Search found 1430 matches

by Silverfish
Mon Sep 28, 2015 10:16 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Rumors and confirmed stuff
Replies: 41
Views: 17200

Re: Rumors and confirmed stuff

rodeje25 wrote:I EXPECTED A BLOG POST LUKAS
Do not worry, there will be one. ;)
by Silverfish
Sat Sep 26, 2015 11:42 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Lag on the arena level
Replies: 5
Views: 995

Re: Lag on the arena level

Your CPU is pretty weak, and NPCs in Overgrowth take a lot of CPU power. So I think that is the bottleneck, especially if it's only in the arena because the arena shouldn't be especially graphically demanding, but there are four NPCs in it, which is more than any other official level.
by Silverfish
Thu Sep 24, 2015 8:38 am
Forum: Randomness
Topic: Favorite Stealth Game?
Replies: 20
Views: 49282

Re: Favorite Stealth Game?

After playing 10 hours of "METAL GEAR SOLID V: THE PHANTOM PAIN" ( ;P ) I can say that it is my favorite stealth game so far.
by Silverfish
Thu Sep 24, 2015 8:34 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Ideas to improve the gore mechanics (video)
Replies: 13
Views: 3452

Re: Ideas to improve the gore mechanics (video)

The way he talked about it made it seem to me like this was a sort of dream or vain hope, rather than an actual realistic plan for future development. This is the way I see it as well. In the latest OGW we said that dismemberment is "in the stretch goals section". In other words it's some...
by Silverfish
Wed Sep 23, 2015 2:18 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Ideas to improve the gore mechanics (video)
Replies: 13
Views: 3452

Re: Ideas to improve the gore mechanics (video)

Peruraptor wrote:he's actually adding it in? :shock:
What gave you the impression that we're adding dismemberment?
by Silverfish
Fri Sep 18, 2015 10:49 am
Forum: Wolfire
Topic: fan music\ost
Replies: 23
Views: 27229

Re: fan music\ost

Honesty is good, but try using friendlier or more neutral words when expressing your feedback, otherwise you run the risk of insulting, demotivating and aggravating the other person. Instead of expressing your opinion as if it is an objective statement, include yourself in the statement. So instead ...
by Silverfish
Fri Sep 18, 2015 4:28 am
Forum: Wolfire
Topic: fan music\ost
Replies: 23
Views: 27229

Re: fan music\ost

Kibaoo, be a bit more constructive in your word choice, saying something someone made is shit isn't going to help anyone. I quite like it, it reminds me of some stuff the artist "Operator Operator" on Soundcloud whom I've been listening a lot to. I'm impressed by how good your music is con...
by Silverfish
Thu Sep 17, 2015 4:39 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 367890

Re: OGW Q&A with the developers

Update in two or three weeks? How much it is in real world time? Based on my previous experience with Wolfire, my guess would be something around 9 months. Don't get me wrong. I am happy that something is happening. I already had some fun with the game (not sure if worth the money), but the pace of...
by Silverfish
Wed Sep 16, 2015 5:15 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Internal Testing Buildt errors & stuff
Replies: 11
Views: 1907

Re: Internal Testing Buildt errors & stuff

So to clarify further on the extra_data_path thing. If I have a separate Data folder in: C:/MyOvergrowthStuff/Data/ So, in there I have a Models folder and an Objects folder and so on, I can specify extra_data_path like this: extra_data_path: C:/MyOvergrowthStuff/ That will allow me to load levels t...
by Silverfish
Tue Sep 15, 2015 4:26 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Internal Testing Buildt errors & stuff
Replies: 11
Views: 1907

Re: Internal Testing Buildt errors & stuff

Yeah the extra_data_path can be used by modders to more easily keep their stuff separate. It should work I think if anyone wants to use it, just set the value to DRIVE:/Path/to/folder/where/my/other/data/folder/is/, it is important that you have the / at the end. I don't think the GI is actually in ...
by Silverfish
Tue Sep 15, 2015 3:51 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 367890

Re: OGW Q&A with the developers

Why are you talking about microphones? You wrote that OG Weekly should have binaural audio, not Overgrowth. :P will you work more on the Asset Conditioning Pipeline, to make it more of a thrill for Content Creators to get their assets included into the game? Would you like to expand on this question?
by Silverfish
Tue Sep 15, 2015 3:47 am
Forum: Overgrowth - Secret Preorder Forum
Topic: You took my money,and gave me false hope,
Replies: 10
Views: 2854

Re: You took my money,and gave me false hope,

EPR: Being extremely rude will not do anything to help the situation. Two wrongs do not make a right. Etidorpha, you - like everyone else - are free to ask for a refund at any point in time. So the "you took my money" part of your topic doesn't make sense. As for giving you false hope, we'...
by Silverfish
Mon Sep 14, 2015 8:59 am
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 367890

Re: OGW Q&A with the developers

OGW 99 recording is up on YouTube now:
by Silverfish
Mon Sep 14, 2015 7:06 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Bug reporting station
Replies: 1041
Views: 223625

Re: Bug reporting station

Thanks for the bug report Kratos! I think the low FPS level is simply due to the level containing too many characters perhaps? Characters are a big hit on the frame rate, at least if you have more than like 6 characters in a level. As for the missing file: It looks like you're using SUMLauncher, in ...