artists and writers wanted

Anything else
User avatar
TheBigCheese
Posts: 856
Joined: Sun Feb 08, 2009 11:01 am
Location: Lost in the Alps.

Re: artists and writers wanted

Post by TheBigCheese » Wed Jan 27, 2010 10:57 pm

AAaaaa.... use periods! I can't understand what the plot's supposed to be when the sentences never end! Image

Edit: As a side note, these new smileys are no where near as cool as the old ones.

User avatar
Endoperez
Posts: 5668
Joined: Sun Jan 11, 2009 7:41 am
Location: cold and dark and lovely Finland

Re: artists and writers wanted

Post by Endoperez » Thu Jan 28, 2010 3:25 am

http://blog.wolfire.com/2009/08/the-val ... ame-ideas/

Here's the first part, with all references to games change to comics.
When I talk to aspiring comic book makers, I often notice some strange behavior. They're evasive about their ideas, almost coy, as if they've stumbled across a secret gold mine. They stamp obtrusive watermarks all over their concept drawings, and ask me to sign NDAs. Otherwise, they believe, someone would certainly steal their idea and unfairly profit from it. They usually want to be the 'idea man' for a team, and find some artists and scriptwriters willing to implement their ideas for a percentage of the profits.

The only explanation for this behavior is the belief that game ideas are extremely valuable in the comic industry. This may be true in a limited sense, but nobody is going to steal your idea (or do all the work to implement it) -- they have their own ideas! Most comic book makers started off as comic readers who dreamed of new comic books that nobody had made yet. They are all full of their own ideas, and would rather implement those than try and steal someone else's. Personally, I have lists of thousands of eclectic comicideas -- far more than I could implement in my lifetime. I will think of a few more right now, with pixel art illustrations by Aubrey.

This first part here is harder to change, but I changed the last paragraph again, and it is exactly how I feel about this idea.
Turning Ideas Into Games

The quality of a game is 10% idea, and 90% execution. Let's look at two major games that are both about a time-traveler with a magical sword: Daikatana, and The Legend of Zelda. One of these games was a career-shattering flop, and the other spawned one of the most successful game franchises in history. The game idea and theme are really just spice for the core mechanics. Okami is an excellent game with a totally different idea: the player is the sun goddess Amaterasu incarnated as a wolf, restoring color to the world. However, at its core, it's almost the same game as The Legend of Zelda.

If you want to turn your ideas into comic books, you need to prove that you can execute them well! You have to learn at least basic scriptwriting and artistic skills, and keep making comics until they're good. Once others see that you're serious about making comics, and have useful skills, they will join your team. Then, finally, you can do justice to your ideas!
Scriptwriters have their own ideas. Unless you have something more than a basic concept, unless you find someone who happens to have similar interests and wants to do that exact same story, unless you pay for them... I doubt anyone will stay through the process.

Also, are you familiar with a web fiction called "The Salvation War"? Humanity against infernal and divine forces. Demons are big and bad, able to create huge portals through which the armies of hell march forth to throw lightning and brimstone at humans... to get a taste of concepts such as "air superiority", "artillerty bombardment" etcetera,

User avatar
Uberbeard
Posts: 403
Joined: Wed Mar 18, 2009 6:07 pm
Location: Behind the fuzzy wall of beard
Contact:

Re: artists and writers wanted

Post by Uberbeard » Thu Jan 28, 2010 8:48 am

On that, have you seen Dante's Inferno? Or Darksiders? Or Fables? There's a nice collection of medias which are directly in your stomping ground.

I love writing, and I'm genuinely curious to see if there's anything I even want to offer to your development, but you've definately got to resolve points like those here before I click on any of your links.

jackster
Posts: 11
Joined: Wed Jan 27, 2010 8:40 pm

Re: artists and writers wanted

Post by jackster » Thu Jan 28, 2010 6:20 pm

ok first everyone shut-up about grammar, seriously ok?
i flunked english in high school. thanks to the people who have offered help email me as soon as possible.

User avatar
Uberbeard
Posts: 403
Joined: Wed Mar 18, 2009 6:07 pm
Location: Behind the fuzzy wall of beard
Contact:

Re: artists and writers wanted

Post by Uberbeard » Thu Jan 28, 2010 6:40 pm

It wasn't the grammar so much as not making any sense whatsoever around half way through the paragraph.

Sorry, man, I just wanted to clear things up a bit.

User avatar
Armored Wolf
Posts: 1267
Joined: Mon May 25, 2009 7:35 am
Location: In Renegade_Turner's brain

Re: artists and writers wanted

Post by Armored Wolf » Thu Jan 28, 2010 6:40 pm

Uberbeard wrote:It wasn't the grammar so much as not making any sense whatsoever around half way through the paragraph.

Sorry, man, I just wanted to clear things up a bit.
Darn it, Uberbeard, you're too nice to be on the Internet.

jackster
Posts: 11
Joined: Wed Jan 27, 2010 8:40 pm

Re: artists and writers wanted

Post by jackster » Thu Jan 28, 2010 6:44 pm

well anyway uberbeard i would love your help from the sounds of things you really know your stuff and i would be happy to accept you into the team

User avatar
Uberbeard
Posts: 403
Joined: Wed Mar 18, 2009 6:07 pm
Location: Behind the fuzzy wall of beard
Contact:

Re: artists and writers wanted

Post by Uberbeard » Thu Jan 28, 2010 6:48 pm

Armored Wolf wrote:Darn it, Uberbeard, you're too nice to be on the Internet.
I can troll with the best and worst of them, if I am roused.

User avatar
m3nace
Posts: 406
Joined: Sun Jul 26, 2009 11:00 am

Re: artists and writers wanted

Post by m3nace » Fri Jan 29, 2010 2:13 pm

Sounds a bit like Constantine Hellblazer (an awesome comic)
And I'm not saying it's plagiarism

Post Reply