Search found 143 matches

by Parco Folgore
Sun May 26, 2013 3:43 pm
Forum: Receiver
Topic: Multiplayer Implementation is happening.
Replies: 88
Views: 85971

Re: Multiplayer Implementation is happening.

It's isn't dead but I haven't had the time to work on it. I might have another update in the next 2/3 months if everything goes according to my plans. Sorry for taking this long but I have my day job + part time job at my company so I have very little time to everything else :( cant wait until thi...
by Parco Folgore
Tue May 21, 2013 5:38 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Things I want to be implemented.
Replies: 8
Views: 1739

Re: Things I want to be implemented.

1) Agree, being able to switch off "auto aim" would come in handy in some situations 2) This is something i also have wanted, the possibility to change screen size when in split screen would be awesome to have, but i guess it wont be done anything with before endtime of alpha. 3) humans wi...
by Parco Folgore
Mon May 13, 2013 8:47 am
Forum: Receiver
Topic: Multiplayer Implementation is happening.
Replies: 88
Views: 85971

Re: Multiplayer Implementation is happening.

this project is probably dead, too bad, was looking forward for this :(
by Parco Folgore
Sun Apr 14, 2013 3:24 pm
Forum: Receiver
Topic: mod idea *HARD*
Replies: 4
Views: 7202

Re: mod idea *HARD*

Dayz with receiver controls, that would be cool :p
by Parco Folgore
Thu Apr 04, 2013 3:59 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: flintlock pistols
Replies: 18
Views: 2846

Re: flintlock pistols

could maybe make a bad version of a crossbow, a really primitive one with bad range and aim, if its gonna have longer range it will need manual aiming with no crosshair i think. would be better than the one hit weapon throwing we have now i think. the dmg the projectile from the crossbow would also ...
by Parco Folgore
Thu Apr 04, 2013 3:14 am
Forum: Overgrowth - Secret Preorder Forum
Topic: flintlock pistols
Replies: 18
Views: 2846

Re: flintlock pistols

maybe not a flintlock pistol, maybe something even older than that. http://www.halfblogre.com/wp-content/uploads/2011/07/Petronel.jpg http://www.arador.com/gallery/gonne1.jpg http://www.therifleshoppe.com/images/trs_pics/793/793_Steel_Round_Hand_Gonnes.gif http://albrechts.se/wp-content/uploads/2012...
by Parco Folgore
Wed Apr 03, 2013 3:39 am
Forum: Overgrowth - Secret Preorder Forum
Topic: flintlock pistols
Replies: 18
Views: 2846

Re: flintlock pistols

i also think it would be fun to see a flintlock pistol in overgrowth, but if it were to be added, should it have automated aim or manual aim? personally i would vote for manual aiming, it would then require more skill to actually use it well.
by Parco Folgore
Tue Apr 02, 2013 4:00 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Arena mode not working
Replies: 4
Views: 692

Re: Arena mode not working

i had the same problem when i played on my portable in powersaver mode, when i turned it to full power it worked perfectly.
by Parco Folgore
Sun Mar 31, 2013 1:37 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Gladiator Feature Suggestions/Ideas
Replies: 6
Views: 842

Re: Gladiator Feature Suggestions/Ideas

oh i would love that, with the possibility to also dmg some of them.
by Parco Folgore
Sun Mar 31, 2013 5:15 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Gladiator Feature Suggestions/Ideas
Replies: 6
Views: 842

Re: Gladiator Feature Suggestions/Ideas

i have a feeling some of these will be added in the future anyway, but would be cool if it all were added.
by Parco Folgore
Sun Mar 31, 2013 5:10 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Gashes?
Replies: 9
Views: 1579

Re: Gashes?

hmm, this could be fun, this game will end up darn bloody in the end:p
by Parco Folgore
Sat Mar 30, 2013 2:41 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: BOWS AND ARROWS!!!
Replies: 22
Views: 3970

Re: BOWS AND ARROWS!!!

i would like bows and arrows if you had to aim yourself and have very limited with ammo, and i like the idea for shields, i think it will make weapon fighting a little more interesting, and i also hope they make the dualwielding usable soon (can attack with both weapons without having to press b)
by Parco Folgore
Sat Mar 30, 2013 8:03 am
Forum: Receiver
Topic: [MOD]Multiple Weapons, Dropping Items, and More(Update 2)
Replies: 11
Views: 17023

Re: Simple mod for dual weapons

looks cools, can you also make it possible to dualwield?
by Parco Folgore
Wed Mar 27, 2013 4:29 am
Forum: Receiver
Topic: Multiplayer Implementation is happening.
Replies: 88
Views: 85971

Re: Multiplayer Implementation is happening.

Receiver with multiplayer and oculus rift, this fps game made in a week will be the best fps game ever made
by Parco Folgore
Mon Mar 25, 2013 5:01 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Wolfire's Youtube policy for Overgrowth?
Replies: 4
Views: 826

Re: Wolfire's Youtube policy for Overgrowth?

what kind of overgrowth video are you gonna make? just normal fighting, map editing or make a story?

iDubbbzTV http://www.youtube.com/user/iDubbbzTV does alot of overgrowth videos, you should watch them