Search found 153 matches

by Ninjas
Mon Mar 30, 2009 9:07 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Showoff thread
Replies: 103
Views: 30893

Re: Showoff thread

Awesome! Yeah, I had a lot of issues with RAM when rendering also. I will PM you if I find the time to render it :)
by Ninjas
Wed Mar 25, 2009 8:31 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Future Game Ideas
Replies: 64
Views: 7762

Re: Future Game Ideas

I played Ikari Warriors a lot, in the arcade and on the NES-- awesome game
by Ninjas
Tue Mar 24, 2009 2:44 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Hidden Objects
Replies: 2
Views: 667

Re: Hidden Objects

nice, but there is one small issue-- it looks like you are using the wrong shader for these. Instead of: <ShaderPath>Data/GLSL/cubemap</ShaderPath> <ShaderName>cubemap</ShaderName> I have: <ShaderPath>Data/GLSL/cubemapobj</ShaderPath> <ShaderName>normalmap</ShaderName> Thanks though. It is nice to s...
by Ninjas
Tue Mar 24, 2009 2:33 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial, alpha 19 weekly build
Replies: 29
Views: 3998

Re: Unofficial, alpha 19 weekly build

Some kind of realtime axis changing when that could be preprocessed in textures. It could be, but we are doing it this way because then it works with the 3DS max default object space normal map shader, and so lets us check work sooner and overall make the workflow faster. I am not sure why you thin...
by Ninjas
Tue Mar 24, 2009 9:53 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial, alpha 19 weekly build
Replies: 29
Views: 3998

Re: Unofficial, alpha 19 weekly build

It seems like a lot of people are getting strange shader glitches still-- we are going to have to look into that
by Ninjas
Tue Mar 17, 2009 5:48 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: My work in Cinema 4D : D
Replies: 28
Views: 3437

Re: My work in Cinema 4D : D

hahaha, nice images!

I suspect some day soon you too will have you texturing party hat
by Ninjas
Mon Mar 16, 2009 2:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Structure Development
Replies: 6
Views: 1028

Re: Structure Development

idbeu wrote: 3. Some objects aren't fully textured, which is really bad; fully texture your objects! If they aren't
textured on all sides, I can't build with them.
What object is not fully textured?
by Ninjas
Fri Mar 13, 2009 8:11 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Showoff thread
Replies: 103
Views: 30893

Re: Showoff thread

Whoa, nice work. That is pro
by Ninjas
Thu Mar 12, 2009 10:16 am
Forum: Overgrowth - Secret Preorder Forum
Topic: My work in Cinema 4D : D
Replies: 28
Views: 3437

Re: My work in Cinema 4D : D

Wow, nice work! It looks very accurate
by Ninjas
Tue Mar 10, 2009 1:56 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth concept art
Replies: 12
Views: 1822

Overgrowth concept art

Did this the other day:
Image
by Ninjas
Thu Mar 05, 2009 11:51 am
Forum: Overgrowth - Secret Preorder Forum
Topic: How to make your own models for OG
Replies: 41
Views: 6803

Re: How to make your own models for OG

Thanks Jo-Shadow, nice tutorial!
by Ninjas
Sun Mar 01, 2009 2:34 pm
Forum: Wolfire
Topic: a favor Aubrey
Replies: 19
Views: 20029

Re: a favor Aubrey

can you plz in any of your spare time do some quick sketches of goblins wolves and any other horror stuff because me and some friends are making a game we are still in very early stages though send the pics to jsswbb@gmail.com also if any other artists on here want to have a go feel free Sorry Zipi...
by Ninjas
Sun Mar 01, 2009 2:29 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Future Game Ideas
Replies: 64
Views: 7762

Re: Future Game Ideas

Image

This is from an idea we were talking about for an arena combat FPS like Unreal Tournament and Quake 3 (except more awesome :))
by Ninjas
Sat Feb 28, 2009 8:39 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Future Game Ideas
Replies: 64
Views: 7762

Re: Future Game Ideas

Image

I had the idea for a space fleet combat game based around space knights-- The different knights would each have special bonuses and unique heraldry. I liked the idea of boarding actions where your knights could fight hand to hand :)
by Ninjas
Fri Feb 27, 2009 11:07 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Future Game Ideas
Replies: 64
Views: 7762

Re: Future Game Ideas

As the Count mentioned, I do indeed have some SOS art! I did a lot of images for this, evolving the look. The first image was pretty early on, and the last is more like the final look I imagined. The problem with the first image to me is not that the design is bad, but just generic: http://aubreyser...