Search found 109 matches

by WingedWolf93
Sun Jun 07, 2009 7:07 am
Forum: Wolfire
Topic: The "John's beard" thread! - Noooes, the beard is gone!
Replies: 702
Views: 419233

Re: Wolfires bew t-shirts out now!

Wow, i'd sure buy this! :D
by WingedWolf93
Sat Jun 06, 2009 4:37 am
Forum: Wolfire
Topic: Souls of Steel
Replies: 68
Views: 46401

Re: Souls of Steel

Wait a second, if you shoot someone, the bullets actually makes holes in the body? Holy crap, i want to get mac as soon as possible!! :D
by WingedWolf93
Mon Jun 01, 2009 10:05 am
Forum: Lugaru
Topic: Where can I find Hi-Res Skins?
Replies: 3
Views: 3818

Re: Where can I find Hi-Res Skins?

If i am not mistaken, you can't really use hi-res skins for rabbits/wolves, the engine doesn't support that.
by WingedWolf93
Tue May 05, 2009 2:51 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Rabbot Posin'
Replies: 13
Views: 1752

Re: Rabbot Posin'

Image
Image
Image
by WingedWolf93
Tue May 05, 2009 1:13 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial, alpha 25 weekly build
Replies: 24
Views: 3527

Re: Unofficial, alpha 25 weekly build

Ill give candy to the one that would find out how to do this to the poor guy:
Image
By the way, i have working Shaders, but the Post Effects doesn't seem to work.
by WingedWolf93
Tue May 05, 2009 1:04 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Bug Depot
Replies: 72
Views: 11650

Re: Overgrowth Bug Depot

Sorry, wrong topic.
by WingedWolf93
Sun May 03, 2009 3:25 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Fur
Replies: 7
Views: 1062

Re: Fur

When David worked on Lugaru2 first time ( The oldest blog threads ), he made a grass shader and applied it to the character, it looked pretty cool, i think they should make something like this then.
Heres the link: http://blog.wolfire.com/2006/06/starting-fur/
by WingedWolf93
Tue Mar 10, 2009 7:14 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Floating rabbots!
Replies: 8
Views: 1427

Re: Floating rabbots!

It wont be in the final game, so it is nothing strange.
by WingedWolf93
Tue Feb 24, 2009 1:04 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: WolfireNET
Replies: 12
Views: 1745

Re: WolfireNET

Looks like WolfireNET to me.
by WingedWolf93
Mon Feb 23, 2009 2:30 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: NOMINATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Replies: 24
Views: 3144

Re: NOMINATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Ah, crap, Zeno Clash won. I am pretty sure, that if we would have something more, like characters, something from gameplay, we probably would have won. Zeno Clash showed lots of gameplay, and it is almost done, if i am not wrong, it's probably the only real reason.
by WingedWolf93
Fri Feb 20, 2009 2:58 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Slow Motion
Replies: 14
Views: 3314

Re: Slow Motion

Well, the alpha already has this feature, i guess if it wont be in the actual game, modders will use this. But anyways, it could be interesting, if these moments would happen occasionally in a battle, letting you choose what to do, like choosing from different attacks, by pressing the arrow keys.
by WingedWolf93
Fri Feb 20, 2009 2:04 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Slow Motion
Replies: 14
Views: 3314

Slow Motion

Hey guys, today i was thinking about this. Lugaru had slow motion, but it didn't really effect the gameplay, it was just for looks,. But what about making it as an important part of the gameplay? I mean, like sometimes you would need to press the attack button at the right time for example. And over...
by WingedWolf93
Wed Feb 18, 2009 2:41 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Invisible walls
Replies: 209
Views: 33015

Re: Invisible walls

I think the game was called Project IGI, not sure through. I remember that you ware able to leave everything behind, and then you could go miles away, i think they made the terrain to just repeat itself in case if the player decided to go out of the map. Maybe this could do it? Creating a never-endi...
by WingedWolf93
Tue Feb 17, 2009 9:32 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial, alpha 14 weekly build
Replies: 23
Views: 3474

Re: Unofficial, alpha 14 weekly build

... this should indeed make things faster. Sweet, once in a while i got a good idea. I get an error if i try to run it with Shaders: http://img9.imageshack.us/img9/4384/glerrorhh0.png unlike Alpha 12 and Alpha 13, this works with no shaders, but since this is not yet supported.. anyways. Microsoft ...