Search found 271 matches

by tannim
Mon May 28, 2012 5:15 pm
Forum: Wolfire
Topic: Over Growth RPG?
Replies: 8
Views: 8058

Re: Over Growth RPG?

In theory level loading could be initiated inside another level. If you get near a side of the map you could start loading the content of the next map into ram. There'd still be a pause, but it wouldn't be as long. If you've ever played Might and Magic series, the map by map scenario works pretty we...
by tannim
Mon May 14, 2012 4:40 pm
Forum: Wolfire
Topic: [Suggestion]Audio Cues for the Blind
Replies: 14
Views: 7269

Re: [Suggestion]Audio Cues for the Blind

While I am not blind, this does sound like a pretty cool thing to have on there. Everybody seems to like the blind swordsman concept. My thoughts and ideas on the subject Exaggerating the wind strength would allow for relative directional navigation. I've walked through a field with my eyes closed b...
by tannim
Mon May 14, 2012 4:06 pm
Forum: Wolfire
Topic: Will overgrowth run on my pc?
Replies: 2
Views: 2105

Re: Will overgrowth run on my pc?

probably, though probably not at highest graphical levels
by tannim
Sat Apr 28, 2012 4:22 pm
Forum: Wolfire
Topic: Will overgrowth play on an ATI Raedon HD 3450?
Replies: 3
Views: 3163

Re: Will overgrowth play on an ATI Raedon HD 3450?

It is unlikely, but may get very poor performance rather than none at all. That is a very elderly card these days and it was pretty weak when it came out compared to much of the competetion
by tannim
Fri Apr 20, 2012 4:28 am
Forum: Lugaru
Topic: I can't use console commands
Replies: 7
Views: 7822

Re: I can't use console commands

In case it is relevant, debug mode does not work with the demo version.
by tannim
Mon Apr 16, 2012 3:31 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Middleware doth Vex me
Replies: 7
Views: 1465

Re: Middleware doth Vex me

Zenwalk 7.2 Aplaha has gcc 4.7.0 and is based on Slackware

Ubuntu 11.10 that I installed in Virtual Box uses gcc 4.6.1
by tannim
Wed Mar 28, 2012 9:53 pm
Forum: Lugaru
Topic: Lookout Tower
Replies: 3
Views: 6305

Re: Lookout Tower

You have to do a crouch jump. Crouching and then jumping makes you leap higher. Pressing up(or whatever forward is for you) will make you jump higher and further forward than normal.

It takes practice to get the button timing correct.
by tannim
Mon Mar 26, 2012 7:21 am
Forum: Lugaru
Topic: Lugaru Downloader
Replies: 170
Views: 238058

Re: Lugaru Downloader

you do not NEED the downloader to use the campaigns. You can install them manually with only slightly more effort. The easiest method is make a backup copy of your lugaru folder, then download the campaign and copy the files into the correct folders. That's it other than running the game. You can fi...
by tannim
Thu Mar 01, 2012 9:49 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Blender
Replies: 4
Views: 757

Re: Blender

Will the blender based scripts ever be updated? They are useless with modern versions of blender above an elderly 2.55 beta.
by tannim
Thu Mar 01, 2012 1:43 am
Forum: Lugaru
Topic: Lugaru Map Import / Export scripts for Blender
Replies: 45
Views: 55945

Re: Lugaru Map Import / Export scripts for Blender

Almost isn't entirely ;}
by tannim
Wed Feb 29, 2012 5:04 am
Forum: Lugaru
Topic: Lugaru Map Import / Export scripts for Blender
Replies: 45
Views: 55945

Re: Lugaru Map Import / Export scripts for Blender

I understand :) As to modding, it takes a group to make a real mod. One person does one thing, another does another. Having to do everything by yourself is far too much work. Could be fun to get a group together here for one last campaign. One or two peeps come up with a story One guy draws a layout...
by tannim
Tue Feb 28, 2012 5:42 am
Forum: Lugaru
Topic: Lugaru Map Import / Export scripts for Blender
Replies: 45
Views: 55945

Re: Lugaru Map Import / Export scripts for Blender

Being a furry, I don't mind that at all <laughs at your discomfort> The anthropomorphic characters are the reason I'm here at all. Still, the gameplay in lugaru was a lot of fun too.
by tannim
Mon Feb 27, 2012 10:22 pm
Forum: Lugaru
Topic: Lugaru Map Import / Export scripts for Blender
Replies: 45
Views: 55945

Re: Lugaru Map Import / Export scripts for Blender

given the amount of work it is to actually plan one of these maps, I don't see myself doing another. I tried another cave maze a while back, but it was too frustrating. The first one was rather easy, surprisingly, but topping a first success is a pain. I used up most of my ideas when I made the firs...
by tannim
Mon Feb 27, 2012 5:12 pm
Forum: Lugaru
Topic: Lugaru Map Import / Export scripts for Blender
Replies: 45
Views: 55945

Re: Lugaru Map Import / Export scripts for Blender

Does the script work with 2.62? I'd prefer not to have to have two versions of the same program installed.

Also, how hard is it to edit the script for newer versions?
by tannim
Mon Feb 20, 2012 8:43 pm
Forum: Wolfire
Topic: Broadside Express Continuation project
Replies: 11
Views: 8893

Re: Broadside Express Continuation project

Control configuration as the game is absolutely unplayable with anything but qwerty keyboard layout and I will not subject myself to qwerty again. It looks ok, but I've never played more than making it go in a straight line.