Search found 852 matches
- Fri Aug 15, 2014 5:38 am
- Forum: Wolfire
- Topic: Human Characters
- Replies: 38
- Views: 58721
Re: Human Characters
I do have Okami, it's one of my favorite games. What I'm saying is there aren't many good games like that.
- Sat Jul 19, 2014 2:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [idea] inventory
- Replies: 12
- Views: 1827
Re: [idea] inventory
The idea i had was that those inventory slots wouldn't be visible, but it'd give an idea of how the inventory could work based on the size of the object you put in the backpack, so obviously swords would be too big to fit in a backpack, but a knife and some supplies might be able to fit.
- Sat Jul 05, 2014 9:05 pm
- Forum: Modding
- Topic: [Tutorial] Medpack Cutscene using Dialogue Editor
- Replies: 4
- Views: 1873
Re: [Tutorial] Medpack Cutscene using Dialogue Editor
That is ingenious, thanks for the tutorial!
- Sat Jul 05, 2014 4:52 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57611
Re: Post Cool Overgrowth Screenshots
It could be a graphics bug with the new alpha, though I haven't been having that problem...
- Tue Jul 01, 2014 7:04 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Just a quick doubt
- Replies: 4
- Views: 761
Re: Just a quick doubt
same here
- Fri Jun 27, 2014 11:30 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [idea] inventory
- Replies: 12
- Views: 1827
Re: [idea] inventory
Maybe specific items like wearable bags and backpacks can have inventory space (maybe even without an interface or HUD). For example a medium sized bag can hold maybe a dagger and two small bags of food/supplies.
- Mon Jun 23, 2014 10:10 am
- Forum: Modding
- Topic: [MAP] Diamask: The Jade Pass
- Replies: 13
- Views: 5134
Re: [MAP] Diamask: The Jade Pass
How were you able to add so much dialogue without the level crashing and breaking all of it? I haven't attempted it since a few alphas back, but i couldn't make more than two dialogue sequences without the game suddenly crashing and bugging them. Great job on the level btw
- Thu Jun 19, 2014 8:43 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57611
Re: Post Cool Overgrowth Screenshots
it looks like someone drew an X on the wall with blood
- Mon Jun 16, 2014 9:45 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57611
Re: Post Cool Overgrowth Screenshots
I just dropped a bunch of spears in a tiny hole i built with wood.... I think like the ragdolls, weapons have a way of turning off their physics to lessen the lag, But when the physics are still on, you can still get hit by them lol. With all the spears, they keep hitting eachother and reactivating ...
- Mon Jun 16, 2014 4:38 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57611
- Sat Jun 07, 2014 2:47 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: "Talking"
- Replies: 5
- Views: 939
Re: "Talking"
Its a simple piece of code, but you will have to edit the Overgrowth scripts to place it in... I think you can open it with notepad, but I use notepad ++. if(GetInputDown(this_mo.controller_id,"y")){ this_mo.rigged_object().SetMorphTargetWeight("mouth_open",0.9f,1.0f); } Note: To...
Re: Fan Art
thanks,
what i did was i made a flat figure starting with a circle object and extrusions for the body and ears, and added an armature for animations.
what i did was i made a flat figure starting with a circle object and extrusions for the body and ears, and added an armature for animations.
Re: Fan Art
here's another little parkour gif thing... but this time i made it in blender :p
- Sat May 17, 2014 7:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Usable Objects?
- Replies: 7
- Views: 1146
Re: Usable Objects?
I've been wanting some kind of usable door for a long time.
- Sat May 03, 2014 9:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Post Cool Overgrowth Screenshots
- Replies: 302
- Views: 57611