Search found 33 matches

by skraeling
Fri Feb 27, 2009 4:01 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

I can't believe I forgot about you, Groveller, and your campaign of terror and nightmares... and bunnies. My apologies.

Lotus Wolf, I am impressed. Great job. And thanks.
by skraeling
Thu Feb 26, 2009 10:12 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

Wow, sounds really cool Lotus Wolf, go ahead! Vrav, I like how you use your imagination when playing a game. Very cool and intellectual. Actually , I do see a reason for there to be a sequel , and here it is: The talk of the Queen escaping , the mystery behing Yew's organization , the rabbit stuck i...
by skraeling
Wed Feb 25, 2009 11:11 pm
Forum: Wolfire
Topic: Souls of Steel
Replies: 68
Views: 46394

Re: Souls of Steel

After playing SoS's two maps, my first thought was, "why aren't there more?" So I've made four maps for Souls of Steel and one set of textures. I was going to also have a second set of textures that was just Lugaru's textures, so that SoS was in color, but the file was too big to attach, a...
by skraeling
Wed Feb 25, 2009 12:31 am
Forum: Lugaru
Topic: Editor: Map Objectives
Replies: 10
Views: 6417

Re: Editor: Map Objectives

So, let's say I want to attach a "must kill to win" hotspot to a player, I'd type "hs 10.0 11", if that was the first player placed on the map. If the player was the 6th player placed on the map then I'd type "hs 10.0 16" and so on.
by skraeling
Tue Feb 24, 2009 3:56 pm
Forum: Lugaru
Topic: Editor: Map Objectives
Replies: 10
Views: 6417

Re: Editor: Map Objectives

WAIT! mapkillsomeone has to work! --in the very first level of Rabbit's Foot, Turner talks to his family, (or you can skip that) and then runs up the hill to fight the first stranger. You knock him out; the level ends. Is it done with a hotspot? *goes to try it...* You fight the rabbit in a separat...
by skraeling
Tue Feb 24, 2009 3:53 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

Wow, that's quite a response. Thanks to everyone for their compliments. Glabbit, thank you very much for your praise and I am glad you liked the detail I put into my maps. It is one of the things I'm most proud of. (p.s. it's not just a shrine but also a sacrificial altar.) John, I am glad you enjoy...
by skraeling
Sun Feb 22, 2009 12:55 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

tomascokis, that picture is AWESOME. Truly entertaining. Thank you... for the memories. nutcracker, yes you don't have a map on insane, but, there are many road signs that point in the direction of where you need to travel. Sometimes there isn't a roadsign and you need to search around a little befo...
by skraeling
Sat Feb 21, 2009 4:46 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

I meant where I put the files once I've unzipped it, (.DS_Store, task1, task2, task3, etc.) I've edited my first post with the directions, which I'll post here as well. Once you've unzipped the files place everything named "task#" into the maps folder. Place the "main.txt" in th...
by skraeling
Sat Feb 21, 2009 2:31 pm
Forum: Lugaru
Topic: Raider Campaign
Replies: 17
Views: 11199

Re: Raider Campaign

No it wouldn't. I believe, the other players' fur calls textures such as "oyster", "sable", or "WB2." The fur1,2,3 only affects the player character.

EDIT: It seems I was wrong.
by skraeling
Fri Feb 20, 2009 10:58 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

I've made the screenshot and attached it within my original post.
Thank you Jeff. I'm honored you would place this in your secret vault.
by skraeling
Thu Feb 19, 2009 7:23 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

where do I unzip it? Not sure what you mean by this, but to download the original zip file either use the link in my first post, or go several posts down from that and download it from the attached file in Lotus Wolf's post. As for how to unzip it, you will need some software that can do the trick,...
by skraeling
Wed Feb 18, 2009 7:21 pm
Forum: Wolfire
Topic: Souls of Steel
Replies: 68
Views: 46394

Re: Souls of Steel

So, I noticed the first time I played there were panes of glass which I shot out. But on every play after that, they're not there anymore. Is there anyway to get them back? I don't see an option for placing glass in the map editor.
by skraeling
Wed Feb 18, 2009 6:27 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

! The general, however, I thought had WAY too much health.... Also, the one with all the wolves in the big trees (I forget what it's called) was super tricky too. Maybe a bit too tricky. Yeah, the general is really tough, because he's a military hotshot, but that is why I provided his Major with a ...
by skraeling
Tue Feb 17, 2009 5:53 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

Re: the Seven Tasks - a mini campaign

Thanks for the compliments Sandurz and Lotus Wolf, I'm really glad you enjoyed it. And thank you, Lotus Wolf, for posting the file as an attachment, although I'm not sure I entirely understand the joke (is it an internet meme?).
by skraeling
Mon Feb 16, 2009 3:28 pm
Forum: Lugaru
Topic: the Seven Tasks - a mini campaign
Replies: 164
Views: 386514

the Seven Tasks - a mini campaign

seventasksimage.jpg This is a small campaign I made with the Lugaru map editor. I finally finished this after wrestling invisible demons in the map editor. It has maybe 10 fighting levels, 7 dialogue levels, and one bonus fighting level. I had intended to add a mystery solving element to all the ta...