Search found 56 matches
- Tue Mar 03, 2009 12:26 pm
- Forum: Lugaru
- Topic: eyeCube MapPack
- Replies: 22
- Views: 18758
Re: eyeCube MapPack
Thanks, yes- I know they're challenging. A guide is included (easiest ways to beat the levels, etc..) if they're too hard. Also, you can always skip them. If you do, I recommend going to level 14, which is my favorite. Everything is explained in the text documents, but I'll repost some of it here: M...
- Mon Mar 02, 2009 8:56 pm
- Forum: Lugaru
- Topic: eyeCube MapPack
- Replies: 22
- Views: 18758
eyeCube MapPack
I've made a map pack (replacing challenges 1-14), because I'm too lazy to make a campaign. A few of the maps were supposed to be a part of a campaign, but still function as challenge maps without dialogue. Link to file (fixed link): https://www.box.com/files/0/f/0/1/f_6758332733 Lotus Wolf has provi...
- Mon Mar 02, 2009 7:41 pm
- Forum: Lugaru
- Topic: Lugaru challenges 5 and 10- How to get to ground level
- Replies: 8
- Views: 4976
Re: Lugaru challenges 5 and 10- How to get to ground level
I've noticed both of these, but whether or not they were purposeful is the question. Surely if it was supposed to be impossible, they'd be much higher up.
- Mon Mar 02, 2009 7:37 pm
- Forum: Lugaru
- Topic: the Seven Tasks - a mini campaign
- Replies: 164
- Views: 386150
Re: the Seven Tasks - a mini campaign
Great campaign; I like the puzzle aspect of it, which gives a break from so much fighting. The story is more or less good, but the scenery (graphics, etc..) are good, considering how difficult map editing is in Lugaru. The zombie level is fun, but too easy because the enemies are too slow xD (I play...
- Mon Mar 02, 2009 7:28 pm
- Forum: Lugaru
- Topic: Whats the best Lugaru weapon?
- Replies: 13
- Views: 6624
Re: Whats the best Lugaru weapon?
Sword (especially for killing wolves). The knife is very good for long range attacks and the "ninja bonus" for flipping, which is just fun. Unarmed is good, but only if you use it a lot and are good at it (really, what's the point of weapons if being unarmed is better?). The staff would be...
- Mon Mar 02, 2009 6:40 pm
- Forum: Lugaru
- Topic: How I found Lugaru (How did you?)
- Replies: 44
- Views: 67530
Re: How I found Lugaru (How did you?)
My friends in 6th grade (4 years ago) told me about it, I downloaded it, and was almost instantaneously better than everyone else. Of course, the computer I downloaded it to was a school computer (they issued out mac laptops at the beginning of the year) and didn't know there was a Windows version a...
- Fri Feb 27, 2009 2:08 pm
- Forum: Wolfire
- Topic: As Wolfire grows...
- Replies: 8
- Views: 4242
Re: As Wolfire grows...
Well- yes, they're not a corporation. You understand my point, though, it seems. There just won't be enough time to deal with every single person that wants to ask a question, etc. I kinda like the fact that Wolfire is such a small company (if I can call it that?), because of this reason. And, usual...
- Thu Feb 26, 2009 8:31 pm
- Forum: Wolfire
- Topic: As Wolfire grows...
- Replies: 8
- Views: 4242
As Wolfire grows...
Do you think that, as Wolfire Games grows, they may lose some of their interactivity (the ability to access live chat with John at almost any random given time) or communication- the thing that makes them so great (other than, you know, their games) and unique from other corporations? Do you think t...
- Sun Feb 22, 2009 10:33 am
- Forum: Lugaru
- Topic: Raider Campaign
- Replies: 17
- Views: 11187
Re: Raider Campaign
Really? I feel like I've tried that but it didn't work. I'll try again.
- Sat Feb 21, 2009 9:52 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Critical Hits
- Replies: 23
- Views: 3487
Re: Critical Hits
Random critical hits are far too RPG-like, which I imagine is NOT the direction Wolfire wants to go. However, it could be like this; Critical hits happen when the enemy is stunned (after they get up from being knocked down or something), and do more damage depending on timing, the area hit, and the ...
- Sat Feb 21, 2009 8:54 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Issues w/ startup
- Replies: 1
- Views: 673
Issues w/ startup
When I start the program, it displays this message: Shader fallback path currently unsupported I can press "OK" and skip this, but I want to know why it's there. After I get it working- It cuts off around loading object 450 something, and says that lugaru2.exe has stopped working, and begi...
- Sat Feb 21, 2009 5:10 pm
- Forum: Lugaru
- Topic: Raider Campaign
- Replies: 17
- Views: 11187
Re: Raider Campaign
That's not it:
It's based on the real campaign, so I need the characters to be PERFECTLY accurate.
It's based on the real campaign, so I need the characters to be PERFECTLY accurate.
- Sat Feb 21, 2009 2:53 pm
- Forum: Lugaru
- Topic: Raider Campaign
- Replies: 17
- Views: 11187
Re: Raider Campaign
Doesn't work. Always reverts to Turner-fur when I load the map.
- Sat Feb 21, 2009 2:19 pm
- Forum: Lugaru
- Topic: Raider Campaign
- Replies: 17
- Views: 11187
Re: Raider Campaign
Wouldn't that affect other player's fur as well?
- Sat Feb 21, 2009 1:50 pm
- Forum: Lugaru
- Topic: Raider Campaign
- Replies: 17
- Views: 11187
Re: Raider Campaign
Thanks- I have another question, though.
How do I set my character to have a certain color of fur? After I set it (by typing "white" or something), I save and load the map, and my fur is brown, like Turner, again.
How do I set my character to have a certain color of fur? After I set it (by typing "white" or something), I save and load the map, and my fur is brown, like Turner, again.