Unofficial Overgrowth a114, weekly build

A secret forum for people who preorder Overgrowth!
Zabe Aeiger
Posts: 1
Joined: Fri Jan 21, 2011 9:33 pm

Re: Unofficial Overgrowth a114, weekly build

Post by Zabe Aeiger » Fri Jan 21, 2011 11:37 pm

.
Last edited by Zabe Aeiger on Thu Apr 07, 2016 3:26 pm, edited 2 times in total.

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Ac30
Posts: 146
Joined: Sun Jan 18, 2009 6:15 am
Location: Damn it, I swallowed the blue pill again.

Re: Unofficial Overgrowth a114, weekly build

Post by Ac30 » Fri Jan 21, 2011 11:38 pm

David wrote:
Ac30 wrote:Needs some serious optimization. On my 5650, I was getting over 1,000 fps! My gfx chip was making some nasty iiiiiiiii sound, and if I go into rabbot mode, my fps goes between 7 and 800. I'm just worried that it's gonna burn my chip. Is there a way to force vsync? Love the active ragdolls, btw.
If you open the config.txt file you should be able to just set 'vsync: false' to 'vsync: true'
Thanks. I hadn't downloaded an alpha since A49 :P

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Zero_Ctrl
Posts: 47
Joined: Tue Apr 14, 2009 9:25 pm

Re: Unofficial Overgrowth a114, weekly build

Post by Zero_Ctrl » Sat Jan 22, 2011 1:28 am

I made two pictures with Overgrowth.
I'm not certain which one I like better.
E: Popular opinion for the first one.
I left the link for the second one though, in case you care.

Image

http://i149.photobucket.com/albums/s78/ ... Colors.jpg
Last edited by Zero_Ctrl on Sat Jan 22, 2011 10:54 pm, edited 1 time in total.

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Aaron
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Re: Unofficial Overgrowth a114, weekly build

Post by Aaron » Sat Jan 22, 2011 4:56 am

I really like the top one, nice work!

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Sirian
Posts: 82
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Re: Unofficial Overgrowth a114, weekly build

Post by Sirian » Sat Jan 22, 2011 9:45 am

I like the first too, but dislike the "rabbit" should be other other font but nice :)

Bruce Campbell
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Re: Unofficial Overgrowth a114, weekly build

Post by Bruce Campbell » Sat Jan 22, 2011 9:47 am

edit.

David
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Re: Unofficial Overgrowth a114, weekly build

Post by David » Sat Jan 22, 2011 11:46 am

Hareesun wrote:I've got a show-stopping bug. I've submitted it, but don't know if it's been looked at or anything. I'm just posting it here in case anyone else has heard of it.
Thanks for the video! I would wait and see if it starts working in the next alpha, otherwise I will get it to it eventually. I am focusing on constructing the game right now, and then I will spend a lot of time on bug fixes and compatibility.

Hareesun
Posts: 14
Joined: Wed Jan 19, 2011 4:52 pm

Re: Unofficial Overgrowth a114, weekly build

Post by Hareesun » Sat Jan 22, 2011 11:56 am

David wrote:
Hareesun wrote:I've got a show-stopping bug. I've submitted it, but don't know if it's been looked at or anything. I'm just posting it here in case anyone else has heard of it.
Thanks for the video! I would wait and see if it starts working in the next alpha, otherwise I will get it to it eventually. I am focusing on constructing the game right now, and then I will spend a lot of time on bug fixes and compatibility.
Thanks for the reply, David. I'll post in the a115 build if it persists. :) Thanks again!

the_mike2310
Posts: 4
Joined: Sat Jan 22, 2011 9:33 am

Re: Unofficial Overgrowth a114, weekly build

Post by the_mike2310 » Sat Jan 22, 2011 5:22 pm

Very nice alpha, but there are two (not very big) problems:
- when i try to duplicate an AI, the game crashes. :shock:
- when in ragdoll or pain mode, the fps is under 30
can you please fix these problems?? :?

superstepa
Posts: 12
Joined: Fri Jan 21, 2011 2:27 pm

Re: Unofficial Overgrowth a114, weekly build

Post by superstepa » Sun Jan 23, 2011 7:30 am

the_mike2310 wrote: - when in ragdoll or pain mode, the fps is under 30
Lucky. For others it goes <7 fps

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Alucard-666
Posts: 27
Joined: Sat Jan 22, 2011 9:34 am
Location: France

Re: Unofficial Overgrowth a114, weekly build

Post by Alucard-666 » Sun Jan 23, 2011 8:17 am

In a113 i have ~30-40 fps with HD 4890 1 GO; 4 GO DDR2; AMD Athlon 64x2 5000+ (O/C3.0 Ghz)

In a114 i have 5-10 fps

WTF ? :(

superstepa
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Re: Unofficial Overgrowth a114, weekly build

Post by superstepa » Sun Jan 23, 2011 11:07 am

Alucard-666 wrote:In a113 i have ~30-40 fps with HD 4890 1 GO; 4 GO DDR2; AMD Athlon 64x2 5000+ (O/C3.0 Ghz)

In a114 i have 5-10 fps

WTF ? :(
Active ragdolls?

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Alucard-666
Posts: 27
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Location: France

Re: Unofficial Overgrowth a114, weekly build

Post by Alucard-666 » Sun Jan 23, 2011 11:41 am

superstepa wrote:
Alucard-666 wrote:In a113 i have ~30-40 fps with HD 4890 1 GO; 4 GO DDR2; AMD Athlon 64x2 5000+ (O/C3.0 Ghz)

In a114 i have 5-10 fps

WTF ? :(
Active ragdolls?

When i'm Fighting or when, i press "N"

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Alucard-666
Posts: 27
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Location: France

Re: Unofficial Overgrowth a114, weekly build

Post by Alucard-666 » Sun Jan 23, 2011 2:08 pm

This Game needs realy optimisations.

i can run GTA IV at 25-30 FPS in High/VryHigh
:cry:

Industrial
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Joined: Sun Jan 23, 2011 2:02 pm
Location: California, United States

Re: Unofficial Overgrowth a114, weekly build

Post by Industrial » Sun Jan 23, 2011 2:16 pm

It'd an alpha, dude.

Just preordered the game, can't wait to play it- the download is pretty slow for me though (US mirror, 200kb/s)

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