Search found 80 matches
Re: New MOD
does anyone have any custom animations? that would be very helpfull to this mod
Re: New MOD
thats cool, i get it, i had mid terms last month
Re: New MOD
just a bit longer!
Re: New MOD
if anyone have any custom animations, that could be very helpful to this mod
Re: New MOD
got this screenshot while testing the mod
Re: New MOD
WHAT????
maybe they could use this:
lol
maybe they could use this:
lol
Re: New MOD
thanks, i only have about 10 more levels to make
Re: New MOD
ya, sometimes there is an invisible weapon glitch, that not caused by the mod but it might be a bug caused by dedit
Re: help?
this is true
Re: New MOD
daxtart wrote:Sweet! Is this going to include what you sent me?
did the mod work ok?
any feedback on things to fix or improve will be appreciated and taken into account
Re: help?
change the idle animation for one of the dead animations (like dead1 for example)
then, spawn a charicter with that type and he will be immobile
then, spawn a charicter with that type and he will be immobile
- Tue Jan 21, 2014 4:49 am
- Forum: Lugaru
- Topic: Lugaru Variable Playground Mod v1.2
- Replies: 14
- Views: 32761
Re: Lugaru Cheat Engine Mod (Windows)
ya, it works now, the other time must have been a glitch or something because i had to restart the lugaru processes to get the cheat to work again
Re: New MOD
Ah yes, I believe there is a level limit for Lugaru's campaigns. But you could always just split your campaign into two separate campaigns. What I mean is, make one campaign with, for example, 25 levels. Then make a "part 2" campaign with all the other levels. Some of the user-submitted c...
- Mon Jan 20, 2014 4:50 pm
- Forum: Lugaru
- Topic: Lugaru Variable Playground Mod v1.2
- Replies: 14
- Views: 32761
Re: Lugaru Cheat Engine Mod (Windows)
i tried ctrl,f12,-.0 and it just did wierd stuff like make everyone slide around and stuff
Re: New MOD
i seem to have ran into a problem... i cannot create more than 35 levels