BF3 short (Took me a while, appreciate a look) :)

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SilentSouth
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BF3 short (Took me a while, appreciate a look) :)

Post by SilentSouth » Sun May 27, 2012 1:58 pm

http://www.youtube.com/watch?v=6Ywz3-Pi ... ature=plcp

Hope you guys enjoy it, let me know what you think.

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Freshbite
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Re: BF3 short (Took me a while, appreciate a look) :)

Post by Freshbite » Sun May 27, 2012 3:03 pm

Huh.

That was... surprisingly good, actually.
I like how you integrated mission objectives and the timer into the scenery.

Good job!

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Jacktheawesome
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Re: BF3 short (Took me a while, appreciate a look) :)

Post by Jacktheawesome » Sun May 27, 2012 3:40 pm

Agreed, that was pretty cool. Looked very professional.
I did think though that you could have made it clearer what was actually going on at any one point, as there was no way to know who was on which team. That part was a bit confusing.

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Hibbe
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Re: BF3 short (Took me a while, appreciate a look) :)

Post by Hibbe » Sun May 27, 2012 9:18 pm

Which team was the viewer on?
The car blew up but the mission failed?

I got the impression that I was on team anti-sniper and they where the ones who blew up the car.

Very nice machinima indoodle.

(Offtopic; how did you get freecam in overgrowth without any UI?)

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SilentSouth
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Re: BF3 short (Took me a while, appreciate a look) :)

Post by SilentSouth » Tue May 29, 2012 6:44 pm

Basically, the man who is defusing the bomb is on his own, he tried to defuse the bomb but threats arise, he attempts to take out the threats and defuse bomb via remote but ends up getting killed in the process.

To freecam overgrowth we just used the normal freecam but used cookiecutter to remove the UI

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