
You can always check my twitter as well. I don't update much more than once a day, and sometimes not even that. But I usually put info on there when it happens.
http://twitter.com/#!/ButtsGames
blood-shard wrote:Nice to hear about your progress![]()
Please get back to us as soon as possible, on how that's gonna turn out
Thanks for some input on that. I'll look into it.Endoperez wrote:blood-shard wrote:Nice to hear about your progress![]()
Please get back to us as soon as possible, on how that's gonna turn out
The functions for generating random numbers are usually under Math. C# didn't do it this way. I think you had to create an object from the Random class, and then use that object to call the functions that return random values. Something like this:
Random rand_numbers = new Random();
int diceroll = rand_numbers.Next(1,6);
edit: this is a better example