I had no idea I was making a game about rape.
This pose appeared while I was testing the weight painting. I obviously still have some work to do. And I accidentally made it too low poly, so the fingers can't bend properly, but it's too late and I don't really care enough.
I ended up using makehuman, then destroying it to be more fit for a FPS, but I think I overdid it(I also don't know the proper ways of making it lower poly).
Also, is there some sort of alternative to weight painting? I kind of really hate weight painting, and I remember David posting about OG using volumetric heat diffusion something or other so OG characters wouldn't need weight painting, but as far as I remember, he invented that himself. Do all video game characters use weight painting or what?