Update: Now that I have several videos, I'll be placing a Table of Contents up here on the first post:
- [+] index
- Weekly Update #19:
Weekly Update #17:
Weekly Update #14:
Weekly Update #12:
Weekly Update #9:
Weekly Update #8:
Weekly Update #5:
Weekly Update #4:
Weekly Update #1: [youtube]http://www.youtube.com/watch?v=aLyZ50jN ... e=youtu.be[/youtube]
Gameplay Demonstration 3:
Gameplay Demonstration 2:
Gameplay Demonstration 1:
Egypt vs. Greece:
Hello everyone! For a while now, I've been working on my own PC game. Progress has been slow, and I've been reluctant to show it off yet as a result of how incomplete it still is, yet I've ultimately decided it would be for the best to get feedback early.
While vastly different than Lugaru in genre and scope, it does bare some similarities - they both primarily feature anthropomorphic animals in combat and war, particularly hares (my personal favorite, and the most completed so far). I've often admired Lugaru and Overgrowth, and I feel like they've given me a measure confidence in my own game development. I really respect the Overgrowth team and thank them for being an inspiration.
The game is a Fighting game and Real-time Strategy game hybrid (one of which is known for being done well on consoles but not PC, and the other visa versa). The setting involves the war of various anthropomorphic animal species at war with some aspects taken from Norse Mythology.
I've recently compiled a video to show what I have so far, now up on YouTube:
I would definitely appreciate any feedback, and hope to have extended discussions with those who might be interested. There's a lot done so far, but much, much more left to be done. Thank you very much to everyone