Edit: As a side note, these new smileys are no where near as cool as the old ones.
artists and writers wanted
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TheBigCheese
- Posts: 856
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Re: artists and writers wanted
AAaaaa.... use periods! I can't understand what the plot's supposed to be when the sentences never end! 
Edit: As a side note, these new smileys are no where near as cool as the old ones.
Edit: As a side note, these new smileys are no where near as cool as the old ones.
Re: artists and writers wanted
http://blog.wolfire.com/2009/08/the-val ... ame-ideas/
Here's the first part, with all references to games change to comics.
This first part here is harder to change, but I changed the last paragraph again, and it is exactly how I feel about this idea.
Also, are you familiar with a web fiction called "The Salvation War"? Humanity against infernal and divine forces. Demons are big and bad, able to create huge portals through which the armies of hell march forth to throw lightning and brimstone at humans... to get a taste of concepts such as "air superiority", "artillerty bombardment" etcetera,
Here's the first part, with all references to games change to comics.
When I talk to aspiring comic book makers, I often notice some strange behavior. They're evasive about their ideas, almost coy, as if they've stumbled across a secret gold mine. They stamp obtrusive watermarks all over their concept drawings, and ask me to sign NDAs. Otherwise, they believe, someone would certainly steal their idea and unfairly profit from it. They usually want to be the 'idea man' for a team, and find some artists and scriptwriters willing to implement their ideas for a percentage of the profits.
The only explanation for this behavior is the belief that game ideas are extremely valuable in the comic industry. This may be true in a limited sense, but nobody is going to steal your idea (or do all the work to implement it) -- they have their own ideas! Most comic book makers started off as comic readers who dreamed of new comic books that nobody had made yet. They are all full of their own ideas, and would rather implement those than try and steal someone else's. Personally, I have lists of thousands of eclectic comicideas -- far more than I could implement in my lifetime. I will think of a few more right now, with pixel art illustrations by Aubrey.
This first part here is harder to change, but I changed the last paragraph again, and it is exactly how I feel about this idea.
Scriptwriters have their own ideas. Unless you have something more than a basic concept, unless you find someone who happens to have similar interests and wants to do that exact same story, unless you pay for them... I doubt anyone will stay through the process.Turning Ideas Into Games
The quality of a game is 10% idea, and 90% execution. Let's look at two major games that are both about a time-traveler with a magical sword: Daikatana, and The Legend of Zelda. One of these games was a career-shattering flop, and the other spawned one of the most successful game franchises in history. The game idea and theme are really just spice for the core mechanics. Okami is an excellent game with a totally different idea: the player is the sun goddess Amaterasu incarnated as a wolf, restoring color to the world. However, at its core, it's almost the same game as The Legend of Zelda.
If you want to turn your ideas into comic books, you need to prove that you can execute them well! You have to learn at least basic scriptwriting and artistic skills, and keep making comics until they're good. Once others see that you're serious about making comics, and have useful skills, they will join your team. Then, finally, you can do justice to your ideas!
Also, are you familiar with a web fiction called "The Salvation War"? Humanity against infernal and divine forces. Demons are big and bad, able to create huge portals through which the armies of hell march forth to throw lightning and brimstone at humans... to get a taste of concepts such as "air superiority", "artillerty bombardment" etcetera,
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Uberbeard
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Re: artists and writers wanted
On that, have you seen Dante's Inferno? Or Darksiders? Or Fables? There's a nice collection of medias which are directly in your stomping ground.
I love writing, and I'm genuinely curious to see if there's anything I even want to offer to your development, but you've definately got to resolve points like those here before I click on any of your links.
I love writing, and I'm genuinely curious to see if there's anything I even want to offer to your development, but you've definately got to resolve points like those here before I click on any of your links.
Re: artists and writers wanted
ok first everyone shut-up about grammar, seriously ok?
i flunked english in high school. thanks to the people who have offered help email me as soon as possible.
i flunked english in high school. thanks to the people who have offered help email me as soon as possible.
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Uberbeard
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Re: artists and writers wanted
It wasn't the grammar so much as not making any sense whatsoever around half way through the paragraph.
Sorry, man, I just wanted to clear things up a bit.
Sorry, man, I just wanted to clear things up a bit.
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Armored Wolf
- Posts: 1267
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Re: artists and writers wanted
Darn it, Uberbeard, you're too nice to be on the Internet.Uberbeard wrote:It wasn't the grammar so much as not making any sense whatsoever around half way through the paragraph.
Sorry, man, I just wanted to clear things up a bit.
Re: artists and writers wanted
well anyway uberbeard i would love your help from the sounds of things you really know your stuff and i would be happy to accept you into the team
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Uberbeard
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Re: artists and writers wanted
I can troll with the best and worst of them, if I am roused.Armored Wolf wrote:Darn it, Uberbeard, you're too nice to be on the Internet.
Re: artists and writers wanted
Sounds a bit like Constantine Hellblazer (an awesome comic)
And I'm not saying it's plagiarism
And I'm not saying it's plagiarism