Search found 66 matches
- Tue Mar 27, 2018 6:43 pm
- Forum: Lugaru
- Topic: Is it worth it to get the game nowadays?
- Replies: 3
- Views: 23300
Re: Is it worth it to get the game nowadays?
I got the game on steam and I have around 24 hours on the original lugaru (you can use osslugaru switching to the beta branch). Thats because there are several campaigns created by modders and they are very cool. So I would say is worth it.
- Mon Mar 26, 2018 9:52 pm
- Forum: Modding
- Topic: Error: Cannot Open Character Object File
- Replies: 14
- Views: 5170
Re: Error: Cannot Open Character Object File
Is the .obj a single file? if they are many files it wont work, but its easy to make all of them a single file on blender
- Sun Mar 18, 2018 9:22 pm
- Forum: Modding
- Topic: [Tutorial] How to get The Turbo Turnip's Epic First Person Mod to work with Overgrowth 1.2
- Replies: 2
- Views: 1962
Re: [Tutorial] How to get The Turbo Turnip's Epic First Person Mod to work with Overgrowth 1.2
Is a temporary solution. This also means that new combat mechanics wont work as expected since they depend from changes from aschar, but to make non-updated mods to work again is a great idea. I do it all the time with the flying mod.
- Wed Mar 14, 2018 11:03 am
- Forum: Modding
- Topic: [Objects] Corpse props
- Replies: 34
- Views: 9070
Re: [Objects] Corpse props
This is a very useful tool for modders
- Thu Mar 08, 2018 3:08 pm
- Forum: Randomness
- Topic: Rate the avatar above you
- Replies: 141
- Views: 242609
Re: Rate the avatar above you
10/10 that bazooka makes the rabbit more badass
- Wed Mar 07, 2018 3:26 pm
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 5764891
Re: randomness
Randomness is almost dead, so I came here to post some random stuff.
- Sun Jan 28, 2018 7:48 pm
- Forum: Modding
- Topic: Location of plant shader in game files?
- Replies: 2
- Views: 1134
Re: Location of plant shader in game files?
http://wiki.wolfire.com/index.php/Shader_Creation
Many cool things can be done with shaders, I hope you can modify the plant shader to make your own version of it.
But there are also flags on the game, you may want to take a look at what shaders those banners are using.
Many cool things can be done with shaders, I hope you can modify the plant shader to make your own version of it.
But there are also flags on the game, you may want to take a look at what shaders those banners are using.
- Sun Jan 28, 2018 7:37 pm
- Forum: Modding
- Topic: Bird Of Prey Character
- Replies: 9
- Views: 9076
Re: Bird Of Prey Character
Very cool. Character mods are difficult and require a lot of time and effort so its cool to see you managed to make one of your own.
- Wed Jan 24, 2018 11:35 am
- Forum: Modding
- Topic: [Map] Raided Town
- Replies: 20
- Views: 11497
Re: [Map] Raided Town
Hey, are you planning to ever update your fire again? Just wondering, since its a cool fire, and now that the game was released and isnt going to make breaking changes may be a good idea to fix it.
- Fri Jan 19, 2018 6:52 pm
- Forum: Wolfire
- Topic: MORTAL KOMBAT MOD!!
- Replies: 15
- Views: 51636
Re: MORTAL KOMBAT MOD!!
Very cool. So is this still happening?
- Sat Jan 06, 2018 2:33 pm
- Forum: Modding
- Topic: [Map]/[Mod] Kit PvP
- Replies: 5
- Views: 1830
Re: [Map]/[Mod] Kit PvP
I like what you did here
- Sat Dec 30, 2017 10:28 am
- Forum: Modding
- Topic: custom weapon requests
- Replies: 97
- Views: 25093
Re: custom weapon requests
the dog bone sword throws this error
Same with odd wapon and sythe sword
And war hammer I think have something going on with the normal map
Same with odd wapon and sythe sword
And war hammer I think have something going on with the normal map
- Thu Dec 28, 2017 10:33 am
- Forum: Modding
- Topic: custom weapon requests
- Replies: 97
- Views: 25093
Re: custom weapon requests
Some weapons need to be fixed like the dog bone sword. But is a very cool weapon pack, for more exposure it would be nice to have them on the workshop
- Sat Dec 23, 2017 11:10 am
- Forum: Modding
- Topic: [Map] Turner's Castle (Updated 2-20-12)
- Replies: 41
- Views: 10590
Re: [Map] Turner's Castle (Updated 2-20-12)
fixed it, not the lite version since we are on 2017
- Thu Nov 23, 2017 1:31 am
- Forum: Modding
- Topic: [Map] Lambent Dash
- Replies: 6
- Views: 1940
Re: [Map] Lambent Dash
I fixed this map, fixed some wrong paths and commented the post_night shader since that no longer works.
I like it. We have very few racing maps so its nice to find one of these on the sumlauncher.
I like it. We have very few racing maps so its nice to find one of these on the sumlauncher.