non-Wolfire-related art/fanart

Anything else
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last
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Re: non-Wolfire-related art/fanart

Post by last » Sat Jun 01, 2013 3:02 pm

akazi wrote:Looking good. ;) Meat bunny?! : http://steamcommunity.com/sharedfiles/f ... =136592217
Actually you can find from my old posts about the re-creation of meat bunny the real shader that turned all the characters red and shiny like David's shaders did. And the shader still works.

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RagdollZombie
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Re: non-Wolfire-related art/fanart

Post by RagdollZombie » Tue Jun 04, 2013 5:58 pm

Frog c:
DERPY FROG.png

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akazi
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Re: non-Wolfire-related art/fanart

Post by akazi » Wed Jun 05, 2013 12:17 am

last wrote:
akazi wrote:Looking good. ;) Meat bunny?! : http://steamcommunity.com/sharedfiles/f ... =136592217
Actually you can find from my old posts about the re-creation of meat bunny the real shader that turned all the characters red and shiny like David's shaders did. And the shader still works.
Nice, I tried the shader and worked fine. Pretty funny looking. :P

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RagdollZombie
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Re: non-Wolfire-related art/fanart

Post by RagdollZombie » Thu Jun 20, 2013 6:59 pm

I made invader zim in blender :3

his head... is a pain in the ass to model XD
blender zim4.png
blender zim4.png (18.65 KiB) Viewed 4750 times

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akazi
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Re: non-Wolfire-related art/fanart

Post by akazi » Thu Jun 20, 2013 9:14 pm

sweeet! :D

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Re: non-Wolfire-related art/fanart

Post by RagdollZombie » Wed Jul 03, 2013 7:48 pm

Another monsterrr c:
Random monster .png

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akazi
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Re: non-Wolfire-related art/fanart

Post by akazi » Wed Jul 03, 2013 9:09 pm

Do you draw with the mouse? Just wondering.

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RagdollZombie
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Re: non-Wolfire-related art/fanart

Post by RagdollZombie » Wed Jul 03, 2013 9:34 pm

yeah XD I hardly ever use a tablet :3

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adwuga
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Re: non-Wolfire-related art/fanart

Post by adwuga » Thu Jul 04, 2013 12:53 am

Image
More stars for more America.

Hionimi
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Re: non-Wolfire-related art/fanart

Post by Hionimi » Sat Oct 05, 2013 4:43 pm

It looks related to Overgrowth/Lugaru, but it's not, it's a guy I tend to draw a lot, though rarely with a spear:
Image
Still struggling with colouring it... :|

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Endoperez
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Re: non-Wolfire-related art/fanart

Post by Endoperez » Sun Oct 06, 2013 11:41 am

I really like the drawing, but the pose is weird. He's sort of... mid-jump? His hands aren't quite aligned with the spear-shaft, and the spear itself looks really short, as if you ran out of space.

All the details are superb.

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Re: non-Wolfire-related art/fanart

Post by AmorphousGamer » Sun Oct 06, 2013 11:42 am

Endoperez wrote:I really like the drawing, but the pose is weird. He's sort of... mid-jump? His hands aren't quite aligned with the spear-shaft, and the spear itself looks really short, as if you ran out of space.

All the details are superb.
Dang. I really didn't even notice those things. :P

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Re: non-Wolfire-related art/fanart

Post by Hionimi » Sun Oct 06, 2013 12:45 pm

Endoperez wrote:I really like the drawing, but the pose is weird. He's sort of... mid-jump? His hands aren't quite aligned with the spear-shaft, and the spear itself looks really short, as if you ran out of space.

All the details are superb.
Yeah, I was struggling with the leg placement, center of gravity isn't working out, he'll topple backwards if he is standing. :mrgreen: And the spear is too short indeed, it's annoying how those things can be easily overlooked when you're busy drawing it. :| Thanks for pointing it out, might be able to alter those things with the power of digital technology! The linework is done traditionally, with good ol' ink.

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Re: non-Wolfire-related art/fanart

Post by akazi » Sun Oct 06, 2013 5:51 pm

Well it could be something like a quarterspear.

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Re: non-Wolfire-related art/fanart

Post by Endoperez » Mon Oct 07, 2013 2:35 am

Hionimi wrote:Yeah, I was struggling with the leg placement, center of gravity isn't working out, he'll topple backwards if he is standing. :mrgreen: And the spear is too short indeed, it's annoying how those things can be easily overlooked when you're busy drawing it. :| Thanks for pointing it out, might be able to alter those things with the power of digital technology! The linework is done traditionally, with good ol' ink.
I don't know, it's good for what it is, but getting into the habit of fixing those sorts of faults post-haste won't be very productive. It'd be better to find ways to avoid making those mistakes in the future.

How do you draw, usually? Do you start drawing the pose and figure right away, or do you doodle some small thumbnail-sized ideas down first?

Ive found that thumbnailing and sketching really helps to get the concrete idea and details down, and unlike that finished drawing, they're fast to do. For example...

Image

There are several thumbs where he tries to convey strength and holding up a big weight, but some of those don't look very strong. 1 and 3 look like they're being crushed by a weight, 2 isn't crushed but he's just hanging there in a weird way. The one rock-holding pose on the right side looks better, and combining that with the legs from 2 or 3 would make for a really nice strong pose.

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