 2016 4:11 pm
- Forum: Modding
- Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
- Replies: 34
- Views: 10295
Re: [Work In Progress] Originally a request , Bow And Arrow
I can't seem to add the quiver and bow and stuff in my game Im getting the same issue i put it in the mod folder but it will not appear in my game editor at all I just tested it with a217. It works for me. Only problem is the 180 degree turn of the arrow mid-flight. But that's not game breaking. Wh...
- Thu Feb 11, 2016 1:01 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Hello!
- Replies: 5
- Views: 1233
Re: Hello!
sup.
- Fri Feb 05, 2016 11:20 am
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 370228
Re: OGW Q&A with the developers
I'd like to see the return of showcasing the community made mods. (if there were any posted) It's a real confidence boost to get feedback. And will result in more mods being made I think. And don't forget about the fan art! And maybe when you are talking about the new features that have been added s...
- Thu Feb 04, 2016 8:48 am
- Forum: Modding
- Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
- Replies: 34
- Views: 10295
Re: [Work In Progress] Originally a request , Bow And Arrow
I need a little more info to be able to help you. What steps are you doing? Are you getting any error messages?Gadunka wrote:I can't seem to add the quiver and bow and stuff in my game
- Wed Feb 03, 2016 5:38 pm
- Forum: Modding
- Topic: [MOD] Minimap
- Replies: 5
- Views: 2969
Re: [MOD] Minimap
Now if only it was 3d based. Like one guy did before......it was kind of iight.....http://forums.wolfire.com/viewtopic.php?f=16&t=12945&hilit=mini+map Never seen that mod. Interesting. That one is using html and javascript. Mine is all AS, but I can't rotate images like that one. What do yo...
- Tue Feb 02, 2016 3:53 pm
- Forum: Modding
- Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
- Replies: 34
- Views: 10295
Re: [Work In Progress] Originally a request , Bow And Arrow
when I try to put the bow in the left hand either by pressing 'b' or assigning it the game crashes. I'm using the steam advanced testing branch and I think its on A215, any ideas on how to fix? Edit: it only crashes when you try to put or switch the bow to the left hand, the arrows still work and s...
- Sun Jan 31, 2016 1:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: "Hey, Over Here!" function to call enemies to your position
- Replies: 6
- Views: 1592
Re: "Hey, Over Here!" function to call enemies to your posit
Something like if(this_mo.GetInputDown("somekey"){ array<int> ids = GetCharatersInSpere(this_mo.position, 5.0f); for(all the ids){ MovementObject@ char = ReadCharacterID(currentID); char.Execute("nav_target = vec3("+this_mo.position.x+", "+this_mo.position.y+", &qu...
- Sat Jan 30, 2016 1:47 pm
- Forum: Modding
- Topic: [MOD] Minimap
- Replies: 5
- Views: 2969
Re: [MOD] Minimap
Don't forget sliced bread. That stuff is AMAZING!RylanLego wrote:Best thing that ever existed besides the bow and arrow mod.
- Thu Jan 28, 2016 9:10 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Downloading maps
- Replies: 2
- Views: 650
Re: Downloading maps
Use SUMLauncher.
viewtopic.php?f=13&t=14201
viewtopic.php?f=13&t=14201
- Wed Jan 27, 2016 7:11 pm
- Forum: Modding
- Topic: [MOD] Minimap
- Replies: 5
- Views: 2969
[MOD] Minimap
Pasted image at 2016_01_27 01_44 AM.jpg I made dis. It's a minimap that shows all the current characters in the level. With the player's character having a blue icon, enemies are red and friendlies are green. It scales with the screen as you resize the window. And it has some configurable values (s...