Fallout: New Vegas

Anything else
User avatar
Healey
Posts: 177
Joined: Wed Jan 21, 2009 6:29 pm
Location: Cyberspace

Fallout: New Vegas

Post by Healey » Mon Oct 18, 2010 6:03 pm

It's been quite awhile since I've posted. Good to be back.

I just pre-ordered at GameStop today, and am playing Fallout 3 like a freak to prepare. Hardcore mode is really what I'm shelling $60 bucks out for. Anybody else?

User avatar
Dudeman
Posts: 516
Joined: Mon Mar 12, 2007 6:42 pm
Location: Mountain View, CA

Re: Fallout: New Vegas

Post by Dudeman » Tue Oct 19, 2010 12:55 am

Meh, I'm not picking it up until some good mods come out. Base Bethesda games have never been for me.

However, once I do get it, I will look into adding the world of Fallout 3 to the new game, as an area that you can travel to. Shouldn't be too hard, as they use the same file types (ESP/ESM).

I'm not willing to give up the Capitol Wasteland just yet.

Jackrabbit
Posts: 72
Joined: Thu Jul 22, 2010 5:59 am

Re: Fallout: New Vegas

Post by Jackrabbit » Tue Oct 19, 2010 4:34 am

I'll definitely be getting Fallout new vegas.
I played Fallout 3(fallout 1 and 2 too), morrowind, oblivion, installed 100s of mods on all of them and played the hell out of them :lol:
I'm just in love with everything that has to do with bethesda :roll:
I'm certain that there will be all sorts of mods again so that'll keep me playing even more
however I didn't play fallout 3 that much, I always quit in between parts because the landscape is so big and... well.. SAD! and the worst part was that you had to walk and see all the destroyed things that once used to be beautiful untill you got map markers though :D

User avatar
Zhukov
Posts: 1049
Joined: Sun Nov 02, 2008 3:58 am
Location: Elsewhere.

Post by Zhukov » Tue Oct 19, 2010 8:47 pm

So... an Obsidian game made with Bethesda's engine?

...

It's going to be the buggiest game in the history of anything... ever.

I may pick it up in a year or so.

User avatar
Dudeman
Posts: 516
Joined: Mon Mar 12, 2007 6:42 pm
Location: Mountain View, CA

Re:

Post by Dudeman » Tue Oct 19, 2010 11:10 pm

Zhukov wrote:So... an Obsidian game made with Bethesda's engine?

...

It's going to be the buggiest game in the history of anything... ever.

I may pick it up in a year or so.
/\
|
|
|

Part of my thought process as well.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 11:59 am

Re: Fallout: New Vegas

Post by Renegade_Turner » Wed Oct 20, 2010 10:44 am

I remain cautiously optimistic.

User avatar
Blorx
NOT A FRIGGIN PROGRAMMER
Posts: 3272
Joined: Wed Jan 26, 2005 4:01 pm
Location: South Carolina, United States
Contact:

Re: Fallout: New Vegas

Post by Blorx » Wed Oct 20, 2010 12:16 pm


User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 11:59 am

Re: Fallout: New Vegas

Post by Renegade_Turner » Wed Oct 20, 2010 1:31 pm

It says in the info that it was all fixed by turning off anisotropic filtering. What a petty reason to not buy a game.

User avatar
Blorx
NOT A FRIGGIN PROGRAMMER
Posts: 3272
Joined: Wed Jan 26, 2005 4:01 pm
Location: South Carolina, United States
Contact:

Re: Fallout: New Vegas

Post by Blorx » Wed Oct 20, 2010 3:29 pm

Renegade_Turner wrote:It says in the info that it was all fixed by turning off anisotropic filtering. What a petty reason to not buy a game.
This isn't the only bug Kotaku's heard about. It is one of the best ones, though. The dog eye bug and moonwalking dog are good, too. As are the phantom computers and the ceiling head.

Other bugs supposedly include error messages that the game's downloadable content cannot be found and save corruption issues.

User avatar
Dudeman
Posts: 516
Joined: Mon Mar 12, 2007 6:42 pm
Location: Mountain View, CA

Re: Fallout: New Vegas

Post by Dudeman » Wed Oct 20, 2010 4:02 pm

I, at least, am going to buy it, however I'm going to wait a little. I didn't buy either Oblivion or Fallout 3 until their GOTY Editions came out.

User avatar
Blorx
NOT A FRIGGIN PROGRAMMER
Posts: 3272
Joined: Wed Jan 26, 2005 4:01 pm
Location: South Carolina, United States
Contact:

Re: Fallout: New Vegas

Post by Blorx » Wed Oct 20, 2010 4:40 pm

Oblivion and Fallout 3 were also not made by the same people that made Alpha Protocol. They also, for the most part, remained bug-free, unless you were searching for issues.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 11:59 am

Re: Fallout: New Vegas

Post by Renegade_Turner » Wed Oct 20, 2010 7:33 pm

Obsidian made KOTOR2 and Neverwinter Nights 2. They were great. The PC version of Alpha Protocol was also apparently pretty decent from an RPG perspective, although apparently the combat and stealth mechanics were mediocre at best. I've heard a lot of good things about New Vegas already. You're always really snarky and stuck up about games. Be an optimist.

Also, Fallout 3 and Oblivion had plenty of bugs. I'm currently playing Oblivion extensively, and it has LOADS. In one game I can't complete a quest because a lady goes "Wait here I'll go get the Count." and then never comes back. I can follow the map marker to where she apparently went to summon him from, but she's just standing there by herself beside a bed. Buggyyyyy. Still a great game though, because I'm not stuck up about these things. =P They can't fix everything.

User avatar
Blorx
NOT A FRIGGIN PROGRAMMER
Posts: 3272
Joined: Wed Jan 26, 2005 4:01 pm
Location: South Carolina, United States
Contact:

Re: Fallout: New Vegas

Post by Blorx » Wed Oct 20, 2010 8:01 pm

Renegade_Turner wrote:You're always really snarky and stuck up about games. Be an optimist.
I'm not even going to start on how ironic it is that that's coming from you.

Not spending time writing up long posts that are going to be picked apart.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 11:59 am

Re: Fallout: New Vegas

Post by Renegade_Turner » Wed Oct 20, 2010 8:09 pm

When am I snarky and stuck up about games? Tell me how it's ironic. As far as I can remember I'm more often than not very open-minded and optimistic about games whereas you always seem quick to cut games down, usually without playing them (like now).

SamW
Posts: 112
Joined: Fri Jan 15, 2010 3:08 am

Re: Fallout: New Vegas

Post by SamW » Wed Oct 20, 2010 8:32 pm

He is just saying, in no super mathematical, logistically proven terms.

You like to pick apart other people posts on this forum.
You just trashed him for picking at the games bugs.
You may say they are different things, but isn't that just being picky?

Now does that show irony? Some say yes.
Do you care? I don't think you ever care, so no.
Renegade_Turner wrote:Also, Fallout 3 and Oblivion had plenty of bugs. I'm currently playing Oblivion extensively, and it has LOADS. In one game I can't complete a quest because a lady goes "Wait here I'll go get the Count." and then never comes back. I can follow the map marker to where she apparently went to summon him from, but she's just standing there by herself beside a bed. Buggyyyyy. Still a great game though, because I'm not stuck up about these things. =P They can't fix
That's Bethesda's scripting engine for you, so many variables, so many ways for it to go wrong, no way to make sure it doesn't go wrong or force it to not go wrong. but I did fix your text.

I think that animation glitch is hilarious. I would tell the developers to keep it as an easter egg somewhere.

Post Reply