My Android game is on Google Play

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Endoperez
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My Android game is on Google Play

Post by Endoperez » Wed Dec 18, 2013 12:17 pm

So... Some of you guys might have seen the screenshots in the art thread, but the game I've been working on is now (more or less) finished. Could've used some more polishing, but for the most part I'm happy with it. I don't know how much actual replayability the game has, but it was fun to do and some others have also found it fun to play.

I'd appreciate it if you gave it a go, it's free on Google Play.

Image

I did the graphics, and had three others working on the code.

P.S. Please don't find any game-breaking bugs, we most probably can't update at all until January...

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Thomason1005
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Re: My Android game is on Google Play

Post by Thomason1005 » Wed Dec 18, 2013 2:11 pm

Id love to give it a try, but im on windows phone :( at least there will be gta soon

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akazi
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Re: My Android game is on Google Play

Post by akazi » Wed Dec 18, 2013 6:58 pm

Sorry I only have iphone. :'c Or else I would.

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Assaultman67
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Re: My Android game is on Google Play

Post by Assaultman67 » Wed Dec 18, 2013 8:03 pm

I'll give it a try.

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Constance
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Re: My Android game is on Google Play

Post by Constance » Wed Dec 18, 2013 8:04 pm

Damnit, as I.

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Endoperez
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Re: My Android game is on Google Play

Post by Endoperez » Thu Dec 19, 2013 12:18 am

Assaultman67 wrote:I'll give it a try.
Thanks!

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AmorphousGamer
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Re: My Android game is on Google Play

Post by AmorphousGamer » Thu Dec 19, 2013 12:49 pm

I really want to try it and then throw my opinions in your face but uh . . .
How do I play it?

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Endoperez
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Re: My Android game is on Google Play

Post by Endoperez » Thu Dec 19, 2013 1:35 pm

You need an Android phone to get it from Google Play. We didn't use an existing engine so we won't be porting it to other devices, or to PC, sorry. :(

If you download it, there is a tutorial. I'm hoping the tutorial is good enough to explain the stuff, so I'll hide my little guide under a spoiler tag. If you can't figure it out with the tutorial, please tell me what I should improve.
[+] mini-guide
Press "Play". On the next screen, without touching anything, press "Play" again. You should now see the actual game screen.

Your ostrich keeps running forward, because it's a silly bird. You get hurt if you hit a cactus, a bomb or a dynamite.

You can dodge stuff by jumping only. You can not go down (but many people ask about it, so we probably should have implemented it). You jump by swiping up. A swipe is done like this: touch the screen anywhere, move the finger towards the top of the screen, release.

When you touch the screen, you destroy any bombs and dynamite on the location you're touching. Swiping is also considered touching. If you keep your finger pressed on the screen for about 1 second, whether it's moving or not, the bomb-destroying power stops - you can't destroy them all by keeping your finger pressed down.

You get a higher score as you don't die, and as you collect coins. Your score is displayed on the high score list, and can be used to play with certain different game modifiers - "Fast" game goes faster, and you get points faster. "+00" and "+000" let you start with 2 or 3 extra lives, to a total of 4 or 5. In "0=<3<3" mode, every extra life powerup you collect gives you TWO lives, instead of 1.

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AmorphousGamer
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Re: My Android game is on Google Play

Post by AmorphousGamer » Thu Dec 19, 2013 2:05 pm

Ah, damn. I don't have a phone of any sort. Never needed it, considering I have no friends. :P

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Assaultman67
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Re: My Android game is on Google Play

Post by Assaultman67 » Sat Dec 21, 2013 8:15 pm

You really need a replay button on the screen after you lose.

I get tired of having to press exit and then replay.

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Endoperez
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Re: My Android game is on Google Play

Post by Endoperez » Sun Dec 22, 2013 2:00 pm

Assaultman67 wrote:You really need a replay button on the screen after you lose.

I get tired of having to press exit and then replay.
That's due to bad design early, and unlikely to change. :( some game modes cost to play, collected points can't be checked in-game.

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