Search found 181 matches

by Zaphon
Sun Mar 22, 2009 4:38 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: A question/suggestion for the climbing system.
Replies: 17
Views: 2334

Re: A question/suggestion for the climbing system.

I believe the team has a idea for a climbing system, I think it was Jeff that described it as "Like in Assassin's Creed but even more awesome."
by Zaphon
Sun Mar 08, 2009 7:34 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Shale Guard (File Released)
Replies: 34
Views: 8716

Re: Shale Guard (OG Map)

That's very cool, man! Great work!
by Zaphon
Thu Mar 05, 2009 9:30 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: NOMINATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Replies: 24
Views: 3035

Re: NOMINATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Haha, yeah, that was pretty strange... Maybe Jack seemed like a natural name for a crazy fighter bunny? But they could have uh, y'know, checked the facts? Perhaps?
by Zaphon
Sat Feb 28, 2009 12:39 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Cake Bloods
Replies: 40
Views: 4657

Re: Cold bloods!

I read the thread title as "Cake bloods!" for some reason.
I was dissapointed.
by Zaphon
Sun Feb 22, 2009 8:47 am
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 382646

Re: the Seven Tasks - a mini campaign

Awesome campaign, my good sir! A tremendously good job! <3 The bonus levels is also fantastic. You do feel like a badass mowing the undead down! And the dialouge is great! If you don't make any more campaigns/maps for Lugaru, (You should though :o) I'll be looking forward to your Overgrowth mods. : D
by Zaphon
Sat Feb 21, 2009 10:24 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Critical Hits
Replies: 23
Views: 3275

Re: Critical Hits

Critz! I think this is a very cool idea! Say for example you just Punctured! an enemy, and you get the slow-motion effect, and adrenaline kicks in- (perhaps signaled by increased sharpness/motion blur) and the slow-mo keeps going, allowing you to quickly perform another throat-stab at the second en...
by Zaphon
Fri Feb 20, 2009 4:25 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Slow Motion
Replies: 14
Views: 3082

Re: Slow Motion

I really like the brief slow-motion effect when you vanquish a foe!
But it is possible to use slo-mo in gameplay if you turn on debug mode.
by Zaphon
Sun Feb 08, 2009 11:32 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Weapon/Combat Ideas
Replies: 8
Views: 1308

Re: Weapon/Combat Ideas

Weapons should also be retrievable without killing the person who is holding, so you can use counter-attacks to knock a weapon out of someone's hand, and then grab it to gain the upper hand. Yeah, you have that ability in Lugaru. What I mean is that you should be able to slam opponents' head agains...
by Zaphon
Sat Feb 07, 2009 12:24 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Game as Plot - Ideas and Discussion
Replies: 33
Views: 4103

Re: Game as Plot - Ideas and Discussion

Scewer that shesh kabob.
Image
...Yeah, I dunno.
by Zaphon
Thu Jan 22, 2009 3:17 am
Forum: Overgrowth - Secret Preorder Forum
Topic: [OFFICIAL]Post your Irrelevant, Inopportune Ideas
Replies: 15
Views: 2269

Re: [OFFICIAL]Post your Irrelevant, Inopportune Ideas

I think in OG we should be able to create weapons and animations ... Well, uhm, you are able to do that; you just need to learn to use 3D modelling software. You can't expect the Wolfire team to make a magical "maek weponz"-button. ...Or, well, you never know... They are magicians. Animat...
by Zaphon
Sat Jan 17, 2009 11:07 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Lugaru Phoenix engine project
Replies: 24
Views: 3605

Re: Lugaru Phoenix engine project

The Wolfire team have stressed (especially in the recent ModDB Development Banter) that modding is going to be an easy and enjoyable process. So hopefully we'll see a lot of cool stuff. Anyways, to recreate the Lugaru campaign (and challenge levels?) in Overgrowth probably won't require any modelarz...
by Zaphon
Wed Jan 14, 2009 6:42 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Alpha 9 Links
Replies: 26
Views: 3776

Re: Alpha 9 Links

VerdantPlanes wrote: How do you load objects into the editor? My load tool just takes me to the finder window.
Browse to the Object folder located in Wolfire/Overgrowth/Data and open a object file to add it.
by Zaphon
Wed Jan 14, 2009 9:17 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Alpha 9 Links
Replies: 26
Views: 3776

Re: Alpha 9 Links

The editor is easy 'n fun to use. I made a little rock fort thing. Can't wait to make elaborate levels later!
Image
The lens flare is fairly sexy indeed!
Image
by Zaphon
Mon Jan 12, 2009 5:38 am
Forum: Wolfire
Topic: Fan Art
Replies: 2182
Views: 1492222

Re: Fan Art

Image
STERILIZATION 500 pts

It's a bit messy, and it could have been better... I always mess up anatomy, 'cuz I rarely draw "semi- realistic" stuff, just exaggerated cartoony thingabobs. Anyways, 'twas fun to draw.
by Zaphon
Thu Jan 08, 2009 10:35 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Recording Function
Replies: 21
Views: 2689

Re: Recording Function

Painting us as the bad guy with lines like "it's your game I guess :?" are just demoralizing. Heh, I agree, I thought that line was pretty facepalm-worthy. (No offense, Skofo.) Recording would be a cool feauture to have in the game, (it would in a lot of games) but there's obviously a lim...