Search found 160 matches

by johndh
Sun Mar 11, 2012 7:41 pm
Forum: Modding
Topic: Custom objects texture facing wrong way?
Replies: 8
Views: 1496

Re: Custom objects texture facing wrong way?

Did you flip the normals? I'm not sure if that's what you mean by "the texture is facing the right side" or not.
by johndh
Thu Mar 08, 2012 2:07 pm
Forum: Modding
Topic: Simplify Making Things
Replies: 10
Views: 1561

Re: Simplify Making Things

It might help to have a Blender template, with everything set up how it needs to be for the game, and then people can append a model to it and have a minimal amount of work to export it properly. Just a thought.
by johndh
Mon Feb 27, 2012 10:40 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: [ART] Avian Concept
Replies: 19
Views: 3244

Re: [ART] Avian Concept

That's a pretty impressive drawing. My one critique would be that the parts seem more mix-and-match between humanoid and avian, rather than blending the two. If you look at the rabbit, you see that his humanoid parts are more leporid, and his rabbit parts are more humanoid, with his rabbit-like legs...
by johndh
Fri Feb 24, 2012 12:35 am
Forum: Modding
Topic: New Weapon : Shuriken
Replies: 20
Views: 3522

Re: New Weapon : Shuriken

Could it have something to do with how sharp edges "stick" in things? If the shuriken is sharp all around, maybe it's slicing through the ground.
</uneducated-guess>
by johndh
Sun Feb 05, 2012 3:45 pm
Forum: Modding
Topic: [MAP] Temple of the Moon
Replies: 27
Views: 4746

Re: [MAP] Temple of the Moon

Nice. My only criticism is that the flora looks a little unnatural, like landscaping rather than natural trees and grass. Maybe you could add some more variation to the trees, grass, etc.
by johndh
Sun Feb 05, 2012 3:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth MMO
Replies: 51
Views: 10473

Re: Overgrowth MMO

One problem I've always had with MMOs is the complete lack of immersion, mostly due to the players vastly outnumbering the NPCs. Because of that, it ends up being a small world engulfed in gamers, rather than a larger world in which the player is a mere part. I can get behind the idea of a persisten...
by johndh
Sat Feb 04, 2012 9:27 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Character Ideas
Replies: 7
Views: 1178

Re: Character Ideas

Yeah, I feel like these threads are basically just a way for fans to vent their hopes. If the devs read and considered every post, they'd have no time to actually make the game. :P
by johndh
Wed Feb 01, 2012 5:57 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Ideas for a rat city
Replies: 4
Views: 899

Re: Ideas for a rat city

BotheredMe wrote:My main concern with this map is that we still do not know whether or not they are going to implement water environments into the game. Otherwise, every game needs a sewers level with TMNT easter eggs :D
I think an old rat with a staff and a reddish-brown gi wouldn't be out of place. :)
by johndh
Tue Jan 31, 2012 11:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth MMO
Replies: 51
Views: 10473

Re: Overgrowth MMO

I love this game, but I'm sure as fuck not a furry. Yeah, I get the feeling that this would turn Overgrowth into something that only furries would enjoy. Whatever they want to do in their own time is fine with me, but not at the expense of the rest of us. Plus, I have no reason to believe any of th...
by johndh
Tue Jan 31, 2012 12:33 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 55506

Re: The "Bear Clan" character returns!

If anyone want to give the rigging this character a go (you'd be insane to tbh), feel free to contact me. I spent several weekends trying out creating a custom skeleton for the bear myself but I just couldn't crack the mindfuck that is Blender rigging. Really? Maybe I'm a weirdo, but I've found Ble...
by johndh
Tue Jan 31, 2012 12:27 am
Forum: Overgrowth - Secret Preorder Forum
Topic: idea to stop OG piracy
Replies: 22
Views: 2928

Re: idea to stop OG piracy

I'd imagine that a demo will be released at some point after they actually have a game. :roll:
by johndh
Tue Jan 31, 2012 12:10 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth MMO
Replies: 51
Views: 10473

Re: Overgrowth MMO

So you want to play Second Life, but with more furries?
by johndh
Mon Jan 30, 2012 4:50 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth MMO
Replies: 51
Views: 10473

Re: Overgrowth MMO

The work required for an MMO would be an order of magnitude greater than the (already substantial) amount put into Overgrowth. Plus, MMOs aren't even supposed to be fun.
by johndh
Sun Jan 29, 2012 12:11 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth on Linux status
Replies: 683
Views: 272659

Re: Overgrowth on linux

tannim wrote:"I have no windows" Everybody has windows right now if they want it. You can legally download the free developer's preview of windows 8 from microsoft and use it until June :)
https://en.wikipedia.org/wiki/White_elephant
by johndh
Wed Jan 18, 2012 2:23 pm
Forum: Modding
Topic: Gun Mod v0.6 - Alpha 171 Compatible - Korban3
Replies: 71
Views: 11702

Re: Gun Mod (Plans and WIP)

Is there going to be a sniper type of gun? You said they were going to be fictional/fantasy looking, so maybe it could shoot...A PARTICLE WAVE! (or just have a particle wave gun, and the sniper can be something different) For a sci-fi sniper rifle, I think one that fires an invisible laser would pr...