Page 1 of 1

XNA Developer Community

Posted: Sun Jan 18, 2009 2:21 pm
by Blorx
I decided to start paying for a premium membership there. It's got some nice development tools for 360 games and any game that goes up for review can be playtested through the tools. Not to mention, it's got an insanely nice, helpful and dedicated community surrounding it that is willing to answer any question you may have and the tools are newbie friendly, complete with available tutorials and everything. Only thing is the XNA toolset is based around Visual Studio, which means coding is done in Visual C#, which is going to be a bit difficult to learn for me.


Thoughts?