Some questions
Some questions
Hi there, i've some questions because im going to start developing a new game.
1st.- Is better freeimage than SDL_image? if yes, where i can find a good tutorial (opengl) because i searched long time ago and couldnt find anything good.
2nd.- I want to make it multiplayer (like call of duty multiplayer, i mean, a server with 20 slots etc..) is there a good multiplayer library (free licence) or it doesnt matter?
and the last one How can i implement more than 1 shader at the same time, because now i use different programs but for light calculations etc Do i have to calculate it all the time???
I know the last question is a little weird but if u can understand it please let me know your answer.
Thank you everyone.
1st.- Is better freeimage than SDL_image? if yes, where i can find a good tutorial (opengl) because i searched long time ago and couldnt find anything good.
2nd.- I want to make it multiplayer (like call of duty multiplayer, i mean, a server with 20 slots etc..) is there a good multiplayer library (free licence) or it doesnt matter?
and the last one How can i implement more than 1 shader at the same time, because now i use different programs but for light calculations etc Do i have to calculate it all the time???
I know the last question is a little weird but if u can understand it please let me know your answer.
Thank you everyone.
Re: Some questions
As far as I know anything that's in SDL is a good way to go.
I don't know about any libraries or anything that help with that. You could ask David on the IRC if he could get you on the right track.
I haven't used any shaders, but I would imagine you just daisy chain them together, running the rendered image through each one individually before displaying it. Like, maybe use a linked list or array of pointers to each shader or something. I'm not experienced there, so I'm not entirely sure.
I don't know about any libraries or anything that help with that. You could ask David on the IRC if he could get you on the right track.
I haven't used any shaders, but I would imagine you just daisy chain them together, running the rendered image through each one individually before displaying it. Like, maybe use a linked list or array of pointers to each shader or something. I'm not experienced there, so I'm not entirely sure.
Re: Some questions
Thank you for your reply, i'm still hesitating using SDL_image or FreeImage but i have time to decide , but as far as i know freeimage is more used by games programmers than SDL_image (is a conclusion after the reading of some articles). Also i cant realise how more-than-one-pass shaders works using GLSL and opengl but i will try to find it (i will search examples using gauissian blur)
Again, thank you for your reply, and if someone knows anything about this please let me know it.
Again, thank you for your reply, and if someone knows anything about this please let me know it.
Last edited by Re<<aL on Wed Sep 26, 2012 11:54 am, edited 1 time in total.
Re: Some questions
Yeah, no problem. Just remember that you can consult David, in the IRC channel, as well. He's sure to be able to point you in the right direction.
Help
Someone plz help! everytime i load up overgrowth it tells me i need to activate a graphic card because i am using a laptop. Then when i load up a game it says something like fragment textures hw limit and the textures dont load. Plz help Thank you.
Re: Some questions
You'll want to hit up the Secret Preorder Forum for that one. Use the search bar first, the forum is already inundated with troubleshooting threads. I bet there's already a few threads in there that'd help you out no problem.
Re: Some questions
Do you ever wonder why these people post these things where they do? I guess it is the randomness forum but...
Re: Some questions
Ok thank you very much korban.
Re: Some questions
Ye be indebted narry a bit, lad.
Argh, ye oozing wart, why ye be buttin' in 'n' raisin' a bunch o' Tom Foolery when I be about? I don' know why folks be posting it here, I just be helpin 'em with thar hassles.
Argh, ye oozing wart, why ye be buttin' in 'n' raisin' a bunch o' Tom Foolery when I be about? I don' know why folks be posting it here, I just be helpin 'em with thar hassles.
Re: Some questions
I figured it out, I have an intel graphics card and overgrowth doesnt support intel cards YET.
Re: Some questions
I also have an Intel card. It ran on Windows, bu Linux has been a no go so far, for me.