Search found 713 matches
- Fri Oct 14, 2016 1:27 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: advanced testing error
- Replies: 7
- Views: 1867
Re: advanced testing error
when fighting the king, the dude ontop of the stone doesnt notice me
- Fri Oct 14, 2016 1:05 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57978
Re: Post Cool Overgrowth Screenshots
next alpha will be fire (lel)
internal testing already is
internal testing already is
- Fri Oct 14, 2016 12:56 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: advanced testing error
- Replies: 7
- Views: 1867
Re: advanced testing error
game crashing after the dialogue on stone hall ( i think next level load) BUT THE CAMPAIGN LOOKS ANAZING!!! you really pushed the engine to put some awesome pictures on the screen. i really like the look of the desert levels although there is a lot of level loads. i mean you let me load a level just...
- Fri Oct 14, 2016 12:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: advanced testing error
- Replies: 7
- Views: 1867
advanced testing error
getting this on every level
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Error
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Could not find file: Data/Animations/dialogue_poses.txt
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OK Abbrechen
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really like the campaign though
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Error
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Could not find file: Data/Animations/dialogue_poses.txt
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OK Abbrechen
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really like the campaign though
- Mon Oct 03, 2016 2:46 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Bug reporting station
- Replies: 1041
- Views: 223918
Re: Bug reporting station
AI in game show a "square" around their heads which I assume is their field of vision. If I get near one the game crashes. There are two errors, "could not find data/textures/ui/stealth_debug/exclamation.tga, loading fallback" "could not find data/textures/ui/stealth_debug/...
- Mon Oct 03, 2016 10:31 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Bug reporting station
- Replies: 1041
- Views: 223918
Re: Bug reporting station
AI in game show a "square" around their heads which I assume is their field of vision. If I get near one the game crashes. There are two errors, "could not find data/textures/ui/stealth_debug/exclamation.tga, loading fallback" "could not find data/textures/ui/stealth_debug/...
- Mon Oct 03, 2016 4:09 am
- Forum: Modding
- Topic: Colourable Rabbot
- Replies: 2
- Views: 1005
Re: Colourable Rabbot
looks really neat.
- Fri Sep 23, 2016 5:40 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: really like some advanced testing stuff
- Replies: 0
- Views: 2458
really like some advanced testing stuff
i tried out the recent advanced testing branch and theres some stuff i really like about it, especially in the stucco courtyard arena
- Sat Sep 17, 2016 11:55 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57978
Re: Post Cool Overgrowth Screenshots
damn the night maps are looking good.
halzoid at it once again...
so its like a mod that only works on halloween?
halzoid at it once again...
so its like a mod that only works on halloween?
- Tue Aug 23, 2016 2:50 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Nitpicks
- Replies: 15
- Views: 11760
Re: Nitpicks
ill add some things that bothered me 78: when you are in editor inside a big object group (p.e. arena) and click on the sun, it will select the group instead of the sun (although there is no object between you & the sun). in fact, selecting anything from inside a group is a pain 79: the sun has ...
- Tue Jul 19, 2016 12:44 pm
- Forum: Modding
- Topic: [another graphics mod] dynamic Bokeh Depth of field
- Replies: 13
- Views: 2244
Re: [another graphics mod] dynamic Bokeh Depth of field
i updated this mod viewtopic.php?f=16&t=38014 quite recently. might still work
- Mon Jul 18, 2016 2:35 pm
- Forum: Modding
- Topic: [another graphics mod] dynamic Bokeh Depth of field
- Replies: 13
- Views: 2244
Re: [another graphics mod] dynamic Bokeh Depth of field
this mod was broken when the rendering was updated.
as i couldnt find the depth map, which is required for this mod, im unable to update this mod to newer versions. im not even sure if it is still rendered.
in other words, this mod does not work on recent og versions
as i couldnt find the depth map, which is required for this mod, im unable to update this mod to newer versions. im not even sure if it is still rendered.
in other words, this mod does not work on recent og versions
- Sun Jul 10, 2016 2:52 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: a226 testing (updated)
- Replies: 30
- Views: 7169
Re: a226 testing
i actually got menu Musichalzoid wrote:Also, every time I start the game, I can hear a very short part of music. is the main menu going to have a track playing in the background now?
its pretty awesome
- Sun Jul 10, 2016 7:24 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: a226 testing (updated)
- Replies: 30
- Views: 7169
Re: a226 testing
so theres a new internal Version, any notes on what that is? i noticed the enemies leg cannon now in Arena mode, sometimes first Thing in a water cave Arena fight is that they jump to you and cannon u in the ground They've been able to leg-cannon for a long time, now. Even in the a226 beta. Do they...
- Sat Jul 09, 2016 12:00 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: a226 testing (updated)
- Replies: 30
- Views: 7169
Re: a226 testing
so theres a new internal Version, any notes on what that is?
i noticed the enemies leg cannon now in Arena mode,
sometimes first Thing in a water cave Arena fight is that they jump to you and cannon u in the ground
i noticed the enemies leg cannon now in Arena mode,
sometimes first Thing in a water cave Arena fight is that they jump to you and cannon u in the ground