Mirror's Edge is not futuristic? lol. Sure it isn't. You don't need hovercars for things to be futuristic.Zhukov wrote:Besides, your assumption, while reasonable, is not entirely accurate.
I like Mirror's Edge. Mirror's Edge does not involve a fantasy or futuristic setting.
I like Penumbra. Penumbra does not involve a fantasy or futuristic setting.
I like Left 4 Dead. Left 4 Dead does not involve a fantasy or futuristic setting.
Also, Penumbra has supernatural things going on in it. Maybe not magic per se but isn't there some sort of bodiless mind or an evil spirit named something-or-other like Charlie or something which possesses that dude? That's some pretty fantasy-sounding shit right there.
"Fantasy is a genre that uses magic and other supernatural forms as a primary element of plot, theme, and/or setting. Many works within the genre take place on fictional planes or planets where magic is common...blah blah blah."
That has nothing to do with the point you were making. You were making the point that the game could exist in a different setting. No, it really couldn't. The theme bit was a completely different point altogether.Zhukov wrote:Oh? So you're saying that setting is an important aspect of the theme? Y'know, as in the entire point I've been trying to make in regards to this "medieval SWAT" business.