Search found 160 matches
- Sun Mar 11, 2012 7:41 pm
- Forum: Modding
- Topic: Custom objects texture facing wrong way?
- Replies: 8
- Views: 1496
Re: Custom objects texture facing wrong way?
Did you flip the normals? I'm not sure if that's what you mean by "the texture is facing the right side" or not.
- Thu Mar 08, 2012 2:07 pm
- Forum: Modding
- Topic: Simplify Making Things
- Replies: 10
- Views: 1561
Re: Simplify Making Things
It might help to have a Blender template, with everything set up how it needs to be for the game, and then people can append a model to it and have a minimal amount of work to export it properly. Just a thought.
- Mon Feb 27, 2012 10:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [ART] Avian Concept
- Replies: 19
- Views: 3244
Re: [ART] Avian Concept
That's a pretty impressive drawing. My one critique would be that the parts seem more mix-and-match between humanoid and avian, rather than blending the two. If you look at the rabbit, you see that his humanoid parts are more leporid, and his rabbit parts are more humanoid, with his rabbit-like legs...
- Fri Feb 24, 2012 12:35 am
- Forum: Modding
- Topic: New Weapon : Shuriken
- Replies: 20
- Views: 3522
Re: New Weapon : Shuriken
Could it have something to do with how sharp edges "stick" in things? If the shuriken is sharp all around, maybe it's slicing through the ground.
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- Sun Feb 05, 2012 3:45 pm
- Forum: Modding
- Topic: [MAP] Temple of the Moon
- Replies: 27
- Views: 4746
Re: [MAP] Temple of the Moon
Nice. My only criticism is that the flora looks a little unnatural, like landscaping rather than natural trees and grass. Maybe you could add some more variation to the trees, grass, etc.
- Sun Feb 05, 2012 3:23 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth MMO
- Replies: 51
- Views: 10473
Re: Overgrowth MMO
One problem I've always had with MMOs is the complete lack of immersion, mostly due to the players vastly outnumbering the NPCs. Because of that, it ends up being a small world engulfed in gamers, rather than a larger world in which the player is a mere part. I can get behind the idea of a persisten...
- Sat Feb 04, 2012 9:27 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Character Ideas
- Replies: 7
- Views: 1178
Re: Character Ideas
Yeah, I feel like these threads are basically just a way for fans to vent their hopes. If the devs read and considered every post, they'd have no time to actually make the game.
- Wed Feb 01, 2012 5:57 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Ideas for a rat city
- Replies: 4
- Views: 899
Re: Ideas for a rat city
I think an old rat with a staff and a reddish-brown gi wouldn't be out of place.BotheredMe wrote:My main concern with this map is that we still do not know whether or not they are going to implement water environments into the game. Otherwise, every game needs a sewers level with TMNT easter eggs
- Tue Jan 31, 2012 11:23 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth MMO
- Replies: 51
- Views: 10473
Re: Overgrowth MMO
I love this game, but I'm sure as fuck not a furry. Yeah, I get the feeling that this would turn Overgrowth into something that only furries would enjoy. Whatever they want to do in their own time is fine with me, but not at the expense of the rest of us. Plus, I have no reason to believe any of th...
- Tue Jan 31, 2012 12:33 am
- Forum: Modding
- Topic: [Character] The "Bear Clan" character returns!
- Replies: 306
- Views: 55506
Re: The "Bear Clan" character returns!
If anyone want to give the rigging this character a go (you'd be insane to tbh), feel free to contact me. I spent several weekends trying out creating a custom skeleton for the bear myself but I just couldn't crack the mindfuck that is Blender rigging. Really? Maybe I'm a weirdo, but I've found Ble...
- Tue Jan 31, 2012 12:27 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: idea to stop OG piracy
- Replies: 22
- Views: 2928
Re: idea to stop OG piracy
I'd imagine that a demo will be released at some point after they actually have a game.
- Tue Jan 31, 2012 12:10 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth MMO
- Replies: 51
- Views: 10473
Re: Overgrowth MMO
So you want to play Second Life, but with more furries?
- Mon Jan 30, 2012 4:50 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth MMO
- Replies: 51
- Views: 10473
Re: Overgrowth MMO
The work required for an MMO would be an order of magnitude greater than the (already substantial) amount put into Overgrowth. Plus, MMOs aren't even supposed to be fun.
- Sun Jan 29, 2012 12:11 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth on Linux status
- Replies: 683
- Views: 272659
Re: Overgrowth on linux
https://en.wikipedia.org/wiki/White_elephanttannim wrote:"I have no windows" Everybody has windows right now if they want it. You can legally download the free developer's preview of windows 8 from microsoft and use it until June
- Wed Jan 18, 2012 2:23 pm
- Forum: Modding
- Topic: Gun Mod v0.6 - Alpha 171 Compatible - Korban3
- Replies: 71
- Views: 11702
Re: Gun Mod (Plans and WIP)
Is there going to be a sniper type of gun? You said they were going to be fictional/fantasy looking, so maybe it could shoot...A PARTICLE WAVE! (or just have a particle wave gun, and the sniper can be something different) For a sci-fi sniper rifle, I think one that fires an invisible laser would pr...