Search found 2400 matches

by Constance
Sun Jul 22, 2012 1:23 am
Forum: Overgrowth - Secret Preorder Forum
Topic: (Suggestion) Camera Settings
Replies: 6
Views: 1292

Re: (Suggestion) Camera Settings

me too. Also, fix the autocam so that it doesn't lock on to dead players, so that it works better with certain parkour moves (parallel walljumps) and so that the mouse doesn't control view when the level is over/menu is showing when autocam is enabled. Most players would prefer an autocam which loo...
by Constance
Sat Jul 21, 2012 6:20 am
Forum: Modding
Topic: Sharp-Fist Turner v0.2 (Custom Character Variation)
Replies: 0
Views: 792

Sharp-Fist Turner v0.2 (Custom Character Variation)

This mod adds a custom character to Overgrowth. I name him 'Sharp-Fist Turner'. This is my first mod, and I couldn't have done it without help from 'SteelRaven7'. Thanks, SteelRaven! I installed the spike-rock weapon mod, and went into combat. I thrust-punched someone, and to my surprise, blood spar...
by Constance
Sat Jul 21, 2012 5:00 am
Forum: Modding
Topic: How do I create variations of default characters? {SOLVED}
Replies: 2
Views: 871

Re: How do I create variations of default characters?

SteelRaven7 wrote:Create a copy of a character/*.xml, Create a folder named Custom/Timbles/Characters and place it there. Edit the attacks tag.
Thank you SO much!
by Constance
Sat Jul 21, 2012 4:30 am
Forum: Modding
Topic: How do I create variations of default characters? {SOLVED}
Replies: 2
Views: 871

How do I create variations of default characters? {SOLVED}

I downloaded a spike-ball mod from the forums, and to my surprise, it replaced the thrust punch so that it kills people on impact. I'm working to get rid of the attack from every character (which is easy), but how do I make another Turner character that uses the thrust punch constantly without repla...
by Constance
Sat Jul 21, 2012 3:29 am
Forum: Modding
Topic: (Suggestion) Throwable Dynamite
Replies: 1
Views: 600

(Suggestion) Throwable Dynamite

I was just browsing the modding section, saw a bunch of weapon mods, and I felt that none of them were really unique, except for that one kitchen silverware set. But then I thought of the spike-rock's throwing ability, and how it would create such force. Then, I was thinking of Turner picking up a g...
by Constance
Thu Jul 19, 2012 7:11 am
Forum: Modding
Topic: [Weapons] Dog Tool Bundle 2.0
Replies: 1
Views: 836

Re: [Weapons] Dog Tool Bundle 2.0

the TOOLS seem to be a bit over-powered, in my opinion. but I think what you did with the little hammer is great and fun. maybe you should make all the weapons except the hammer and the awl (chisel if it cuts, can't remember) so it would be less powerful, being TOOLS.
by Constance
Thu Jul 19, 2012 6:57 am
Forum: Modding
Topic: Suggestion
Replies: 5
Views: 1078

Re: Suggestion

It makes blood splatters when you hit the ground or objects really hard and die. i've never seen that before; probably because i haven't even fallen off cliffs and hit stuff and stuff. it would be wonderful if you could make a patch to combine the blood mod with the first person mod, though. Unless...
by Constance
Thu Jul 19, 2012 6:51 am
Forum: Modding
Topic: The Epic First Person Mod v1.0 - a207
Replies: 278
Views: 49291

Re: The Epic First Person Mod v0.5

The only problem with this is that rolling and flipping is sort of awkward, and that damn S thing. It's really fun running around with a weapon, as the blur effect comes into play very nicely. And as that one guy (can't remember his name) said, the dead bodies do look disturbing (wonderfully) when t...
by Constance
Thu Jul 19, 2012 5:33 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 104730

Re: What do you want to be implemented in the next build?

Settings for the camera (over the shoulder, above character, etc.), along with a setting for a crosshair.
by Constance
Thu Jul 19, 2012 5:29 am
Forum: Overgrowth - Secret Preorder Forum
Topic: (Suggestion) Camera Settings
Replies: 6
Views: 1292

(Suggestion) Camera Settings

I wish you could configure the settings for the camera angle and position, by maybe using normal directions or sliders, and maybe have a different camera for combat. Then, screenshots would look a LOT nicer with the rabbit out of the way.
by Constance
Fri Jul 13, 2012 2:58 am
Forum: Modding
Topic: Suggestion
Replies: 5
Views: 1078

Re: Suggestion

last's Blood Mod does some cool stuff with blood effects. You could check that out. I've used blood mod, didn't really do much to me. Keeps blood when you press X, lets you have bloody footprints and splatters blood when you successfully block. Then there's all that slow-mo stuff. Is there really a...
by Constance
Thu Jul 12, 2012 11:43 pm
Forum: Modding
Topic: Suggestion
Replies: 5
Views: 1078

Suggestion

Can anyone make a mod where blood splats when a character dies? As in, limp dead? 'Cause it would be much more fun to see blood splat on the ground after falling off a cliff. :twisted: If the person who makes this mod has a Reddit account, tell me and I'll give you upvotes on every post you have made.
by Constance
Thu Jul 12, 2012 4:20 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Need help!
Replies: 4
Views: 949

Need help!

(Sorry for the bad title) How do I spawn a dog soldier? I've seen maps that have dogs in them, and one where you play as one, but when I try to spawn the dog soldier from the characters folder in the data files, it says "Aborting load: generic type not recognized". Does anyone know how to ...
by Constance
Tue Jul 03, 2012 7:55 pm
Forum: Modding
Topic: [Mod] Flawless
Replies: 4
Views: 1248

Re: [Mod] Flawless

well I usually dodge, but accidently. purposefully dodging is pretty hard.
by Constance
Tue Jul 03, 2012 7:52 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Mysterious Error whenever I try to play a level
Replies: 2
Views: 781

Mysterious Error whenever I try to play a level

For some reason, I have this weird error whenever I try to play a level, and it's really pissing me off. I'm refraining from swearing at the top of my lungs because it's so annoying. Function: int IsWall_Jump_Enabled() not found in file: "Data/Scripts/level.as" That's what it says whenever...