randomness

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Glabbit
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Re: randomness

Post by Glabbit » Sun Sep 14, 2008 4:48 am

over 9000 lions... GET IN THE TIE-FIGHTER!
it's locked!
FEEL THE FORCE OF 9000 LIONS, LUKE!

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BunnyWithStick
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Re: randomness

Post by BunnyWithStick » Sun Sep 14, 2008 6:52 am

"It's locked"? Wow, we have a Harry the Handsome Executive meme now.

Oh no… It's locked!

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invertin
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Re: randomness

Post by invertin » Sun Sep 14, 2008 3:45 pm

If I had a moo for poopy dishwasher MANGOOOOLLLIIIIOOOOOOOOO

....

Also- Hail Naga.

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Renegade_Turner
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Re: randomness

Post by Renegade_Turner » Sun Sep 14, 2008 5:09 pm

BunnyWithStick wrote:"It's locked"? Wow, we have a Harry the Handsome Executive meme now.

Oh no… It's locked!
Am I the only one with no clue what you're talking about? ):

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Grayswandir
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Re: randomness

Post by Grayswandir » Sun Sep 14, 2008 5:26 pm


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Cmyszka
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Re: randomness

Post by Cmyszka » Sun Sep 14, 2008 5:34 pm

haha, I own and have owned that game.

Harry is a beast

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Viking Zippy
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Re: randomness

Post by Viking Zippy » Sun Sep 14, 2008 7:19 pm

YAHOO! *crash crunch crunch*

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BunnyWithStick
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Re: randomness

Post by BunnyWithStick » Sun Sep 14, 2008 8:16 pm

Too bad my classic is broken and not even a clean reinstall fixed it. Translation: Harry runs slow as hell in classic (Not to mention the broken graphics) and I don't have a bootable OS9 install anymore.

But… "You're Fired! *BOOM*"

Yes, you get a special death if you die due to loss of corporate favour. (Either by Ubermann's less-corporate-favour beam or by shooting fellow employees.)

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Grayswandir
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Re: randomness

Post by Grayswandir » Wed Sep 17, 2008 5:07 am

BunnyWithStick wrote:Too bad my classic is broken and not even a clean reinstall fixed it. Translation: Harry runs slow as hell in classic (Not to mention the broken graphics) and I don't have a bootable OS9 install anymore.
Harry never ran well in Classic mode past OS X 10.2.8, in 10.3.9 it was bearable. Once you get to 10.4.x, its horrid.

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Glabbit
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Re: randomness

Post by Glabbit » Wed Sep 17, 2008 10:18 am

Ahhhhhhh Harry!
zOmg!
I played that long time ago... whew! memories!

Loved the concept. You just really don't get games like that nowadays. Originality is very rare.

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Re: randomness

Post by MONKEYZ RULE » Fri Dec 05, 2008 9:04 am

http://funnydog.ytmnd.com/ Sorry to resurrect this but O_O

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Glabbit
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Re: randomness

Post by Glabbit » Fri Dec 05, 2008 9:10 am

Nothing wrong with resurrecting this thread, but, generally, well, What?

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Re: randomness

Post by MONKEYZ RULE » Fri Dec 05, 2008 9:13 am

The link -_-

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Glabbit
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Re: randomness

Post by Glabbit » Fri Dec 05, 2008 11:45 am

Yes, that was my reaction to the link.

*general old-man-mumblings along the lines of:
"How much am I going to have to explain?"*

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Count Roland
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Re: randomness

Post by Count Roland » Sat Dec 06, 2008 3:07 am

how many t's?

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