Search found 227 matches

by Gyrth
Tue Mar 01, 2016 8:41 pm
Forum: Modding
Topic: [OGMP] Overgrowth Multiplayer Mod
Replies: 157
Views: 528025

Re: [OGMP] Overgrowth Multiplayer Mod

I have downloaded the mod and from the videos it looks great. But when I launch Overgrowth and try to load just ANY level, the game crashes. It says something about compiling and ogmp and some other stuff. In order for me to just even play Overgrowth, I have to uninstall the ogmp mod. Is this a bug...
by Gyrth
Tue Feb 23, 2016 5:09 pm
Forum: Modding
Topic: [OGMP] Overgrowth Multiplayer Mod
Replies: 157
Views: 528025

Re: [OGMP] Overgrowth Multiplayer Mod

This is an absolutely great mod. Do you have a donation page? I'm sure I and other players would like to pitch forward some coin for future development and as a way to say Thank You. ;) Hehe. Well I don't know about Surak, but I think SUMLauncher has been around a lot longer and needs the support m...
by Gyrth
Fri Feb 19, 2016 1:28 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Missing Code.
Replies: 5
Views: 1035

Re: Missing Code.

I think you're probably better off re-downloading. It's a lot faster than to replace files or even replacing lines of code.
by Gyrth
Mon Feb 15, 2016 3:20 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Missing Code.
Replies: 5
Views: 1035

Re: Missing Code.

Hey man, I'm willing to help you, but I need the specific error messages you get. So take a screenshot or type out the error message in here.
by Gyrth
Sun Feb 14, 2016 7:08 pm
Forum: Modding
Topic: [OGMP] Overgrowth Multiplayer Mod
Replies: 157
Views: 528025

Re: [OGMP] Overgrowth Multiplayer Mod

halzoid wrote:a217 is not compatible with OGMP currently.
Just fixed some stuff for a217, you can try it here: https://github.com/ogmp/ogmp_client/tree/a217
Needs testing before it's released in the main branch.
by Gyrth
Sun Feb 14, 2016 4:11 pm
Forum: Modding
Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
Replies: 34
Views: 10295

Re: [Work In Progress] Originally a request , Bow And Arrow

I can't seem to add the quiver and bow and stuff in my game Im getting the same issue i put it in the mod folder but it will not appear in my game editor at all I just tested it with a217. It works for me. Only problem is the 180 degree turn of the arrow mid-flight. But that's not game breaking. Wh...
by Gyrth
Thu Feb 11, 2016 1:01 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Hello!
Replies: 5
Views: 1233

Re: Hello!

sup.
by Gyrth
Fri Feb 05, 2016 11:20 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 370228

Re: OGW Q&A with the developers

I'd like to see the return of showcasing the community made mods. (if there were any posted) It's a real confidence boost to get feedback. And will result in more mods being made I think. And don't forget about the fan art! And maybe when you are talking about the new features that have been added s...
by Gyrth
Thu Feb 04, 2016 8:48 am
Forum: Modding
Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
Replies: 34
Views: 10295

Re: [Work In Progress] Originally a request , Bow And Arrow

Gadunka wrote:I can't seem to add the quiver and bow and stuff in my game
I need a little more info to be able to help you. What steps are you doing? Are you getting any error messages?
by Gyrth
Wed Feb 03, 2016 5:38 pm
Forum: Modding
Topic: [MOD] Minimap
Replies: 5
Views: 2969

Re: [MOD] Minimap

Now if only it was 3d based. Like one guy did before......it was kind of iight.....http://forums.wolfire.com/viewtopic.php?f=16&t=12945&hilit=mini+map Never seen that mod. Interesting. That one is using html and javascript. Mine is all AS, but I can't rotate images like that one. What do yo...
by Gyrth
Tue Feb 02, 2016 3:53 pm
Forum: Modding
Topic: [Work In Progress] Originally a request , Bow And Arrow Mod
Replies: 34
Views: 10295

Re: [Work In Progress] Originally a request , Bow And Arrow

when I try to put the bow in the left hand either by pressing 'b' or assigning it the game crashes. I'm using the steam advanced testing branch and I think its on A215, any ideas on how to fix? Edit: it only crashes when you try to put or switch the bow to the left hand, the arrows still work and s...
by Gyrth
Sun Jan 31, 2016 1:28 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: "Hey, Over Here!" function to call enemies to your position
Replies: 6
Views: 1592

Re: "Hey, Over Here!" function to call enemies to your posit

Something like if(this_mo.GetInputDown("somekey"){ array<int> ids = GetCharatersInSpere(this_mo.position, 5.0f); for(all the ids){ MovementObject@ char = ReadCharacterID(currentID); char.Execute("nav_target = vec3("+this_mo.position.x+", "+this_mo.position.y+", &qu...
by Gyrth
Sat Jan 30, 2016 1:47 pm
Forum: Modding
Topic: [MOD] Minimap
Replies: 5
Views: 2969

Re: [MOD] Minimap

RylanLego wrote:Best thing that ever existed besides the bow and arrow mod. :D :D :D
Don't forget sliced bread. That stuff is AMAZING!
by Gyrth
Thu Jan 28, 2016 9:10 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Downloading maps
Replies: 2
Views: 650

Re: Downloading maps

by Gyrth
Wed Jan 27, 2016 7:11 pm
Forum: Modding
Topic: [MOD] Minimap
Replies: 5
Views: 2969

[MOD] Minimap

Pasted image at 2016_01_27 01_44 AM.jpg I made dis. It's a minimap that shows all the current characters in the level. With the player's character having a blue icon, enemies are red and friendlies are green. It scales with the screen as you resize the window. And it has some configurable values (s...