Search found 349 matches
- Tue Sep 01, 2015 12:25 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Wiki
- Replies: 119
- Views: 107696
Re: Overgrowth Wiki
Sweet, an update of the wiki is very appreciated. Would be very handy to have a more organized and complete documentation of everything in the wiki.
- Sun Aug 30, 2015 6:49 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: When's the next update!
- Replies: 8
- Views: 1305
Re: When's the next update!
You should calm down a bit. The question gets asked a lot in the last time, but it is no reason to be insulting. It is not easy to find the relevant information in this big pool of data. And it does not help anyone if people feel unwelcome here. It really isn't hard to find info about this game. I ...
- Sun Aug 30, 2015 7:49 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: When's the next update!
- Replies: 8
- Views: 1305
Re: When's the next update!
http://forums.wolfire.com/viewtopic.php?f=13&t=37430 http://forums.wolfire.com/viewtopic.php?f=2&t=33344 http://www.ogweekly.com/ and now shut up and be patient. "Someone without patience is someone without life" said by Rodeje25 You should calm down a bit. The question gets asked...
- Sat Aug 29, 2015 5:28 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Anybody know how to disable this
- Replies: 2
- Views: 891
Re: Anybody know how to disable this
You have to commend out
in the update function of the file Data/Scripts/challengelevel.as.
Code: Select all
VictoryCheckNormal();
- Fri Aug 28, 2015 7:14 am
- Forum: Modding
- Topic: [Mod] Stealth attraction mod *Updated to Beta 2*
- Replies: 23
- Views: 4658
Re: [Mod] Stealth attraction mod *Updated to a209*
Does anyone know a good app to open/edit .as files i will need this in the future because i always mod my games and I want this mod since I play stealth games usually, or can someone tell me if i put this in when i have already put in a different mods aschar.as file will that be deleted? If you're ...
- Sat Aug 22, 2015 8:52 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Sky Error
- Replies: 11
- Views: 1831
Re: Sky Error
Have you tried to completely remove the game and reinstall it?
- Wed Aug 19, 2015 5:53 am
- Forum: Modding
- Topic: [SUMLauncher] Community Content Submission Process
- Replies: 38
- Views: 38867
Re: [SUMLauncher] Community Content Submission Process
There are a few potential issues. First of all, your mod will be called "stuff" in SUMLauncher if we keep the folder structure like this. Secondly, there are no images for the spawner, which do need to be in UI/spawner. The third one is not a real issue, but without a folder structure ins...
- Tue Aug 18, 2015 12:51 pm
- Forum: Modding
- Topic: [SUMLauncher] Community Content Submission Process
- Replies: 38
- Views: 38867
Re: [SUMLauncher] Community Content Submission Process
so i think this would be quite useful for other users too so it would be cool if it was in sumlauncher i hope i didnt forget anything Project Name: modding stuff Username: thomason1005 Link to Original Thread: i guess this one http://forums.wolfire.com/viewtopic.php?f=16&t=37162&hilit=+dial...
- Tue Aug 18, 2015 3:36 am
- Forum: Modding
- Topic: *CLOSED* Admin Please Delete.
- Replies: 81
- Views: 28405
Re: [Community][WIP] Overgrowth: Online Multiplayer Project
From what I've seen so far, you have done amazing. Way to pull through and do what most thought impossible. Be sure to utilize Angelscript's initialization scripts a lot, will save a lot of call on function hassles, and possibly give you an easy way to make an auto-connect to a main server when sta...
- Mon Aug 10, 2015 3:04 pm
- Forum: Modding
- Topic: *CLOSED* Admin Please Delete.
- Replies: 81
- Views: 28405
Re: [Community][WIP] Overgrowth: Online Multiplayer Project
Here's an update:
Pew, that was really not easy to do.
Pew, that was really not easy to do.
- Mon Aug 10, 2015 7:55 am
- Forum: Modding
- Topic: [Tutorial] Creating your first map
- Replies: 101
- Views: 79708
Re: [Tutorial] Creating your first map
Hello Overgrowth Community :) First I'd like to thank SteelRaven7 for this very helpful tutorial thread. My question is: Does somebody have a rough idea of how many i can build without getting any lags ? Because when i made a floor, to have an even ground to build on, it already started lagging whe...
- Mon Aug 03, 2015 9:14 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Just downloaded the earliest alpha I possibly could...
- Replies: 9
- Views: 1645
Re: Just downloaded the earliest alpha I possibly could...
They are in this sub section of the forum. You can find them easily with the forum search.thomasmcquaidee wrote:Where do you find the download links to earlier alphas? I'm curious in seeing how far the game has come
- Sun Aug 02, 2015 8:19 am
- Forum: Modding
- Topic: {ADD-ONS} SKIES
- Replies: 15
- Views: 3128
Re: {ADD-ONS} SKIES
id like to give skyboxing a go, and I came across this, I searched for skyline images, checked the copyright issues with them, but what do you want from a city skyline, most images are from out at sea/ too low, and others are copyrighted/ illustrated also, doesn't "Receiver" have a skylin...
- Sun Aug 02, 2015 8:14 am
- Forum: Modding
- Topic: [Map] Skyline
- Replies: 11
- Views: 2323
Re: [Map] Skyline
really love the idea of the wind by the way how do you use the multiplayer stuff? Thanks. You install the OGMP client like any other script mod: you just copy and paste it into the Overgrowth folder (it's basically just some .as, .xml and .html files). Then you load the level you want to play, pres...
- Sat Aug 01, 2015 7:38 pm
- Forum: Modding
- Topic: *CLOSED* Admin Please Delete.
- Replies: 81
- Views: 28405