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Posted: Tue Jan 02, 2007 10:24 am
by Kalexon
David wrote:I don't know, it looks like the player character is essentially playing the role of an intelligent designer.
Not really, I mean seeing as how there is a "Tidal Pool Phase" where you have the cellular version of your creature going around eating other cells and evolving into a more complex life form I'd say at least some people will find it offensive.

Posted: Tue Jan 02, 2007 6:20 pm
by zatoichi
yeah, because having a game made that doesn't fit exactly with your beleifs is so offensive.

Posted: Wed Jan 03, 2007 3:40 am
by RhinoG
Has no one thought of making a massive anthropormorphic bunny race in this game yet?


What an orignial idea! :wink:

Posted: Wed Jan 03, 2007 4:31 pm
by loki J Lo
Since its by the guy who made The Sims, it is likely it will be ported to Mac.

Posted: Wed Jan 03, 2007 6:04 pm
by BunnyWithStick
…What? Wow. Does that mean Maxis, or just someone on the Maxis team?

Posted: Thu Jan 04, 2007 12:13 am
by Jeff
Will Wright is the famous designer, Maxis is the developing studio.

Posted: Thu Jan 04, 2007 1:37 am
by BunnyWithStick
Essentially, Maxis. Unless Will Wright isn't part of Maxis.

Posted: Thu Jan 04, 2007 1:56 am
by BunnyWithStick
I just had a look at the spore website and I don't like it so far, mainly as it contains phases, and the fact that instead of controlling one creature or many creatures for the entire game, it changes midgame.

It sounds pretty linear to me.

Posted: Thu Jan 04, 2007 2:21 am
by David
Games that mix genres like this rarely succeed: they appeal only to those who enjoy all of the genres included.

Posted: Thu Jan 04, 2007 3:11 am
by BunnyWithStick
And what genres would you categorise Spore in?

Posted: Thu Jan 04, 2007 10:53 am
by invertin
I like all game styles except stealth, which I suck at.(Except for hitman)

Cell stage=2D Arcade
Creature stage=RPG/Sims
Tribe and city=RTS/Sims city
Space=Sandbox

One thing that concerns me, how will you be able to get back to your home planet after alot of space travelling? there's 500,000 stars or something like that!

Posted: Thu Jan 04, 2007 1:01 pm
by Crill3
invertin wrote:One thing that concerns me, how will you be able to get back to your home planet after alot of space travelling? there's 500,000 stars or something like that!
Magic button?

Posted: Thu Jan 04, 2007 6:25 pm
by BunnyWithStick
invertin wrote:I like all game styles except stealth, which I suck at.(Except for hitman)
I love stealth games! Though I don't like those that are completely stealth, although they're fun for a while. That's another feature I like about Lugaru 8)

Posted: Thu Jan 04, 2007 9:02 pm
by pyros soul
Crill3 wrote:Spore for all systems?
Spore for OSX?
Image

Posted: Thu Jan 04, 2007 9:21 pm
by tallyl.iii
invertin wrote:One thing that concerns me, how will you be able to get back to your home planet after alot of space travelling? there's 500,000 stars or something like that!
Same way as usual, coming directly back! Maybe space travel will actually require a realistic level of intelligence or memory in Spore. I wonder if gravity will exist. Like you could be by slung at an angle by a planets gravitational pull.