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Posted: Fri Nov 16, 2007 10:35 pm
by wormguy
I definitely disagree with you on VF5. Sure, you can button mash your way to victory in single player...but play with anyone who has skill, and they'll stomp your ass into the ground. That's how fighting games work. Button mashing might work in the short run, but the point is to get good enough to fight a real human being and win. Fighting games are designed to be competitive.
Vampire Rain truly sucked, though.
Posted: Sat Nov 17, 2007 3:55 am
by FlagPole
Hm.
Just got the ShadowRun demo. Was slightly confused by the name and theme, but the gameplay worked out fine and that's all that matters really.
I'll be getting the orange box soon so look forward to a HL2/Portal/TF2 review.
I didn't include episode one and episode two because they aren't really games. Just parts of a bigger game.
Anyway, 360 and PC aren't the only consoles I've got access to. The DS, fun little thing, but not all games work for it.
For instance, Ratatouille. I liked the movie, didn't expect much from the game, and really I shouldn't have. Every level is either "Go here" or "Find this" which is pretty much the same thing. Then you get small cooking mini games every now and then which didn't really provide any extra fun, it just annoyed me. It didn't help that in most stages there was someone trying to kill you, and you had to keep hiding under a box every now and again. I was trying to jump up somewhere, then the big chef saw me, there wasn't enough time to go and reach the exit, so I just ran back down a few floors and hid in a box, then preceded to climb back up again, only to be seen again, I tried running to the exit and failed before the alarm meter thing ran out.
It doesn't help that remmy, with his amazing rattish agility, can travel pretty much everywhere on the map, which means every level is incredibly easy, except for the one I got stuck on which doesn't appear to have an exit. I was smart enough to return the game and get my money back, that wasn't worth it.
I was going to mention the incredibly awkward controls on the touch-pad, but I used the buttons instead, so I can't.
Posted: Sat Nov 17, 2007 6:45 pm
by wormguy
FlagPole wrote:
I didn't include episode one and episode two because they aren't really games. Just parts of a bigger game.
FALSE.
Why don't you play the games before making statements like that? Each episode adds on to the gameplay in new ways.
Posted: Sun Nov 18, 2007 1:44 am
by Zantalos
Yeah even though episode two and three are really just extra levels and stuff, these are big changes to the game.
The first game is like halo 1, you just go, no guitar riffs in the background when things are getting good, you just keep going through levels and levels. But by the time you get to episode 2 things play completely different, nothing is really changed in terms if weapons and game play tweaks (except they did finally give that flashlight a secondary battery to run on which was a must), but things just play way better. Music kicks in during exciting parts in the game, you don't fight alone, the dialogues are funny and entertaining, there are actual goals you're trying to accomplish, the levels make sense why you're doing what you're doing. I just don't think you can really judge episode 2 and the original as one game, one is much funner than the other.
Posted: Sun Nov 18, 2007 10:53 pm
by NovaNoah
Yes, for instance you can't rate lugaru stupid just because you have the demo, you haven't bought a key, and you don't have any packs, get the whole game before ranting/rating
Posted: Mon Nov 19, 2007 12:06 am
by BunnyWithStick
Actually, I thought most reviews were for the game itself, and expansion packs were usually reviewed separately? And what about those reviews that were written before any expansion packs came out for whatever game they were reviewing?
Posted: Mon Nov 19, 2007 7:55 pm
by Zantalos
BunnyWithStick wrote:Actually, I thought most reviews were for the game itself, and expansion packs were usually reviewed separately? And what about those reviews that were written before any expansion packs came out for whatever game they were reviewing?
Expansion packs are reviewed separately. The original game does not require a new score because there is an expansion for it.
Posted: Tue Dec 18, 2007 2:01 pm
by FlagPole
I've returned and I am happy to say I have some reviews. I've been missing for so long, partly because I consider the internet a time waster and not something to be taken seriously, but also because I've been playing so many damn games.
Anyway, I thought I'd review the Orange box first, due to the time I've been missing, then I realized I haven't even beaten Half Life 2 yet, so instead I'll review some of it at a time.
Team Fortress 2 plays differently, depending on your class, when I started I had no idea how any of them would play, so I started with the spy, being the backstabbing bastard that I am. Wearing my cardboard cutout disguise, I sneaked into the enemy base, then attempted to take out an engineer only to miss by a few centimeters and only cause minimal damage with my knife.
Then I tried the Demo, because blowing stuff up isn't hard. I didn't even make it out of the base, a scout got me. It was clear that wasn't the best idea, so I went for an ironic choice, the scout. I felt pretty good, but after checking my scores, it was rubbish.
The Soldier was my next choice, the first guy I saw didn't see my rocket in time and was blown to shreds, I thought the instant kill rocket was just awesome enough to make me stick with it, so I did, until a heavy and his pet medic walked in and destroyed the whole base.
The next game, I tried a heavy, just to see what it was like, I must have attracted a small swarm of medics, and I found my machine gun slowed me down greatly, still, I felt good while mowing down enemy soldiers, then a sniper got me, and after checking my scores, I got almost no kills.
Finally, I went for the engineer, and grew an unhealthy relationship with my turret, even if it got a scratch, I would run down to help my "baby". After dying and checking the scores, I realized, this was my best class, the shotgun was fun, the turrets blew everything to shreds, and I got huge kill counts.
Unfortunately, I still suck at this, and the learning curve is steep to the point that it's a learning cliff that every attempt to survive is a jump. But there are a few rules I would suggest to newbs-
No mans land has snipers, don't try running across.
Heavies kill you in half a second, don't try running into them.
Medics are handy, but never heal you unless you are a heavy.
Spies cannot successfully assassinate easily.
For gods sake, don't disguise as a spy.
Scouts are annoying little buggers, don't hesitate to blow them to shreds.
Ubercharges are the enemies way of sticking the finger at you.
Maybe tomorrow I'll review Portal.
Posted: Tue Dec 18, 2007 2:37 pm
by Count Roland
wait a minute is that a new shadowrun you were talking about or were you talking about the old kick*** snes one?
Posted: Tue Dec 18, 2007 4:50 pm
by FlagPole
New one. Didn't know about the old one.
Posted: Thu Dec 20, 2007 12:10 am
by Count Roland
The old one is really fun but i need to play the new one I wasted much of my younger life playing the old one i seem to remember i tried playing it again recently and couldn't understand it, and i got stuck really quick
Posted: Thu Dec 20, 2007 4:09 pm
by v-nix
FlagPole wrote:Vampire Rain: The worst stealth game ever.
lol yeah!! i know i have no idea how anyone could possibly like it, i thought it would be cool because its got vampires and looks pretty much exacly like splinter cell, but comman! i mean if you notice you could survive two hits from a vampire but you get hit once, you fall to the ground and you cant get back up in time to avoid the other blow, it sucks so damn much
so disapointing
Posted: Sun Dec 23, 2007 12:46 am
by Renegade_Turner
FlagPole wrote:Just got the ShadowRun demo. Was slightly confused by the name and theme, but the gameplay worked out fine and that's all that matters really.
I've been playing that multiplayer demo on XBox Live for about a month and I have to say it's class...
I can't play actual games...only downloaded ones...CD Drive is fucked.
Posted: Sun Dec 23, 2007 4:04 pm
by Count Roland
lol all you need to do is send them an email and they'll send you a box with foam things for the xbox to go in it all you need to do is remove your hardrive/memorycard and any cds in it just send in the xbox and depending on how much time it will take to fix they either send in a new one or they fix the old one and send it back
Posted: Tue Dec 25, 2007 7:07 pm
by Grayswandir
No, you should ship back your hard drive as well. The DVD drive on my 360 went poof a while back so I returned it to the Gamestop I had and got myself a new one (while keeping my old HD for my save games, etc...) and all the stuff I had on it defaulted back to "demo" versions because of liscensing problems. Apparently there are two licenses for games. One on the hard drive and one linked directly to the console you downloaded it on. If they don't match up, then it resets them to demo versions. I spent three months ramming a stick up Microsofts ass before they broke down and reset my liscenses so I could play the full versions again. Since you aren't gauranteed to get back your original 360 console (they may send you a new or refurbished one), your best bet is to sign up for Xbox Live (if you haven't already) so that your account is backed up online, send in the whole console and all the equipment, and then redownload your profile off of their servers once you get your "fixed" console back. Redownload all your games and see if they work offline. If they don't then you'll have to deal with XBL tech support but at least you have a better chance of everything working right off the bat this way.