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Re: Dominance Development

Posted: Wed Feb 01, 2012 8:38 pm
by adwuga
Korban3 wrote: I've started work on a GUI to allow the player to change what they are wearing in-game in real time to show off the clothing display as well as change the character they play as.
Can we make them naked?

Re: Dominance Development

Posted: Wed Feb 01, 2012 10:11 pm
by Ragdollmaster
Is it just a regular GUI, or is it a full-blown GUI interface?

Re: Dominance Development

Posted: Wed Feb 01, 2012 10:20 pm
by underthedeep
i wish this was cross platform cuz i would love to see your progress

Re: Dominance Development

Posted: Thu Feb 02, 2012 11:01 am
by Janekkubek
How can I subscribe your blog so proper mail would inform me about new posts?

Re: Dominance Development

Posted: Sun Feb 05, 2012 4:03 pm
by Korban3
http://wingedpuma.wordpress.com/2012/02 ... -alpha-02/
Just got the new update out.
adwuga wrote: Can we make them naked?
Not via the GUI, yet. You can do it, however, by making all of the applicable clothing assets transparent :wink:
Ragdollmaster wrote:Is it just a regular GUI, or is it a full-blown GUI interface?
It's not full-blown yet. It's just a placeholder menu that pops up and allows you to put on and take off a gas mask. I'll be adding more clothes as well as the ability to change the character, this week for sure.
underthedeep wrote:i wish this was cross platform cuz i would love to see your progress
I realy want to make it cross-platform. How to move from C++ .exe compiling to a C++ Mac and/or Linux compatible variant? I'm sure there's all sorts of issues I'd have to figure out, but I want to at least put the time into learning how to do it.
Janekkubek wrote:How can I subscribe your blog so proper mail would inform me about new posts?
You could follow my Twitter to get updates, but there may be an RSS feed button somewhere on the blog. I'm not sure how to set this up other than to write down all my contacts and just manually e-mail you all.

Re: Dominance Development

Posted: Tue Feb 07, 2012 10:22 pm
by adwuga
This will replace porn. Thank you for helping me remove around 338 GB of data from my computer.

Re: Dominance Development

Posted: Wed Feb 08, 2012 9:53 pm
by Korban3
Actually, I just made it about 5 times easier to make 'em nekkid.
I add the buttons for all the current clothing items into the GUI menu, so now you don't even have to change the textures.
But thanks, and no problem. I'm ok with it, I guess if that's what you really get off on...

Re: Dominance Development

Posted: Wed Feb 08, 2012 10:17 pm
by Ragdollmaster
I don't think anyone understood the GUI interface joke :lol:


Re: Dominance Development

Posted: Thu Feb 09, 2012 11:38 pm
by Korban3
FACEPALM
Didn't even think of that scene.
But man does it remind me how much I absolutely love (Read "Hate" [Read "Want to burn in a Hole"] ) that show.

Re: Dominance Development

Posted: Fri Feb 10, 2012 1:51 am
by Jacktheawesome
I don't get the joke. But it does sound like bullshit when she says it, whatever she's saying. Also what is that show?

Re: Dominance Development

Posted: Fri Feb 10, 2012 4:19 am
by Count Roland
"I'll create a graphical user interface interface using an extremely simple programming language from 1998, see if I can find track an internet protocol address"

Re: Dominance Development

Posted: Fri Feb 10, 2012 1:53 pm
by Freshbite
Yeah, it's dumb. The writers need some form of technical understanding before flerping out such crap.

Re: Dominance Development

Posted: Fri Feb 10, 2012 8:46 pm
by Jacktheawesome
Screenwriterdog.jpg

Re: Dominance Development

Posted: Fri Feb 10, 2012 9:02 pm
by Freshbite
That ... actually makes sense now.

Re: Dominance Development

Posted: Sun Feb 12, 2012 8:33 pm
by Korban3
So does anyone know how well/poorly SFML moves over to Mac and Linux applications? Or even what you use to run an application on the two? I am totally derp about how those two work. Hopefully, before July comes around and I go away for three months, I'll be able to get a Linux and Mac compatible process worked out for you guys.
Thanks for the interest and near derail-ification :roll: Wouldn't be the Wolfire forums without it.