Search found 852 matches

by RagdollZombie
Wed Jul 29, 2015 6:12 pm
Forum: Modding
Topic: Multiple textures on a single model?
Replies: 13
Views: 2518

Re: Multiple textures on a single model?

How do you do that? Would you have to re-unwrap part of the model?
by RagdollZombie
Mon Jul 27, 2015 12:20 am
Forum: Modding
Topic: Multiple textures on a single model?
Replies: 13
Views: 2518

Multiple textures on a single model?

Has anyone tried doing this yet? I want to see if i can get a character model in Overgrowth that has more than one material/texture, is that possible? :?
by RagdollZombie
Sun Jul 12, 2015 8:48 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Post Cool Overgrowth Screenshots
Replies: 302
Views: 57856

Re: Post Cool Overgrowth Screenshots

Dinosaur (not a ragdoll, just a static prop :( )

dinosaur.png
dinosaur2.png
by RagdollZombie
Thu May 28, 2015 12:13 pm
Forum: Modding
Topic: [Help] Breakable Objects
Replies: 11
Views: 1925

Re: [Help] Breakable Glass

Love the idea! No idea how i could help though :?
by RagdollZombie
Sun May 24, 2015 9:26 pm
Forum: Modding
Topic: [Hotspot] Dialogue triggered by NPC's
Replies: 9
Views: 1844

Re: [Hotspot] Dialogue triggered by NPC's

Timbles wrote:
RagdollZombie wrote:What camera mod is that in the video? I like it :)
I customized it within the aschar.as
If you want, I can send you the settings (and anyone else who wants it).
Sure :D Also awesome hotspot mod! I was looking for something like this :lol:
by RagdollZombie
Sun May 24, 2015 8:46 pm
Forum: Modding
Topic: [Hotspot] Dialogue triggered by NPC's
Replies: 9
Views: 1844

Re: [Hotspot] Dialogue triggered by NPC's

What camera mod is that in the video? I like it :)
by RagdollZombie
Sat May 23, 2015 2:27 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Post Cool Overgrowth Screenshots
Replies: 302
Views: 57856

Re: Post Cool Overgrowth Screenshots

WOAH THAT LOOKS AMAZING :D
by RagdollZombie
Tue May 12, 2015 5:58 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Saving characters with attached armour
Replies: 3
Views: 769

Re: Saving characters with attached armour

I believes it pretty much just saves a copy of that character with all of the attachments, I'm not sure.
by RagdollZombie
Sun May 10, 2015 11:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Saving characters with attached armour
Replies: 3
Views: 769

Re: Saving characters with attached armour

I think in the latest alpha as long as the stuff is attached, just select that character's box and save it as an item. I'm not 100% sure though, and it's a new feature so there's probably chance of it bugging out.
by RagdollZombie
Fri Apr 24, 2015 11:33 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Lip Syncing?
Replies: 3
Views: 618

Re: Lip Syncing?

Press V (or hold it, though it's a 50% chance of glitching out the game's sound after a while) :D
by RagdollZombie
Thu Apr 16, 2015 7:49 pm
Forum: Modding
Topic: Futurama characters [WIP and kinda buggy]
Replies: 15
Views: 7190

Re: Futurama characters [WIP and kinda buggy]

I can't work on it till monday... but when I can re-rig the characters, hopefully that will help solve the problem!
by RagdollZombie
Mon Apr 13, 2015 10:00 pm
Forum: Modding
Topic: [Map] Airtemple
Replies: 68
Views: 10934

Re: [Map] Airtemple

I'd still love to see more stuff like this
by RagdollZombie
Sat Apr 04, 2015 4:58 pm
Forum: Modding
Topic: Futurama characters [WIP and kinda buggy]
Replies: 15
Views: 7190

Re: Futurama characters [WIP and kinda buggy]

I'm pretty sure it's fixed now, you will just need to re-download the mod :? (well not you since you've fixed it already)
by RagdollZombie
Sat Apr 04, 2015 7:05 am
Forum: Modding
Topic: Futurama characters [WIP and kinda buggy]
Replies: 15
Views: 7190

Re: Futurama characters [WIP and kinda buggy]

Ok it should be fixed now!

Apparently I didn't edit the .xml files to include the Humanoid folder lol :? but fixed it now hopefully
by RagdollZombie
Sat Apr 04, 2015 6:51 am
Forum: Modding
Topic: Futurama characters [WIP and kinda buggy]
Replies: 15
Views: 7190

Re: Futurama characters [WIP and kinda buggy]

See ya in the morning! When you get back I have a message for you: When doing what you said ( copying the actionidle with r in front to h and putting the new h one in the animations folder, ) It did the same thing but this time said: Could not open animation: Data/Animations/h_run2.anm I hope we do...