IGD: PARENTS VS. STEAM.
Posted: Tue Jun 03, 2014 5:20 pm
Oh boy, bring out the popcorn, I found something I can start a discussion about!
Here's a link to a post I wholeheartedly disagree with:
http://steamcommunity.com/app/212680/di ... 613578711/
A summary of this post: "FTL is not appropriate for kids and needs a difficulty setting for them, it could teach them things valued at my (And potentially other) companies.
It's a great game that should reach another audience and will benefit them as a result."
That's not it exactly, but that's as nice as I can put it while staying on topic.
That hit home for me, I love and worship FTL (Our god, his son Tree Jesus) so this was an insult and a (SHAMEFRUL DISPRAY) a disgrace to think that he would assume the community would be okay with him going against what FTL tried to be and that the developers would be fine going against their original vision and would make this JUST for him.
I mean, if you played FTL, you know this would never work and that this guy shouldn't have expected anything (He's at least 40 by the way, his own words) because of the nature of the genre, I mean come on, FTL's difficulty isn't going anywhere anytime soon and I doubt that kids would play it even if it got easier, nor would they learn anything.
But this is(n't) a rant, so here's the question of discussion:
On a scale of one to ten (1 being "GO KILL YOURSELF" and 10 Being "WHY ISN'T THIS A THING?") how accepting should gamers be of people like this guy?
I personally like a middle ground of 3-ish, We shouldn't simply cast them away but we shouldn't allow parents to think they own the gaming industry, much less (Occasionally) helpless indie devs who might buckle under all the pressure from parents.
Here's a link to a post I wholeheartedly disagree with:
http://steamcommunity.com/app/212680/di ... 613578711/
A summary of this post: "FTL is not appropriate for kids and needs a difficulty setting for them, it could teach them things valued at my (And potentially other) companies.
It's a great game that should reach another audience and will benefit them as a result."
That's not it exactly, but that's as nice as I can put it while staying on topic.
That hit home for me, I love and worship FTL (Our god, his son Tree Jesus) so this was an insult and a (SHAMEFRUL DISPRAY) a disgrace to think that he would assume the community would be okay with him going against what FTL tried to be and that the developers would be fine going against their original vision and would make this JUST for him.
I mean, if you played FTL, you know this would never work and that this guy shouldn't have expected anything (He's at least 40 by the way, his own words) because of the nature of the genre, I mean come on, FTL's difficulty isn't going anywhere anytime soon and I doubt that kids would play it even if it got easier, nor would they learn anything.
But this is(n't) a rant, so here's the question of discussion:
On a scale of one to ten (1 being "GO KILL YOURSELF" and 10 Being "WHY ISN'T THIS A THING?") how accepting should gamers be of people like this guy?
I personally like a middle ground of 3-ish, We shouldn't simply cast them away but we shouldn't allow parents to think they own the gaming industry, much less (Occasionally) helpless indie devs who might buckle under all the pressure from parents.