So you say. Science disagrees.Educational games aren't supposed to be immersive. KSP Really isn't.
K.The entire comment was a nod to a hilarious joke (And subsequent GIF) I saw
As a veteran KSP player, I can say that
It's better to kill them (And more fun I might add).
Oh so it's your opinion?
Sure, your choice.Sorry but I enjoyed [GWBW] more than The Last of Us.
You do that.I would never, in a million years touch that. I like hilarious games that love to say ""Fuck it. JOKES" but I also like games that are... Well
So you keep saying.But should we change GWBW to cater to a new audience? The developers had to say "Fuck it" to their original vision just to stay above water. Casuls, women and children are all deadly forces in the gaming industry.
Says you.I doubt those people would enjoy a scientific game regardless. They'd probably enjoy a RPG or more immersive experience.
Says you.Because visions don't matter once feminazis enter the equation.
You do that. You'll find out the audience fucks over you in return.Fuck them.
You know what's funny about all of these terms? They're terms given to other people by third parties... such as you. People don't really self-identify as these things.Good job being a special snowflake, feminazi AND a SJW. YOU DESERVE A FUCKING MEDAL.
Yes.I don't know how to argue this. But I'll say that if children want to do orbital mechanics but the deciding factor is the lack of women, I don't think the developers know what the fuck to do with that.
You don't know how to argue, but you keep saying things you think are true.
You keep repeating them.
"I say, I think, I like, I do, I demand, I, I, I, I, I say!"
THAT DOES NOT MAKE THEM TRUE. A thought unproven could be right or wrong. To get to the truth, you have to analyze it. I can't analyze your thought processes, just like you can't mine, unless they're written out and formed into arguments.
You can't convince me by trying to shout louder.
And, unfortunately, it seems I can't convince you.
All I had to go by was a single screenshot. Since those are the only thing I got wrong, I assume that I got everything else right, in which case I have proven that Kerbals are masculine while also being genderless.A list of things you got wrong:
- Kerbals in game have helmets and look the same.
- Kerbals in game can have female names and look the same (Mildred Kerman).
If you disagree, please provide a counter-argument.
You are wrong.You really don't. You can make a game with the vague appeal of "Adults" and that's all you really need to specify.All games have a target audience. All games appeal to just a portion of people. It's always specific.
Perhaps the biggest mistake it's possible to make in targeting is trying to reach everybody and ending up appealing to no-one.
There is a big difference between the supposed masculine chair, that looks like a normal chair that anyone could sit in, and the girly chair, which might get you made fun of.
The double standard still stands.
Being male is normal, the default, being girly is something you make fun of. I can see the double standard, yes.Yet I said before. You can have supposed "Masculine" objects that are just normal things and female objects that "Aren't".
And by that I mean the thing where you think not being a woman is normal, and being a woman is abnormal, is a double standard.
That having a game that only appeals to men is normal, and having a game that appealsto men and women BOTH is abnormal.
That it's right to make games YOU like. That it's wrong to even suggest that there should be games that "casuls, women and children" like.
I shouldn't have to spell it out like this.
I doubt not having women makes a thing encourage misogyny. Space Hulk doesn't encourage misogyny yet it has no women.
Of course. There are also games not suitable for women (The Space Hulk universe) too.