Search found 51 matches

by Lhorkan
Mon Jan 16, 2012 4:40 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: OvergrowthJS Alpha #6 - The Speedrun Update!
Replies: 29
Views: 8210

Re: OvergrowthJS Alpha #2 - Updated engine

It works in Opera now! Yay!
by Lhorkan
Mon Jan 16, 2012 4:28 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: [Auto Updater] SUMLauncher - 3.0.8
Replies: 1542
Views: 1911676

Re: [Auto Updater] SUM Overgrowth Utilities

I don't understand the whole On/Off thing while it would be way more simple with some tickable boxes. (BTW is your pseudonym because of Morrowind? Juste curious x) ) Oh I just think the On/Off radio buttons are cooler than a checkbox; I know checkboxes make more sense for a boolean value, but they ...
by Lhorkan
Sun Jan 15, 2012 5:36 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: OvergrowthJS Alpha #6 - The Speedrun Update!
Replies: 29
Views: 8210

Re: Introducing Overgrowth 2D JavaScript

SteelRaven7 wrote:
Lhorkan wrote:It doesn't. :(
:( Which one did you try? I've been messing with the prototype a bit, and if you were unlucky, you might've tried accessing it when I saved it. Try again :D!
Tried it in Opera, and it still doesn't work. I can play it in Chrome though.
by Lhorkan
Sun Jan 15, 2012 11:59 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Soon we will be throwing knifes around
Replies: 9
Views: 1479

Re: Soon we will be throwing knifes around

Yeah, can't wait. :D Now the next big thing will be pulling knives out of enemies. 8)
by Lhorkan
Sun Jan 15, 2012 11:42 am
Forum: Overgrowth - Secret Preorder Forum
Topic: [Auto Updater] SUMLauncher - 3.0.8
Replies: 1542
Views: 1911676

Re: [Auto Updater] SUM Overgrowth Utilities

Really cool tool, just one thing I'd like to see changed for the updater (not sure if it's been mentioned before, I must admit I didn't read through the entire thread): a button to update to the latest available alpha in one click, instead of having to manually upgrade one alpha at a time. If you're...
by Lhorkan
Sun Jan 15, 2012 8:47 am
Forum: Overgrowth - Secret Preorder Forum
Topic: OvergrowthJS Alpha #6 - The Speedrun Update!
Replies: 29
Views: 8210

Re: Introducing Overgrowth 2D JavaScript

SteelRaven7 wrote:EDIT3: While it has some graphical errors, the prototype now works on firefox. It should in theory work on Safari and Opera as well, but hasn't been tested.
It doesn't. :(
by Lhorkan
Tue Dec 20, 2011 6:28 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth 2D
Replies: 25
Views: 3728

Re: Overgrowth 2D

The jumping looks great, props!
by Lhorkan
Tue Dec 13, 2011 12:20 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Quick suggecstion.
Replies: 5
Views: 875

Re: Quick suggecstion.

r1esg0 wrote:Just, add a key to spawn more enemies.
Try pressing "x" when the enemies are dead. :)
by Lhorkan
Sun Dec 11, 2011 11:14 am
Forum: Modding
Topic: The Epic First Person Mod v1.0 - a207
Replies: 278
Views: 48311

Re: The Epic First Person Mod [Plans / WIP]

Exciting stuff, keep us posted!
by Lhorkan
Sun Dec 11, 2011 8:13 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a160, weekly build
Replies: 31
Views: 6604

Re: Unofficial Overgrowth a160, weekly build

The color picker needs some default palettes IMO, to make the coloring go faster. I personally always have a lot of trouble making a nice brown color, it'd be great if we could have the old Robbert coloring scheme back (possible along with other nice looking color schemes, not the fluorescent ones I...
by Lhorkan
Sat Dec 10, 2011 5:47 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Wall jumping|exteme parkour tutorial
Replies: 5
Views: 905

Re: Wall jumping|exteme parkour tutorial

That's really cool, thanks!
by Lhorkan
Wed Feb 09, 2011 5:18 pm
Forum: Wolfire
Topic: No female characters planned?
Replies: 81
Views: 65378

Re: No female characters planned?

I think that Overgrowth, featuring anthropomorphic animals, already gets unjustified flack for being a "furry" game. I don't think adding overly sexually appealing females would help the game on this subject. In fact, those slanderers would even have a point then.
by Lhorkan
Wed Feb 09, 2011 2:06 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Sword Fighting
Replies: 4
Views: 962

Re: Sword Fighting

I found it to be perfectly possible to slash my opponents in Lugaru (well, I wouldn't know about the hardest difficulty setting). I would like to see a more complete weapons combat system too however.
by Lhorkan
Wed Feb 09, 2011 12:27 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: New feature idea : build cavities
Replies: 15
Views: 2252

Re: New feature idea : build cavities

Basically what you are suggesting is adding modeling tools to the engine. At first I'd say that that's probably not possible or would be asking too much from the devs, but they have surprised us time and time again with their awesome engine (like the rigging animation editor), so who knows? :P
by Lhorkan
Tue Dec 28, 2010 5:45 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Good-bye Titans & Cat Leap City
Replies: 15
Views: 2442

Re: Good-bye Titans & Cat Leap City

Awesome video! :D The little screen showing the long drop is brilliant.